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Difference between revisions of "BlastZone 2"

From PCGamingWiki, the wiki about fixing PC games
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|origin notes          =  
 
|origin notes          =  
 
|steam cloud          = true
 
|steam cloud          = true
|steam cloud notes    =  
+
|steam cloud notes    = Only highscores and unlock data are stored in the cloud.  Graphics settings are not to allow for different settings on different machines
 
|uplay                =  
 
|uplay                =  
 
|uplay notes          =  
 
|uplay notes          =  
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|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = up to 16x
+
|anisotropic notes          = Up to 16x
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = up to 8x msaa
+
|antialiasing notes        = Up to 8x msaa
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = can be done via 60hz vsync, or a 60fps lock with vsync off
+
|60 fps notes              = Can be done via 60hz vsync, or a 60fps lock with vsync off
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = use the unlocked framerate option for this
+
|120 fps notes              = Use the unlocked framerate option for this
 
|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
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|online play players  = 2
 
|online play players  = 2
 
|online play modes    = 5
 
|online play modes    = 5
|online play notes    = Can be played through direct IP or SteamWorks
+
|online play notes    = Can be played through Direct IP or SteamWorks
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
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|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
|tcp  = 50768 (direct IP only)
+
|tcp  = 50768 (Direct IP only)
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
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|minDX    = 8.1
 
|minDX    = 8.1
  
|recOS    = 7, 8, 8.1,  
+
|recOS    = 7, 8, 8.1, 10
 
|recCPU  = 2.4ghz Pentium4 or Athlon64 2800+ (multicore cpu recommended for multiplayer)
 
|recCPU  = 2.4ghz Pentium4 or Athlon64 2800+ (multicore cpu recommended for multiplayer)
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB

Revision as of 17:50, 9 March 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
BlastZone 2
BlastZone 2 cover
Developers
Matt Edzenga
Publishers
Black Shell Media
Release dates
Windows February 19, 2015

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Mode name(s) not recognised, see the editing guide for supported modes.
Allows any combination of Keyboard, mouse, and gamepad
LAN play
2 Mode name(s) not recognised, see the editing guide for supported modes.
Uses direct IP for lan play
Online play
2 Mode name(s) not recognised, see the editing guide for supported modes.
Can be played through Direct IP or SteamWorks

Connection types

Type Native Notes
Matchmaking
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 50768 (Direct IP only)
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
OpenGL 1.3, 2.0 Uses OpenGL 2.0 by default, disabling shaders uses a fallback OpenGL 1.3 codepath
Shader Model support 2.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Any SSE2 capable CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 80 MB
Video card (GPU) Nvidia GeForce 6600 with 128mb vram supporting OpenGL 1.3 or above
AMD Radeon 9700
DirectX 8.1 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/349260/ in addition to or instead of this directory. The app ID (349260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References