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Difference between revisions of "The Blackwell Convergence"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 22:24, 21 January 2022

The Blackwell Convergence
The Blackwell Convergence cover
Developers
Wadjet Eye Games
Engines
Adventure Game Studio[Note 1]
Release dates
Windows July 22, 2009
macOS (OS X) January 24, 2013
Linux September 23, 2014
Taxonomy
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Side view
Controls Point and select
Genres Adventure
Art styles Pixel art
Themes Contemporary, North America, Supernatural
Series Blackwell
The Blackwell Convergence on HowLongToBeat
The Blackwell Convergence on IGDB
The Blackwell Convergence on MobyGames
The Blackwell Convergence on Wikipedia
Blackwell
The Blackwell Legacy 2006
Blackwell Unbound 2007
The Blackwell Convergence 2009
Blackwell Deception 2011
Blackwell Epiphany 2014

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
macOS (OS X)
Linux
GamersGate
DRM-free after installation (requires an internet connection during installation)
Demo also available.
Windows
GOG.com
DRM-free
Includes the first four games
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file location

System Location
Windows <path-to-game>\acsetup.cfg[Note 2]
macOS (OS X) <path-to-game>/acsetup.cfg
Linux <path-to-game>/acsetup.cfg
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Blackwell Convergence\
macOS (OS X)
Linux $HOME/.local/share/Blackwell Convergence/
Steam <path-to-game>/Saves/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.

Video

Graphics options for Blackwell Convergence accessed through <path-to-game>\winsetup.exe.
Graphics options for Blackwell Convergence accessed through <path-to-game>\winsetup.exe.

Graphics feature State Notes
Widescreen resolution
Pixel-perfect 320x240. Scaling algorithm is either nearest-neighbor or bilinear.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Set with winsetup.exe or use -windowed parameter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Setting affects output resolution.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Frame rate is locked to 40 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by «Prometheus Project»
Spanish
Fan translation, download.

Other information

API

Technical specs Supported Notes
Direct3D 9
DirectDraw 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) ME
Processor (CPU) Intel Pentium
System memory (RAM) 64 MB
Hard disk drive (HDD) 64 MB
Video card (GPU) 128 MB of VRAM
DirectX 5 compatible


Notes

  1. Adventure Game Studio engine build: 3.5.1.13[1]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Mastan on 2022-01-21