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Key points
- Nocturne Editor is available for download here. This game uses a newer version of the engine, so not all features work.
General information
- MobyGames page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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|
|
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- This game is not available digitally.
Essential improvements
DDrawCompat
- DDrawCompat by narzoul is essential for the game to render properly in modern systems.
- Limits the framerate to 60fps both in Hardware and Software mode to prevent issues. Also fixes the Main menu running too fast.
- Allows for running in high resolutions without shrinking HUD or Menus, similar to Peixoto's Patch and dgvoodoo.
- Fixes System RAM and swap disk space warning error and crashing on startup.
Instructions[1]
|
- Get the latest release of DDrawCompat (v0.4.0 or higher) here.
- Extract its contents;
ddraw.dll to <path-to-game>
- Create a new text file within the same directory named
DDrawCompat.ini (Case-sensitive).
- Open
DDrawCompat.ini and add the following lines:
# Limits the framerate to 60fps. 30fps is recommended.
FpsLimiter = msgloop(60)
# Resolution Scaling options. This allows you to increase the resolution without
# shrinking the HUD or Menus. Both of the below lines are necessary for this to work properly
# Select 640x480 in-game first. But not below that as it will reduce the quality of the pre-rendered backgrounds.
# If you wish to play in the native in-game resolutions or Software mode. add a # before the two lines below.
ResolutionScale = display(1)
ResolutionScaleFilter = bilinear
# DEBUG. Only modify and uncomment (remove the # before the line) the below lines if facing issues.
# BltFilter = bilinear
# TextureFilter = app
# CpuAffinity = 1
# WinVersionLie = 98
# FullscreenMode = borderless
# LogLevel = none
# DesktopColorDepth = initial
# DisplayFilter = bilinear(0)
# DisplayRefreshRate = app
# DisplayResolution = desktop
# DpiAwareness = permonitor
- While this caps the game at 60fps. A 30fps cap is recommended as the main menu and cloth physics are tied to framerate, though the difference is minimal.
|
dgVoodoo 2
- Can be used to force higher resolutions, anti-aliasing and anisotropic filtering.
- Bilinear blit stretch makes the pre-rendered backgrounds less pixelated on higher resolutions.
Instructions[2]
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- Download the latest version of dgVoodoo 2 and unpack it (verified working on version 2.54).
- Copy all the files from the
MS folder.
- Paste the files into the game installation folder.
- Run
dgVoodooCpl.exe and configure the settings to you liking.
- Game uses DirectX in hardware mode, so the above mentioned improvements should be activated in the DirectX tab.
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Increasing HUD and subtitle size[2]
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- Run
dgVoodooCpl.exe and in DirectX tab select your desired resolution.
- In game video settings select a resolution that is lower than the one set in dgVoodoo 2. The lower the resolution selected in game, the bigger the HUD and subtitles will be rendered on screen. Don't select a resolution lower than 640x480, because that will reduce the quality of pre-rendered backgrounds.
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Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Sound effects, dialogue and music. |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
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Mute on focus lost |
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EAX support |
|
EAX1 |
Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Polish |
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Local retail only. |
Spanish |
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|
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Fan translation. |
VR support
Issues unresolved
- The music in most menus is crackling, while it plays correctly in some sub-menus (for example, when configuring keys).
Missing legs on NPCs
- Female characters with long skirts have no legs.
Issues fixed
System RAM and swap disk space warning
- When launching the game two warning messages are displayed about 0.0MB of system RAM and 0.0MB of free swap disk space. These can be ignored or the game can be run in Windows 98 compatibility mode to avoid these messages from appearing.
Turning on Windows 98 compatibility mode[2]
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- Right click the game shortcut or
nocturne.exe .
- Click Properties, then open the Compatibility tab.
- Under Compatibility mode check Run this program in compatibility mode for and select Windows 98/Windows ME.
- Click Apply and OK.
Notes
- This will disable any enhancements set in dgVoodoo 2.
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High frame rate issues
- The physics are linked to framerate, so playing at high FPS can cause problems.
Limit the Framerate to 60FPS[citation needed]
|
|
Vsync (Enabled by default)
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- Set the monitor refresh rate to 60 Hz.
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- The animations of menu are linked to framerate, so playing at high FPS can cause problems.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Software renderer |
|
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
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System requirements
Windows[3] |
|
Minimum |
Recommended |
Operating system (OS) |
98, NT 4.0, 2000 | |
Processor (CPU) |
Intel Pentium 2, Celeron
| Intel Pentium 3 or AMD Athlon |
System memory (RAM) |
64 MB (96 MB for hardware acceleration) | |
Hard disk drive (HDD) |
850 MB | |
Video card (GPU) |
Matrox G200/G400, ATI Rage 128, or TnT/TnT2 DirectX 7 compatible | |
Notes
References