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Difference between revisions of "Bit.Trip Fate"

From PCGamingWiki, the wiki about fixing PC games
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|controller remap          = unknown
 
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|controller sensitivity notes=
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
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|button prompts            = unknown
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|button prompts notes      =
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|controller hotplug        = unknown
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|controller hotplug notes  =
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|haptic feedback          = unknown
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|light bar support        = unknown
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Revision as of 04:16, 15 September 2015

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Bit.Trip Fate
Bit.Trip Fate cover
Developers
Gaijin Games
Engines
Atrophy
Release dates
Windows July 11, 2013
macOS (OS X) July 11, 2013
Bit.Trip Fate on Wikipedia
Bit.Trip
Bit.Trip Beat 2010
Bit.Trip Runner 2011
Bit.Trip Core 2012
Bit.Trip Void 2012
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien 2013
Bit.Trip Fate 2013
Bit.Trip Flux 2014
Runner3 2018

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Icon overlay.png
Error: OS parameter cannot be empty
Mac App Store
Icon overlay.png
OS X only.
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Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty

Game data

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/205080/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) 2.0+ GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.6.3
Processor (CPU) 2.0+ GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 100 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.1 compatible
Shader model 3.0 support


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