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Difference between revisions of "BioShock Remastered"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Game data: Apparently this is wrong, but I am not having a copy on that awful platform...)
 
(127 intermediate revisions by 47 users not shown)
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{{Infobox game/row/date|OS X|August 22, 2017|ref=<ref name="Feral Interactive"/>}}
 
{{Infobox game/row/date|OS X|August 22, 2017|ref=<ref name="Feral Interactive"/>}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 19: Line 19:
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Shooter }}
+
{{Infobox game/row/taxonomy/genres            | Shooter, Immersive sim }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Realistic, Stylized }}
 
{{Infobox game/row/taxonomy/themes            | Sci-fi, Steampunk }}
 
{{Infobox game/row/taxonomy/themes            | Sci-fi, Steampunk }}
 
{{Infobox game/row/taxonomy/series            | BioShock }}
 
{{Infobox game/row/taxonomy/series            | BioShock }}
Line 30: Line 30:
 
|hltb        = 1065
 
|hltb        = 1065
 
|igdb        = bioshock-remastered
 
|igdb        = bioshock-remastered
|strategywiki = BioShock Remastered
+
|lutris      = bioshock-remastered
|mobygames    = bioshock-remastered
+
|strategywiki = BioShock
 +
|mobygames    = 80836
 
|wikipedia    = BioShock: The Collection
 
|wikipedia    = BioShock: The Collection
 
|winehq      =  
 
|winehq      =  
Line 37: Line 38:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Remastered version of ''[[BioShock]]''. Released as part of '''''BioShock: The Collection''''', which also includes ''[[BioShock 2 Remastered]]''.
+
|introduction      = '''''BioShock Remastered''''' is a remastered release of the 2007 [[Glossary:Immersive sim|immersive sim]] ''[[BioShock]]''. In addition, it includes the formerly PlayStation 3-exclusive ''Challenge Rooms'' DLC which includes new challenges, a museum, Survival difficulty and New Game+.<ref name="announcement">{{Refurl|url=https://steamcommunity.com/games/7670/announcements/detail/599358989869729600|title=Remastered BioShock: The Collection Coming to PC on September 13, 2016|date=June 30, 2016}}</ref>
{{++}} Free to owners of ''[[BioShock]]'' on Steam.<ref name="announcement">{{Refurl|url=https://steamcommunity.com/games/7670/announcements/detail/599358989869729600|title=Remastered BioShock: The Collection Coming to PC on September 13, 2016|date=June 30, 2016}}</ref> Purchasing this version likewise gives a free Steam copy of the original.
+
 
{{++}} Includes the formerly PS3 exclusive Challenge Rooms DLC (challenges, museum, Survival difficulty and new game plus).
+
|release history  = The game is available for free to prior owners of ''[[BioShock]]'' on Steam.<ref name="announcement" /> Purchasing this version likewise gives a free copy of the original on Steam and GOG.com.
{{--}} The overall audio quality has been downgraded due to poor sound balance, lack of EAX support & proper reverb settings. Actual bitrate of audio files is much higher, but not for BIK video audio tracks, which were severely compressed (See [[#Restore uncompressed FMV audio|Restore uncompressed FMV audio]] for solution).
+
 
{{--}} Lots of reports of entire save files lost due to frequent crashes have been issued.<ref name="Craches">[https://steamcommunity.com/app/409710/discussions/ Bioshock Remastered Discussions - Steam]</ref>
+
|current state    = Compared to the original version, the remaster has downgraded audio quality, which can be [[#Restore uncompressed FMV audio|manually restored]]. There are also multiple reports of entire save files lost due to frequent crashes.<ref>[https://steamcommunity.com/app/409710/discussions/ Bioshock Remastered Discussions - Steam]</ref>{{dubious|reason=Better sourcing and more precise description needed.|date=August 2023}}
 +
}}
  
 
'''General information'''
 
'''General information'''
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{{Availability|
 
{{Availability|
 
{{Availability/row| Developer | https://store.feralinteractive.com/en/mac-linux-games/bioshockremastered/ | Steam | | | OS X }}
 
{{Availability/row| Developer | https://store.feralinteractive.com/en/mac-linux-games/bioshockremastered/ | Steam | | | OS X }}
{{Availability/row| GOG.com | bioshock_remastered | DRM-free | Included with [[BioShock|BioShock Classic]]. | | Windows }}
+
{{Availability/row| Epic Games Store | bioshock-remastered | Epic Games Store | Requires 2K Launcher. | | Windows }}
 +
{{Availability/row| GOG.com | bioshock_remastered | DRM-free | Includes the original [[BioShock]]. | | Windows }}
 
{{Availability/row| GMG | bioshock | Steam | | | Windows, OS X }}
 
{{Availability/row| GMG | bioshock | Steam | | | Windows, OS X }}
 
{{Availability/row| Humble | bioshock-remastered | Steam | | | Windows, OS X }}
 
{{Availability/row| Humble | bioshock-remastered | Steam | | | Windows, OS X }}
{{Availability/row| Steam | 409710 | Steam | Also unlocks a copy of the original ''[[BioShock]]''. | | Windows, OS X }}
+
{{Availability/row| Steam | 409710 | Steam | Includes the original [[BioShock]].<br/>As of 31 August 2022, 2K Launcher is required. | | Windows, OS X }}
 
}}
 
}}
  
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{{Fixbox|description=Launch the game with <code>-nointro</code> [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2016-09-17}}</ref>}}
 
{{Fixbox|description=Launch the game with <code>-nointro</code> [[Glossary:Command line arguments|parameter]]|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2016-09-17}}</ref>}}
  
===Restore uncompressed FMV audio===
+
===Skip 2K Launcher===
{{ii}} Download and install [https://www.nexusmods.com/bioshock/mods/4 this mod]
+
{{Fixbox|description=Windows: Use the {{code|"{{p|game}}\BioShockHD.exe" -run %command%}} [[Glossary:Command line arguments|command line argument]].|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2857595480|title=Steam Guide - Bypass 2K Launcher|date=May 2023}}</ref>}}
 
+
{{Fixbox|description=Epic Games Store|ref=<ref>{{Refurl|url=https://www.reddit.com/r/Bioshock/comments/1386oc3/bioshock_epic_store_2k_launcher_bypass/|title=Reddit - Bioshock Epic Store 2K Launcher bypass |date=2023-06-09}}</ref><ref>{{Refcheck|user=Harmiess|date=2023-06-09|comment=Comment (optional)}}</ref>|fix=
===GUI Fixes Pack===
+
{{ii}} Before editing, make a backup of the {{file|A07DF894429EFFF204AE3589B95F4ABD.item}} file in case the modifications go wrong.
{{ii}} Rather big patch for game interface. Features a number of fixes such as patch to make dialogue subtitle background widescreen friendly. Download [https://www.nexusmods.com/bioshock/mods/5 here].
+
# Go to {{folder|{{P|programdata}}\Epic\EpicGamesLauncher\Data\Manifests}}.
 
+
# Open {{file|A07DF894429EFFF204AE3589B95F4ABD.item}} with Notepad or another text editor (the file name may vary for every user).
===[https://www.nexusmods.com/bioshock/mods/1 BioShock Tweaker]===
+
# Using the Find function ({{key|ctrl}}+{{key|F}}), search for {{code|2KLauncher/LauncherPatcher.exe}}. There will be exactly one entry.
{{++}} Allows to change settings that are not normally adjustable from the options menu (i.e. custom resolution). Point the program at the game's configuration file location.
+
# Replace the text with {{code|Build/FinalEpic/BioshockHD.exe</code>}}.
{{--}} May increase the frequency and likelihood of crashes on some machines.
+
# Restart Epic Games Store.
{{--}} Allows access to <code>ForceGlobalLighting</code>, a setting left over from the original 2007 release that will cause the game to freeze in specific places if enabled. This is verifiable by examining the logs that can be found in the <code>%APPDATA%\BioshockHD\Bioshock\ShaderErrors</code> folder after at least one such crash occurs.
+
}}
 +
{{Fixbox|description=Linux: Use {{code|"bash -c 'exec "${@/2KLauncher\/LauncherPatcher.exe/Build\/Final\/BioshockHD.exe}"' -- %command% -nointro" -run %command%}} [[Glossary:Command line arguments|command line argument]] (including intro skip using {{code|-nointro}}).|ref=<ref>{{Refurl|url=https://old.reddit.com/r/linux_gaming/comments/x4wk6w/how_to_bypass_the_2k_launcher_on_bioshock/|title=Reddit - How to bypass the 2K Launcher on Bioshock Remasters on Linux|date=May 2023}}</ref>}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|appdata}}\BioshockHD\Bioshock\}}
+
{{Game data/config|Windows|{{p|appdata}}\BioshockHD\Bioshock\*.ini}}
{{Game data/config|OS X|~/Library/Application Support/Feral Interactive/BioShock Remastered/VFS/User/AppData/Roaming/BioshockHD/Bioshock/}}
+
{{Game data/config|Epic Games Launcher|{{p|appdata}}\Bioshock Epic HD\Bioshock\*.ini{{cn|date=2024-04-15|reason=Reddit says it's "Appdata"\My games\Bioshock Epic HD}}|{{p|appdata}}\My games\Bioshock Epic HD\Bioshock}}
 +
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Feral Interactive/BioShock Remastered/VFS/User/AppData/Roaming/BioshockHD/Bioshock/}}
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\BioshockHD\Bioshock\SaveGames\}}
 
{{Game data/saves|Windows|{{p|userprofile\Documents}}\BioshockHD\Bioshock\SaveGames\}}
 +
{{Game data/saves|Epic Games Launcher|{{p|userprofile\Documents}}\Bioshock Epic HD\Bioshock\{{p|uid}}\SaveGames\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
}}
 
}}
Line 87: Line 93:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               = true
+
|discord                   = true
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Up to 128 save files (and no more than 512 MB) can be synced.
+
|steam cloud notes         = Up to 128 save files (and no more than 512 MB) can be synced.
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
+
|borderless windowed notes  =  
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = native
+
|antialiasing              = limited
 
|antialiasing notes        = [[FXAA]], toggle only
 
|antialiasing notes        = [[FXAA]], toggle only
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|full controller          = true
 
|full controller          = true
 
|full controller notes    = If controller is disabled in settings, requires keyboard or mouse to enable.
 
|full controller notes    = If controller is disabled in settings, requires keyboard or mouse to enable.
|controller remap          = false
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = Changeable in the config file.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
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{{ii}} It is strongly recommended to make a backup of the .ini file, because these tweaks can lead to some issues (see below)
 
{{ii}} It is strongly recommended to make a backup of the .ini file, because these tweaks can lead to some issues (see below)
 
# Go to the [[#Game data|configuration file location]].
 
# Go to the [[#Game data|configuration file location]].
# Open <code>User.ini</code>.
+
# Open {{file|User.ini}}.
 
# Find the Alias section and add the following:
 
# Find the Alias section and add the following:
 
<pre>
 
<pre>
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[InResurrectionStation]
 
[InResurrectionStation]
 
</pre>
 
</pre>
Example: find the key you want to change, for example zoom (Aiming Down Sights, Right Mouse Button in this case):
+
'''Example:'''
 +
Find the key to be changed, for example zoom (Aiming Down Sights, Right Mouse Button in this case):
 
<pre>
 
<pre>
 
Rightmouse=ZoomCycle
 
Rightmouse=ZoomCycle
Line 250: Line 260:
 
Rightmouse=ZoomHold
 
Rightmouse=ZoomHold
 
</pre>
 
</pre>
{{ii}} If you change any Toggle key (Zoom, Crouch, Walk), you will encounter issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode. Save and reload doesn't fix this. Save and go back to the main menu then load your saved game to fix the issue.  
+
'''Notes:'''
 +
{{ii}} If any Toggle key (Zoom, Crouch, Walk) is changed, issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode may be encountered. Saving and reloading doesn't fix this. Save and go back to the main menu, then load the saved game to fix the issue.  
 
{{ii}} The in-game "Customize Binding" menu won't allow to rebind any key that has been changed from Toggle to Hold using this method. This can be fixed by adding a <code>ReplaceableAction=</code> for each in the sections that are relevant to them.
 
{{ii}} The in-game "Customize Binding" menu won't allow to rebind any key that has been changed from Toggle to Hold using this method. This can be fixed by adding a <code>ReplaceableAction=</code> for each in the sections that are relevant to them.
 
  }}
 
  }}
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{{Fixbox|description=Pick individual items from containers|ref={{CN|date=March 2019}}|fix=
 
{{Fixbox|description=Pick individual items from containers|ref={{CN|date=March 2019}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Open <code>User.ini</code>.
+
# Open {{file|User.ini}}.
 
# Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following <code>ReplaceableAction=</code> to the <code>[ContainerUIActive]</code> section:
 
# Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following <code>ReplaceableAction=</code> to the <code>[ContainerUIActive]</code> section:
 
<pre>
 
<pre>
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ReplaceableAction=CollectContainerItemInSlot 0
 
ReplaceableAction=CollectContainerItemInSlot 0
 
</pre>  
 
</pre>  
 +
}}
 +
 +
===Add binds for cycling through the Map/Goals/Messages/Help menu and Map Zoom===
 +
{{Fixbox|description=Instructions|ref={{cn|date=Oct 2023}}|fix=
 +
# Go to the [[#Game data|configuration file location]].
 +
# Open {{file|User.ini}}.
 +
# Find the <code>[InGameManualUIActive]</code> section and bind the following (suggested keys, can obviously use whatever you want):
 +
<pre>
 +
RightMouse=TopMovieFunction UpLevel
 +
Space=AcceptOrSelect
 +
A=UIGenericLeft
 +
D=UIGenericRight
 +
</pre>
 +
4. Find the <code>[MapsUIActive]</code> section and bind the following:
 +
<pre>
 +
A=UIGenericLeft
 +
D=UIGenericRight
 +
Z=AcceptOrSelect
 +
</pre>
 +
'''Explanation:'''
 +
{{ii}} Using the above binds, A and D will cycle left and right respectively through the different tabs in the menu. Spacebar will select the highlighted option (goal, message etc.) Right mouse button will go back to the previous screen without closing the whole menu and returning to game. The Z key will zoom the map in and out when on the map screen.
 
}}
 
}}
  
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|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              = hackable
+
|eax support              = false
|eax support notes        = Open <code>Bioshock.ini</code> and change the ''bEAXEnabled='' line to true.<ref>https://www.rockpapershotgun.com/2016/09/16/bioshock-remastered-fixes/</ref>
+
|eax support notes         = Eax has been removed, as has reverb
 +
|royalty free audio       = false
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |subtitles = true
 
  |subtitles = true
 
  |notes    = Added in PC Patch 3.
 
  |notes    = Added in PC Patch 3.
  |ref      = <ref>[https://support.2k.com/hc/en-us/articles/115015678968--PC-Patch-Notes-12-5-2017 PC PATCH NOTES: 12/5/2017]</ref>
+
  |ref      = <ref>{{Refurl|url=https://support.2k.com/hc/en-us/articles/115015678968--PC-Patch-Notes-12-5-2017|title=PC PATCH NOTES: 12/5/2017|date=May 2023}}</ref>
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 343: Line 377:
 
  |subtitles = hackable
 
  |subtitles = hackable
 
  |fan      = true
 
  |fan      = true
  |notes    = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=1596791825 here].
+
  |notes    = Ported from BioShock. Available [https://steamcommunity.com/sharedfiles/filedetails/?id=1596791825 here].
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |audio    = hackable
 
  |audio    = hackable
 
  |subtitles = hackable
 
  |subtitles = hackable
  |notes    = Ported from BioShock. Available [https://steamcommunity.com/sharedfiles/filedetails/?id=766561169 here].
+
  |notes    = Ported from BioShock. Available [https://steamcommunity.com/sharedfiles/filedetails/?id=2978751572 here].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 370: Line 404:
 
}}
 
}}
  
===Surround sound===
+
===[[Glossary:Surround sound|Surround sound]]===
 
{{ii}} The game, after being patched, now supports in-game options for Mono, Stereo, Quad, Surround, 5.1, 7.1. There is no in-game option for [[Glossary:Surround sound#Surround-compatible stereo|Dolby Pro Logic]] support.
 
{{ii}} The game, after being patched, now supports in-game options for Mono, Stereo, Quad, Surround, 5.1, 7.1. There is no in-game option for [[Glossary:Surround sound#Surround-compatible stereo|Dolby Pro Logic]] support.
  
 
{{Fixbox|description=Enable Dolby Pro Logic|ref={{cn|date=September 2016}}|fix=
 
{{Fixbox|description=Enable Dolby Pro Logic|ref={{cn|date=September 2016}}|fix=
 
# Go to the [[#Game data|configuration file location]].
 
# Go to the [[#Game data|configuration file location]].
# Open <code>Bioshock.ini</code>.
+
# Open {{file|Bioshock.ini}}.
 
# Change <code>SpeakerMode=</code> to <code>SM_ProLogic</code>.
 
# Change <code>SpeakerMode=</code> to <code>SM_ProLogic</code>.
 
}}
 
}}
  
{{ii}} Surround sound requires your output device to be set to 48kHz, otherwise most audio will not play.  
+
{{ii}} Surround sound requires your output device to be set to 48&nbsp;kHz, otherwise most audio will not play.  
  
{{Fixbox|description=Set output device to 48kHz|ref={{cn|}}|fix=
+
{{Fixbox|description=Set output device to 48 kHz|ref={{cn|}}|fix=
 
# Right-click the speaker icon in your taskbar.
 
# Right-click the speaker icon in your taskbar.
 
# Select playback devices.
 
# Select playback devices.
 
# Double-click the entry that says "Default device".
 
# Double-click the entry that says "Default device".
 
# Change to the "Advanced" tab.
 
# Change to the "Advanced" tab.
# Select a 48000Hz format.
+
# Select a 48000 Hz format.
 
# Don't forget to save your changes.
 
# Don't forget to save your changes.
 
}}
 
}}
 +
 +
===Reverb and EAX Support===
 +
All reverb has been removed from the game, including the software OpenAL EFX-based reverb (for those without EAX hardware support). In standard OpenAL, the games would use EAX hardware support if a supported soundcard was detected and fallback to software EFX implementation of these effects if not. The reverb setting in the audio menu does nothing anymore because of this.<br/>
 +
Even if <code>bEAXEnabled=True</code> and <code>UseEAX=True
 +
Use3DSound=True</code> is set in {{file|Bioshock.ini}}, it will not do anything as OpenAL appears to have been gutted from the game and only FMOD is used (the original game appeared to use a combination of FMOD the bulk of the sound engine and OpenAL for the EAX effects).
 +
<br>Furthermore, setting <code>AudioDevice=</code> to <code>ALAudio.ALAudioSubsystem</code> or <code>D3DDrv.D3DAudioDevice</code> in {{file|Default.ini}} and {{file|Bioshock.ini}} leads to no sound when the game level is loaded<ref>https://steamcommunity.com/app/7670/discussions/0/458605613399301990/</ref> even when {{File|OpenAL32.dll}} from OpenAL-Soft is pasted in the same folder as the executable and with <code>UseDefaultDriver=False</code> (the game now stores audio banks in FMOD .fsb archives). Alchemy can be used just for backend (dsoundlog.txt is being generated), but it won't restore EAX (also [[DSOAL]] is incompatible) and don't lead to big sound changes. ([[DSOAL]] does nothing). The game is still 32-bit<ref>https://i.imgur.com/tagdBb6.png</ref>.
  
 
==VR support==
 
==VR support==
Line 434: Line 474:
 
}}
 
}}
  
==Issues fixed==
+
==Issues unresolved==
===Game stutters / freezes when entering new area===
+
{{ii}} Minor spoilers ahead.
{{Fixbox|description=Lower the texture detail in config file|ref=<ref name="Sui" />|fix=
+
 
# Go to the [[#Game data|configuration file location]].
+
====Arcadia: Langford's Safe====
# Open <code>Bioshock.ini</code>.
+
{{--}} In Arcadia, searching Langford's safe with the ''Scrounger'' tonic equipped will cause the safe's contents—including an essential quest item—to disappear.
# Go to section <code>[Engine.RenderConfig]</code>.
 
# In it change <code>TextureDetail</code> to either <code>Medium</code> or <code>Low</code>.
 
}}
 
  
===How to keep proper weapon order in Neptune's Bounty===
+
====Fort Frolic: Bathysphere====
{{Fixbox|description=Instructions|fix=
+
{{--}} In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the ''Cohen's Masterpiece'' quest un-completeable, and preventing the player from accessing the exit bathysphere.<ref>{{Refurl|url=http://forums.2kgames.com/showthread.php?110002-Known-Bioshock-Issues|title=Known Bioshock Issues|date=May 2023}}</ref>
You just shouldn't pick up any weapons after putting yours into Pneumo. It might be hard to survive the ambush on high difficulty levels, but it's the only way to prevent incorrect weapon order from causing.
 
}}
 
  
===Game crashes on startup===
+
====Fort Frolic: Rapture Records====
{{Fixbox|description=Windows 7: install [https://www.microsoft.com/en-us/download/details.aspx?id&#61;36805 platform update]|ref={{cn|date=December 2016}}}}
+
{{--}} Attempting to kill Silas Cobb using the ''Hypnotize'' plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.<ref>{{Refurl|url=https://bioshock.fandom.com/wiki/Fort_Frolic#Bugs.2FGlitches|title=Fort Frolic - The BioShock Wiki|date=May 2023}}</ref> In order to fix this issue, you must kill yourself (e.g., through the use of the ''Incinerate!'' plasmid), or reload an older save.
{{Fixbox|description=Reinstall [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]|ref={{cn|date=December 2016}}}}
 
  
===Game crashes reliably at specific points===
+
'''Notes'''
{{ii}} Some custom control binds can cause the game to crash at specific points (such as during the tutorial section or after obtaining a new weapon) and appear to be caused by control hints shown on the screen. Mouse buttons 4 and 5 (and likely any additional extra mouse buttons) are known to cause this problem.
+
{{ii}} If your saves do not go far back enough, then the first two issues are game-ending. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.
  
{{Fixbox|description=Remove or modify controls bound to the mouse|ref={{cn|date=September 2016}}|fix=
+
====Neptune's Bounty====
# Reset controls to default or change controls that were bound to extra mouse buttons in the game's controls menu.
+
{{--}} If you don't get the photograph of the first Spider Splicer in the interrogation room (the room where you first get the camera) there is no way to go back. You can jump down and photograph the two splicers down the left and right hallways, but you can't jump up and get that first splicer you missed.<ref>https://www.neowin.net/forum/topic/619245-bioshock-stuck-looking-for-the-third-spider/</ref>. If you were saving manually, try to use your previous save or [https://disk.yandex.com/d/pZ2STwdHBLpBbQ shared] ones before and after shooting the all photos (ghost mode/no clip may not let you find the first Splicer either - he's despawned from interrogation room at certain point later in the game). Also, one Spider Splicer might be in room 5 for 1 second before he despawns making the game unfinishable (equip with camera before entering). These bugs exist both in the original and remastered versions.
# This may also be fixed by leaving the default control for each function in place and assigning the mouse button you wish to use to the secondary control for that function. The default control should display on the in-game control hints rather than crashing when attempting to display the mouse button.
 
}}
 
{{Fixbox|description=Ensure that <code>ForceGlobalLighting</code> is set to <code>False</code> in both <code>Bioshock.ini</code> and <code>Default.ini</code>|fix=
 
# Setting this to anything other than <code>False</code> will cause the game to attempt to load a shader file called <code>GlobalLitLighting.hlsl</code> that was not included in the game content archives, leading to consistent freezes at particular points of the game. This is verifiable by examining the logs that can be found in the <code>%APPDATA%\BioshockHD\Bioshock\ShaderErrors</code> folder after at least one such crash occurs.
 
}}
 
  
===Game crashes randomly===
+
==Issues fixed==
{{Fixbox|description=Disable reverb|ref={{cn|date=September 2016}}|fix=
+
===Restore uncompressed FMV audio===
# Random crashes may be caused by compatibility issues with audio drivers. Disabling reverb in the game's audio options can stop the crashes, but may cause audio glitches.
+
{{--}} The overall audio quality has been downgraded due to poor sound balance, lack of EAX support and proper reverb settings. Actual bitrate of audio files is much higher, but not for BIK video audio tracks, which were severely compressed.
}}
+
{{Fixbox|description=Download and install [https://www.nexusmods.com/bioshock/mods/4 this mod]|ref=|fix=
{{Fixbox|description=Set <code>MaximumLevelSaveSizeBytes</code>|ref={{cn|date=March 2021}}|fix=
 
# Go to <code>{{p|game}}\Build\Final\</code>.
 
# Open <code>Default.ini</code>.
 
# Change line <code>MaximumLevelSaveSizeBytes=2097152</code> to <code>10485760</code> or <code>20971520</code>.
 
 
}}
 
}}
  
===Game displays nothing but a black screen when launched for the first time===
+
===Game stutters/freezes when entering new area===
{{Fixbox|description=Follow the instructions at the provided link|ref={{cn|date=January 2021}}|fix=
+
{{Fixbox|description=Lower the texture detail in config file|ref=<ref name="Sui" />|fix=
# Detailed steps to fix the issue can be found under the "Instructions" section of [https://steamcommunity.com/app/409710/discussions/0/154644349172786084/ this Steam forum post.]
+
# Go to the [[#Game data|configuration file location]].
 +
# Open {{file|Bioshock.ini}}.
 +
# Go to section <code>[Engine.RenderConfig]</code>.
 +
# In it change <code>TextureDetail</code> to either <code>Medium</code> or <code>Low</code>.
 
}}
 
}}
  
===Linux===
+
===Game minimises itself when run in fullscreen===
====Extremely low resolution textures while running under Proton/Wine====
+
{{Fixbox|description=Run in borderless fullscreen windowed|ref=<ref>{{Refcheck|user=Leopard of fire|date=2023-06-11}}</ref>|fix=This is not natively supported, but [https://www.pcgamingwiki.com/wiki/Glossary:Windowed#Force_borderless_fullscreen_windowed_mode several workarounds exist]..
{{Fixbox|description=Disable eventfd-based in-process synchronization primitives
 
# In Steam game properties, Set Launch Options as <code>PROTON_NO_ESYNC=1 %command%</code>
 
 
}}
 
}}
====Game doesn't start anymore====
 
If you have core dumps enabled and the game crashed once, it won't start anymore.
 
 
{{Fixbox|description=Delete core file from the games folder|fix=<code>rm <your steam game library path>/steamapps/common/BioShock Remastered/Build/Final/core</code>}}
 
  
 
===Brightness adjustments have no effect (Windows 10)===
 
===Brightness adjustments have no effect (Windows 10)===
{{Fixbox|description=Disable Fullscreen Optimizations|fix=
+
{{Fixbox|description=Disable Fullscreen Optimizations|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/409710/discussions/0/1483235412216107324/#c1483235412217629887|title=Steam Community Discussion - Brightness, reply #1|date=2023-07-11}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/Windows10/comments/645ukf/windows_10_cu_fullscreen_optimizations/|title=r/Windows10 - Windows 10 CU - Fullscreen optimizations?|date=2023-07-11}}</ref>|fix=
#Locate BioshockHD.exe under <code>{{P|game}}\Build\Final</code>.
+
#Locate {{file|BioshockHD.exe}} under {{folder|{{P|game}}\Build\Final}}.
#Right Click on BioshockHD.exe and select Properties.  
+
#Right Click on {{file|BioshockHD.exe}} and select Properties.  
#Go to the Compatibility tab.
+
#Go to the '''Compatibility''' tab.
#Under settings select ''"Disable fullscreen optimizations"'' and click OK to save the changes.
+
#Under '''Settings''', select '''Disable fullscreen optimizations''', and click OK to save the changes.}}
 
 
 
 
'''Run Game using Internal Graphics Card. '''
 
 
 
For NVIDIA drivers
 
# Press the '''Windows key''', Search for '''"Graphics Settings"''' and click '''OPEN.'''
 
#Under '''"Choose an app to set preference"''' click '''"Desktop App"''', then click '''"Browse"'''.
 
# Locate BioshockHD.exe under <code>{{P|game}}\Build\Final</code>.
 
# Under '''Bioshock.exe''', select '''"Options"'''.
 
#In the '''Graphics Preference window''', select '''"Power Saving"''', and '''"Save"'''.
 
See [https://steamcommunity.com/app/409710/discussions/0/1483235412216107324/ comment #8] on [https://steamcommunity.com/app/409710/discussions/0/1483235412216107324/ Jul 2, 2020 @ 3:00pm], from [https://steamcommunity.com/app/409710/discussions/0/1483235412216107324/ this Steam Discussion],
 
}}
 
  
 
==Other information==
 
==Other information==
Line 530: Line 540:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = false
+
|windows 32-bit exe    = true
|windows 64-bit exe    = true
+
|windows 64-bit exe    = false
|windows exe notes      =  
+
|windows arm app        = unknown
|mac os x powerpc app  =  
+
|windows exe notes      = <ref>https://i.imgur.com/tagdBb6.png</ref>
 +
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = false
 
|macos intel 32-bit app = false
 
|macos intel 64-bit app = true
 
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 546: Line 559:
 
|physics          = Havok
 
|physics          = Havok
 
|physics notes    =  
 
|physics notes    =  
|audio            = FMOD, OpenAL
+
|audio            = FMOD
|audio notes      = OpenAL only used for EAX support
+
|audio notes      = DSound as backend <ref>https://i.imgur.com/2w9tFoZ.png</ref>
 
|interface        = Flash
 
|interface        = Flash
 
|interface notes  =  
 
|interface notes  =  
Line 560: Line 573:
 
===Performance tweak (Havok)===
 
===Performance tweak (Havok)===
 
{{Fixbox|description=Improving Havok physics engine performance|ref={{CN|date=March 2019}}|fix=
 
{{Fixbox|description=Improving Havok physics engine performance|ref={{CN|date=March 2019}}|fix=
# Go to <code>{{p|game}}\Build\Final\</code>.
+
# Go to {{folder|{{p|game}}\Build\Final\}}.
# Open <code>Default.ini</code>.
+
# Open {{file|Default.ini}}.
# Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>.
+
# Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, if using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>.
# Some systems may require doing the same with <code>Bioshock.ini</code>, located in <code>{{p|appdata}}\BioshockHD\Bioshock\</code>
+
# Some systems may require doing the same with {{file|Bioshock.ini}}, located in {{folder|{{p|appdata}}\BioshockHD\Bioshock\}}.
 
}}
 
}}
 
{{Fixbox|description=Improving Engine Memory usage|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Improving Engine Memory usage|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|game}}\Build\Final\</code>
+
# Go to {{folder|{{p|game}}\Build\Final\}}.
# Open <code>Default.ini</code>.
+
# Open {{file|Default.ini}}.
 
# Search for <code>[Engine.GameEngine]</code> and increase the <code>CacheSizeMegs</code> value under it (maxes out at 512).
 
# Search for <code>[Engine.GameEngine]</code> and increase the <code>CacheSizeMegs</code> value under it (maxes out at 512).
# Some systems may require doing the same with <code>Bioshock.ini</code>, located in <code>{{p|appdata}}\BioshockHD\Bioshock\</code>
+
# Some systems may require doing the same with {{file|Bioshock.ini}}, located in {{folder|{{p|appdata}}\BioshockHD\Bioshock\}}.
 
}}
 
}}
 +
 +
===Mods===
 +
====[https://www.moddb.com/mods/a-gui-mod-for-bioshock-remastered A GUI Mod for BioShock: Remastered]====
 +
{{ii}} This mod changes, restores, and fixes some of the mispositioned graphics in the graphic user interface. Download [https://www.moddb.com/mods/a-gui-mod-for-bioshock-remastered here].
 +
{{++}} Works with the GOG version.
 +
{{++}} Currently updated to work on both Steam & Epic Games Version.
 +
 +
====[https://www.moddb.com/games/bioshock/downloads/bioshock-tweaker2 BioShock Tweaker]====
 +
{{++}} Allows to change settings that are not normally adjustable from the options menu (i.e. custom resolution). Point the program at the game's configuration file location.
 +
{{--}} May increase the frequency and likelihood of crashes on some machines.
 +
{{--}} Allows access to <code>ForceGlobalLighting</code>, a setting left over from the original 2007 release that will cause the game to freeze in specific places if enabled. This is verifiable by examining the logs that can be found in the {{folder|{{P|appdata}}\BioshockHD\Bioshock\ShaderErrors}} folder after at least one such crash occurs.
 +
 +
====[https://www.nexusmods.com/bioshock/mods/12 PlayStation Button Icons]====
 +
{{ii}} Replaces the Xbox Icons with PlayStation Icons.
  
 
==System requirements==
 
==System requirements==
Line 577: Line 604:
  
 
|minOS    = 7
 
|minOS    = 7
|minCPU  = AMD Athlon X2 2.7 GHz
+
|minCPU  = Intel Core 2 Duo E6750 2.66 GHz
|minCPU2  = Intel Core 2 Duo E6750 2.66 GHz
+
|minCPU2  = AMD Athlon X2 2.7 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 25 GB
 
|minHD    = 25 GB
|minGPU  = AMD Radeon HD 7770
+
|minGPU  = Nvidia GeForce GTX 670
|minGPU2  = NVIDIA GeForce GTX 670
+
|minGPU2  = AMD Radeon HD 7770
 
|minGPU3  =  
 
|minGPU3  =  
 
|minVRAM  = 2 GB
 
|minVRAM  = 2 GB
Line 597: Line 624:
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = AMD Radeon HD 7970
+
|recGPU  = Nvidia GeForce GTX 770
|recGPU2  = NVIDIA GeForce GTX 770
+
|recGPU2  = AMD Radeon HD 7970
 
|recGPU3  =  
 
|recGPU3  =  
|recVRAM  = 2+ GB
+
|recVRAM  =  
 
|recOGL  =  
 
|recOGL  =  
|recDX    = 11
+
|recDX    =  
 
|recSM    =  
 
|recSM    =  
 
|recaudio =  
 
|recaudio =  
 
|reccont  =  
 
|reccont  =  
 
|recother =  
 
|recother =  
|notes    = {{ii}} A 64-bit system is required.
+
|notes    = {{ii}} A 64-bit operating system is required.
 
{{ii}} Mobile chipsets and integrated/AGP graphics cards may be incompatible.
 
{{ii}} Mobile chipsets and integrated/AGP graphics cards may be incompatible.
 
}}
 
}}

Latest revision as of 17:42, 15 April 2024

BioShock Remastered
BioShock Remastered cover
Developers
Original game Irrational Games
Remastered Blind Squirrel Games
macOS (OS X) Feral Interactive[1]
Publishers
2K Games
Engines
Unreal Engine 2.5
Release dates
Windows September 15, 2016
macOS (OS X) August 22, 2017[1]
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter, Immersive sim
Art styles Realistic, Stylized
Themes Sci-fi, Steampunk
Series BioShock
BioShock Remastered on HowLongToBeat
BioShock Remastered on IGDB
BioShock Remastered guide on StrategyWiki
BioShock Remastered on MobyGames
BioShock Remastered on Wikipedia
BioShock
BioShock 2007
BioShock 2 2010
BioShock Infinite 2013
BioShock Remastered 2016
BioShock 2 Remastered 2016

BioShock Remastered is a remastered release of the 2007 immersive sim BioShock. In addition, it includes the formerly PlayStation 3-exclusive Challenge Rooms DLC which includes new challenges, a museum, Survival difficulty and New Game+.[2]

The game is available for free to prior owners of BioShock on Steam.[2] Purchasing this version likewise gives a free copy of the original on Steam and GOG.com.

Compared to the original version, the remaster has downgraded audio quality, which can be manually restored. There are also multiple reports of entire save files lost due to frequent crashes.[3][dubious – discuss]

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
Icon overlay.png
macOS (OS X)
Epic Games Store
Epic Games Launcher
Requires 2K Launcher.
Windows
GOG.com
DRM-free
Includes the original BioShock.
Windows
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Includes the original BioShock.
As of 31 August 2022, 2K Launcher is required.
Windows
macOS (OS X)

Essential improvements

Skip intro videos

Launch the game with -nointro parameter[4]

Skip 2K Launcher

Windows: Use the "<path-to-game>\BioShockHD.exe" -run %command% command line argument.[5]
Epic Games Store[6][7]
Before editing, make a backup of the A07DF894429EFFF204AE3589B95F4ABD.item file in case the modifications go wrong.
  1. Go to %PROGRAMDATA%\Epic\EpicGamesLauncher\Data\Manifests.
  2. Open A07DF894429EFFF204AE3589B95F4ABD.item with Notepad or another text editor (the file name may vary for every user).
  3. Using the Find function (Ctrl+F), search for 2KLauncher/LauncherPatcher.exe. There will be exactly one entry.
  4. Replace the text with Build/FinalEpic/BioshockHD.exe.
  5. Restart Epic Games Store.
Linux: Use "bash -c 'exec "${@/2KLauncher\/LauncherPatcher.exe/Build\/Final\/BioshockHD.exe}"' -- %command% -nointro" -run %command% command line argument (including intro skip using -nointro).[8]

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\BioshockHD\Bioshock\*.ini
Epic Games Launcher %APPDATA%\Bioshock Epic HD\Bioshock\*.ini[citation needed]
%APPDATA%\My games\Bioshock Epic HD\Bioshock
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/BioShock Remastered/VFS/User/AppData/Roaming/BioshockHD/Bioshock/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/409710/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\BioshockHD\Bioshock\SaveGames\
Epic Games Launcher %USERPROFILE%\Documents\Bioshock Epic HD\Bioshock\<user-id>\SaveGames\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/409710/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Up to 128 save files (and no more than 512 MB) can be synced.

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Added in via patch.
4K Ultra HD
Field of view (FOV)
Added in via patch. 75° to 130°. Default is 100°. Doesn't scale viewmodels.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, toggle only
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate caps. First person animations are locked at 60 fps.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Controllers need to be unplugged or disabled in game settings for mouse to work.

Keyboard and mouse State Notes
Remapping
Two keys per action.
Mouse acceleration
Disabled post launch via patch.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput only.
Full controller support
If controller is disabled in settings, requires keyboard or mouse to enable.
Controller remapping
Changeable in the config file.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Supported on OS X.
PlayStation button prompts
See DualShock button prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Enabling controller disables mouse, but keyboard still works.

DualShock button prompts

Download and install the PlayStation Button Icons mod[9]
Make sure to download the patch for GUI Fixes Pack.

Replace toggle binds with hold binds

Instructions[citation needed]
It is strongly recommended to make a backup of the .ini file, because these tweaks can lead to some issues (see below)
  1. Go to the configuration file location.
  2. Open User.ini.
  3. Find the Alias section and add the following:
Aliases[57]=(Command="ZoomCycle | onRelease ZoomCycle",Alias=ZoomHold)
Aliases[58]=(Command="ToggleWalk | onRelease ToggleWalk",Alias=WalkHold)
Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold)

4. Bind each alias to a key in the following sections:

[Default]
[GathererChoice]
[ContainerUIActive]
[MovementOnly] (can skip ZoomHold)
[NoJump]
[NoMovement]
[OnlyMedHypoAndMovement] (can skip ZoomHold)
[NoPlasmids]
[EverythingExceptWeaponAndPlasmids] (can skip ZoomHold)
[InResurrectionStation]

Example: Find the key to be changed, for example zoom (Aiming Down Sights, Right Mouse Button in this case):

Rightmouse=ZoomCycle

And change it to:

Rightmouse=ZoomHold

Notes:

If any Toggle key (Zoom, Crouch, Walk) is changed, issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode may be encountered. Saving and reloading doesn't fix this. Save and go back to the main menu, then load the saved game to fix the issue.
The in-game "Customize Binding" menu won't allow to rebind any key that has been changed from Toggle to Hold using this method. This can be fixed by adding a ReplaceableAction= for each in the sections that are relevant to them.

Pick individual items from containers

Pick individual items from containers[citation needed]
  1. Go to the configuration file(s) location.
  2. Open User.ini.
  3. Scroll down to the [ContainerUIActive] section and bind CollectContainerItemInSlot 0, CollectContainerItemInSlot 1 and CollectContainerItemInSlot 2 to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following ReplaceableAction= to the [ContainerUIActive] section:
ReplaceableAction=CollectContainerItemInSlot 2
ReplaceableAction=CollectContainerItemInSlot 1
ReplaceableAction=CollectContainerItemInSlot 0

Add binds for cycling through the Map/Goals/Messages/Help menu and Map Zoom

Instructions[citation needed]
  1. Go to the configuration file location.
  2. Open User.ini.
  3. Find the [InGameManualUIActive] section and bind the following (suggested keys, can obviously use whatever you want):
RightMouse=TopMovieFunction UpLevel
Space=AcceptOrSelect
A=UIGenericLeft
D=UIGenericRight

4. Find the [MapsUIActive] section and bind the following:

A=UIGenericLeft
D=UIGenericRight
Z=AcceptOrSelect

Explanation:

Using the above binds, A and D will cycle left and right respectively through the different tabs in the menu. Spacebar will select the highlighted option (goal, message etc.) Right mouse button will go back to the previous screen without closing the whole menu and returning to game. The Z key will zoom the map in and out when on the map screen.

Audio

General settings.
General settings.
Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, effects, music and voice.
Surround sound
Added with patch up to 7.1
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Added in PC Patch 3.[10]
French
German
Hungarian
Fan translation, download.
Italian
Japanese
Polish
Ported from BioShock. Available here.
Brazilian Portuguese
Fan translation, download.
Russian
Ported from BioShock. Available here.
Spanish

Surround sound

The game, after being patched, now supports in-game options for Mono, Stereo, Quad, Surround, 5.1, 7.1. There is no in-game option for Dolby Pro Logic support.
Enable Dolby Pro Logic[citation needed]
  1. Go to the configuration file location.
  2. Open Bioshock.ini.
  3. Change SpeakerMode= to SM_ProLogic.
Surround sound requires your output device to be set to 48 kHz, otherwise most audio will not play.
Set output device to 48 kHz[citation needed]
  1. Right-click the speaker icon in your taskbar.
  2. Select playback devices.
  3. Double-click the entry that says "Default device".
  4. Change to the "Advanced" tab.
  5. Select a 48000 Hz format.
  6. Don't forget to save your changes.

Reverb and EAX Support

All reverb has been removed from the game, including the software OpenAL EFX-based reverb (for those without EAX hardware support). In standard OpenAL, the games would use EAX hardware support if a supported soundcard was detected and fallback to software EFX implementation of these effects if not. The reverb setting in the audio menu does nothing anymore because of this.
Even if bEAXEnabled=True and UseEAX=True Use3DSound=True is set in Bioshock.ini, it will not do anything as OpenAL appears to have been gutted from the game and only FMOD is used (the original game appeared to use a combination of FMOD the bulk of the sound engine and OpenAL for the EAX effects).
Furthermore, setting AudioDevice= to ALAudio.ALAudioSubsystem or D3DDrv.D3DAudioDevice in Default.ini and Bioshock.ini leads to no sound when the game level is loaded[11] even when OpenAL32.dll from OpenAL-Soft is pasted in the same folder as the executable and with UseDefaultDriver=False (the game now stores audio banks in FMOD .fsb archives). Alchemy can be used just for backend (dsoundlog.txt is being generated), but it won't restore EAX (also DSOAL is incompatible) and don't lead to big sound changes. (DSOAL does nothing). The game is still 32-bit[12].

VR support

3D modes State Notes
vorpX
G3D, Z3D, DirectVR
Officially supported game, see official vorpx game list.

Issues unresolved

Minor spoilers ahead.

Arcadia: Langford's Safe

In Arcadia, searching Langford's safe with the Scrounger tonic equipped will cause the safe's contents—including an essential quest item—to disappear.

Fort Frolic: Bathysphere

In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the Cohen's Masterpiece quest un-completeable, and preventing the player from accessing the exit bathysphere.[13]

Fort Frolic: Rapture Records

Attempting to kill Silas Cobb using the Hypnotize plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.[14] In order to fix this issue, you must kill yourself (e.g., through the use of the Incinerate! plasmid), or reload an older save.

Notes

If your saves do not go far back enough, then the first two issues are game-ending. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.

Neptune's Bounty

If you don't get the photograph of the first Spider Splicer in the interrogation room (the room where you first get the camera) there is no way to go back. You can jump down and photograph the two splicers down the left and right hallways, but you can't jump up and get that first splicer you missed.[15]. If you were saving manually, try to use your previous save or shared ones before and after shooting the all photos (ghost mode/no clip may not let you find the first Splicer either - he's despawned from interrogation room at certain point later in the game). Also, one Spider Splicer might be in room 5 for 1 second before he despawns making the game unfinishable (equip with camera before entering). These bugs exist both in the original and remastered versions.

Issues fixed

Restore uncompressed FMV audio

The overall audio quality has been downgraded due to poor sound balance, lack of EAX support and proper reverb settings. Actual bitrate of audio files is much higher, but not for BIK video audio tracks, which were severely compressed.
Download and install this mod

Game stutters/freezes when entering new area

Lower the texture detail in config file[4]
  1. Go to the configuration file location.
  2. Open Bioshock.ini.
  3. Go to section [Engine.RenderConfig].
  4. In it change TextureDetail to either Medium or Low.

Game minimises itself when run in fullscreen

Run in borderless fullscreen windowed[16]

This is not natively supported, but several workarounds exist..

Brightness adjustments have no effect (Windows 10)

Disable Fullscreen Optimizations[17][18]
  1. Locate BioshockHD.exe under <path-to-game>\Build\Final.
  2. Right Click on BioshockHD.exe and select Properties.
  3. Go to the Compatibility tab.
  4. Under Settings, select Disable fullscreen optimizations, and click OK to save the changes.

Other information

API

Technical specs Supported Notes
Direct3D 11
Metal support
Executable 32-bit 64-bit Notes
Windows
[19]
macOS (OS X)

Middleware

Middleware Notes
Physics Havok
Audio FMOD DSound as backend [20]
Interface Adobe Flash
Cutscenes Bink Video, Flash

Performance tweak (Havok)

Improving Havok physics engine performance[citation needed]
  1. Go to <path-to-game>\Build\Final\.
  2. Open Default.ini.
  3. Edit the line HavokNumThreads=2 to represent the number of cores in your machine's CPU. For example, if using a quad-core CPU, change the line to HavokNumThreads=4.
  4. Some systems may require doing the same with Bioshock.ini, located in %APPDATA%\BioshockHD\Bioshock\.
Improving Engine Memory usage[citation needed]
  1. Go to <path-to-game>\Build\Final\.
  2. Open Default.ini.
  3. Search for [Engine.GameEngine] and increase the CacheSizeMegs value under it (maxes out at 512).
  4. Some systems may require doing the same with Bioshock.ini, located in %APPDATA%\BioshockHD\Bioshock\.

Mods

A GUI Mod for BioShock: Remastered

This mod changes, restores, and fixes some of the mispositioned graphics in the graphic user interface. Download here.
Works with the GOG version.
Currently updated to work on both Steam & Epic Games Version.

BioShock Tweaker

Allows to change settings that are not normally adjustable from the options menu (i.e. custom resolution). Point the program at the game's configuration file location.
May increase the frequency and likelihood of crashes on some machines.
Allows access to ForceGlobalLighting, a setting left over from the original 2007 release that will cause the game to freeze in specific places if enabled. This is verifiable by examining the logs that can be found in the %APPDATA%\BioshockHD\Bioshock\ShaderErrors folder after at least one such crash occurs.

PlayStation Button Icons

Replaces the Xbox Icons with PlayStation Icons.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E6750 2.66 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 25 GB
Video card (GPU) Nvidia GeForce GTX 670
AMD Radeon HD 7770
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.
Mobile chipsets and integrated/AGP graphics cards may be incompatible.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12.5
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 27 GB
Video card (GPU) Nvidia GeForce GTX 680MX
AMD Radeon R9 M290X
Intel Iris Pro Graphics 5200
2 GB of VRAM
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/409710/ in addition to or instead of this directory. The app ID (409710) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References