Blackwell Epiphany
From PCGamingWiki, the wiki about fixing PC games
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Developers | |
---|---|
Wadjet Eye Games | |
Engines | |
Adventure Game Studio[Note 1] | |
Release dates | |
Windows | April 24, 2014 |
macOS (OS X) | April 24, 2014 |
Linux | June 16, 2015 |
Reception | |
Metacritic | 83 |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Side view |
Controls | Point and select |
Genres | Adventure |
Art styles | Pixel art |
Themes | Contemporary, North America, Supernatural |
Series | Blackwell |
Blackwell | |
---|---|
The Blackwell Legacy | 2006 |
Blackwell Unbound | 2007 |
The Blackwell Convergence | 2009 |
Blackwell Deception | 2011 |
Blackwell Epiphany | 2014 |
Blackwell Epiphany is a singleplayer flip screen and side view adventure game in the Blackwell series.
General information
- Developer Discord server
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Via Humble Widget. | |||
GOG.com | ||||
Steam | Can be played without Steam.[1] |
- A demo is available from the developer website.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Blackwell Epiphany\acsetup.cfg |
macOS (OS X) | |
Linux | <path-to-game>/acsetup.cfg |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Blackwell Epiphany\ |
macOS (OS X) | $HOME/Library/Application Support/Blackwell Epiphany/ |
Linux | $XDG_DATA_HOME/ags/Blackwell Epiphany/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Graphics options accessed through
<path-to-game>\winsetup.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x400 (16:10) static aspect, stretched, or pixel-perfect. Scaling algorithm is either nearest-neighbor or bilinear. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Resolution can be set, but will have black borders (Stretch, preserving aspect ratio setting), or be stretched (Fill whole screen setting). | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate is locked at 40 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | Enabled by default. Disable by creating the file allegro.cfg in the main game folder and entering the following text:
[mouse] mouse_accel_factor=0 |
|
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Audio, Voice. Disable the music by removing or renaming the file audio.vox in the installation folder. This doesn't affect sound effects or speech. |
|
Surround sound | ||
Subtitles | Voice only, text only or both. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation, download. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Despite its name, the SDL 2D Software renderer option outputs to Direct3D 9.[2] |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ME | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 350 MB | |
Video card (GPU) | 640x400, 32-bit colour DirectX 5.2 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | 640x360 | |
Other | Dual-button mouse or Apple mouse with Secondary Button / Secondary Click enabled. |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu, Debian | |
Processor (CPU) | Dual Core 2.7 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL |
Notes
- ↑ Adventure Game Studio engine build: 3.6.0.50[1]
References
- ↑ 1.0 1.1 Verified by User:Baronsmoki on 2023-07-20
- ↑ Verified by User:Baronsmoki on 2023-07-28
- Tested with Bandicam, Special K.