Difference between revisions of "Biohazard 2 (Sourcenext)"
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{{Infobox game | {{Infobox game | ||
|cover = Biohazard 2 Sourcenext Cover.jpg | |cover = Biohazard 2 Sourcenext Cover.jpg | ||
− | |developers = | + | |developers = |
− | {{Infobox game/row/developer|Sourcenext}} | + | {{Infobox game/row/developer|Capcom}} |
+ | {{Infobox game/row/porter|Sourcenext|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Capcom}} | {{Infobox game/row/publisher|Capcom}} | ||
Line 8: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 17, 2006|ref=<ref name="release date">[https://web.archive.org/web/20060203024938/http://www.sourcenext.com:80/products/seihin_new.html Sourcenext new product information page]</ref>}} | {{Infobox game/row/date|Windows|February 17, 2006|ref=<ref name="release date">[https://web.archive.org/web/20060203024938/http://www.sourcenext.com:80/products/seihin_new.html Sourcenext new product information page]</ref>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|IGDB|resident-evil-2|55}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |strategywiki = Biohazard 2 (Sourcenext) |
+ | |mobygames = resident-evil-2__ | ||
|wikipedia = Resident Evil 2 | |wikipedia = Resident Evil 2 | ||
|winehq = 25382 | |winehq = 25382 | ||
Line 34: | Line 38: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Latest version is [https://community.pcgamingwiki.com/files/file/1223-biohazard-2-sourcenext-110-patch/ 1.1.0. | + | {{ii}} Latest version is [https://community.pcgamingwiki.com/files/file/1223-biohazard-2-sourcenext-110-patch/ 1.1.0]. Save files from version 1.0 will not work with version 1.1.0. |
===[http://appleofeden.de-doc.com/index.php/download/resident-evil-2-classic-rebirth/ Gemini's Classic REbirth patch]=== | ===[http://appleofeden.de-doc.com/index.php/download/resident-evil-2-classic-rebirth/ Gemini's Classic REbirth patch]=== | ||
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{{ii}} Provides extended mod support. | {{ii}} Provides extended mod support. | ||
{{ii}} Requires version 1.1.0. | {{ii}} Requires version 1.1.0. | ||
+ | {{ii}} Launch game with <code>-config</code> [[Glossary:Command line arguments|command line argument]] in order to change options before each game launch. | ||
===[https://www.moddb.com/games/resident-evil-2/downloads/re2sn-hq-sound-for-classic-rebirth RE2SN HQ sound for Classic REbirth]=== | ===[https://www.moddb.com/games/resident-evil-2/downloads/re2sn-hq-sound-for-classic-rebirth RE2SN HQ sound for Classic REbirth]=== | ||
{{++}} Replaces the audio in the game with higher quality sounds. | {{++}} Replaces the audio in the game with higher quality sounds. | ||
+ | |||
+ | ===[https://www.moddb.com/games/resident-evil-2/downloads/resident-evil-2-mp4-movies-sourcenext RE2SN Better Quality H264 Movies for Classic REbirth]=== | ||
+ | {{++}} Replaces in-game video cut-scenes with noise reduced and better quality MP4 files. | ||
==Game data== | ==Game data== | ||
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{{ii}} CLAIRE_MAX.BIOHAZARD2 and LEON_MAX.BIOHAZARD2 are required to start a new game. | {{ii}} CLAIRE_MAX.BIOHAZARD2 and LEON_MAX.BIOHAZARD2 are required to start a new game. | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 78: | Line 86: | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] or [[#Gemini's Classic REbirth patch|Gemini's patch]] can be used. | |borderless windowed notes = [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] or [[#Gemini's Classic REbirth patch|Gemini's patch]] can be used. | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |vsync = false |
− | |vsync notes = | + | |vsync notes = |
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = | + | |60 fps notes = Game defaults incorrectly to 28.97 FPS; use [[#Gemini's Classic REbirth patch|Gemini's patch]] for the intended 30 FPS. Menus and door loading screens run at 60 FPS. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
|dualshock 4 notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] via USB to add support for DS4 controllers. | |dualshock 4 notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] via USB to add support for DS4 controllers. | ||
|dualshock prompts = hackable | |dualshock prompts = hackable | ||
|dualshock prompts notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] to add DS4 button prompts. | |dualshock prompts notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] to add DS4 button prompts. | ||
− | |light bar support = | + | |light bar support = hackable |
|light bar support notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] via USB to add DS4 light bar support. | |light bar support notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] via USB to add DS4 light bar support. | ||
|dualshock 4 modes = USB | |dualshock 4 modes = USB | ||
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|controller hotplug = false | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = hackable |
− | |haptic feedback notes = | + | |haptic feedback notes = Available via [[#Gemini's Classic REbirth patch|Gemini's patch]]. |
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = false |
− | |eax support notes = | + | |eax support notes = |
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = hackable |
|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
|notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] for English text. | |notes = Use [[#Gemini's Classic REbirth patch|Gemini's patch]] for English text. | ||
− | |fan = | + | |fan = true |
}} | }} | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 2000 | + | |minOS = 2000, XP |
|minCPU = Intel Pentium III 1.0 GHz | |minCPU = Intel Pentium III 1.0 GHz | ||
|minRAM = 256 MB | |minRAM = 256 MB |
Revision as of 07:47, 9 June 2020
Developers | |
---|---|
Capcom | |
Windows | Sourcenext |
Publishers | |
Capcom | |
Release dates | |
Windows | February 17, 2006[1] |
Reception | |
IGDB | 55 |
Warnings
- This game is only playable in English with a fan translation (see Localizations for details and other supported languages).
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- Port of Biohazard 2 made for Windows 2000 / XP.
- Has improved compatibility for modern versions of Windows.
- Allows both scenarios to be played without needing to change discs.
- Has the highest quality FMVs out of any other release.
- Death scenes are censored in Original Mode.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- Latest version is 1.1.0. Save files from version 1.0 will not work with version 1.1.0.
Gemini's Classic REbirth patch
- Translates the game into English, adds support for higher resolutions by pressing F8, adds XInput, DS3 and DS4 support, fixes some lag issues on Windows 10, fixes color space issues for the prerendered backgrounds, restores some missing audio tracks, removes censored death scenes, and allows the game to run as a portable program.
- Provides extended mod support.
- Requires version 1.1.0.
- Launch game with
-config
command line argument in order to change options before each game launch.
RE2SN HQ sound for Classic REbirth
- Replaces the audio in the game with higher quality sounds.
RE2SN Better Quality H264 Movies for Classic REbirth
- Replaces in-game video cut-scenes with noise reduced and better quality MP4 files.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Software\Capcom\Biohazard 2[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata[Note 2] |
- This is the default path used by the game. The save file location can be determined by the user by editing the SavePath value in the registry.
- CLAIRE_MAX.BIOHAZARD2 and LEON_MAX.BIOHAZARD2 are required to start a new game.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Borderless Gaming or Gemini's patch can be used. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Game defaults incorrectly to 28.97 FPS; use Gemini's patch for the intended 30 FPS. Menus and door loading screens run at 60 FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Only uses digital input. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Use Gemini's patch to add support for XInput controllers. | |
---|---|---|
Xbox button prompts | Use Gemini's patch to add XInput button prompts. | |
Impulse Trigger vibration |
PlayStation controllers | Use Gemini's patch via USB to add support for DS4 controllers. | |
---|---|---|
PlayStation button prompts | Use Gemini's patch to add DS4 button prompts. | |
Light bar support | Use Gemini's patch via USB to add DS4 light bar support. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | Available via Gemini's patch. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Japanese | FMVs have subtitles that are part of the FMV itself. | |||
English | Use Gemini's patch for English text. |
Issues fixed
Black screen when playing FMVs
- This is generally caused by DirectShow codecs on Windows 10 being incompatible with Nvidia desktop drivers. Versions such as Windows XP do have the codecs to run the cutscenes with no issues.
Gemini's patch makes FMV work again by replacing DirectShow with FFMPEG.[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | 128 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible | |
Other | 2x speed CD-ROM | 4x speed CD-ROM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).