Bionic Commando (2009)
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| GRIN | |
| Publishers | |
| Capcom | |
| Engines | |
| Diesel | |
| Release dates | |
| Windows | July 28, 2009 |
| Bionic Commando | |
|---|---|
| Bionic Commando | 1988 |
| Bionic Commando Rearmed | 2008 |
| Bionic Commando (2009) | 2009 |
Key points
- Very few video customization settings.
- Uses Xbox controller prompts for keyboard and mouse.
- Aim Acceleration cannot be disabled when using a controller.
- In-game mouse movement depends on the framerate and is very jerky even at 60 FPS. It gets smooth when the game runs at around 100 FPS or higher.[1]
General information
Availability
Essential improvements
Skip intro videos
Launch the game with the -nointro parameter[3]
|
|---|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\BC\data\settings\ <path-to-game>\data\settings\[Note 1] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21670/pfx/[Note 2] |
-
controls.xmlstores control bindings. -
renderer_settings.xmlstores video settings.
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\BC\saves\ <Steam-folder>\userdata\<user-id>\21670\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21670/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video settings
Windowed
| Edit renderer_settings.xml[1] |
|---|
|
Anti-aliasing (AA)
| Force SGSSAA (Nvidia only)[4] |
|---|
Notes
|
| Alternative solutions[1] |
|---|
|
Input settings
- Input device is selected by pressing either ↵ Enter or Start button at the start screen, which disables the other device from that point on.
Bind all secondary weapons to one key
- Since you can't have multiple secondary weapons at the same time only one key is needed.
| Edit controls.xml[citation needed] |
|---|
<button name="equip_hiker" input="3"/> <button name="equip_sniper" input="4"/> <button name="equip_tarantula" input="5"/> <button name="equip_bulldog" input="6"/> <button name="equip_mgsj" input="7"/> 4. And for example change them to: <button name="equip_hiker" input="3"/> <button name="equip_sniper" input="3"/> <button name="equip_tarantula" input="3"/> <button name="equip_bulldog" input="3"/> <button name="equip_mgsj" input="3"/> |
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Korean | ||||
| Polish | ||||
| Russian | ||||
| Spanish |
Issues fixed
Game crashes on startup
| Install a specific Physx version[citation needed] |
|---|
|
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX | |
| Audio | OpenAL | |
| Cutscenes | Bink Video |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | XP SP2 | |||
| Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 5200+ 2.6 GHz |
|||
| System memory (RAM) | 1.5 GB | |||
| Storage drive (HDD/SSD) | 8.0 GB | |||
| Video card (GPU) | Nvidia GeForce 7800 series ATI Radeon X1900 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
|||
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/21670/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (21670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.