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Difference between revisions of "BioShock Infinite"

From PCGamingWiki, the wiki about fixing PC games
m (Undo revision 1208577 by TyrannoWright (talk) This tweak is still a part of an up to date Guide, why should it be removed? https://steamcommunity.com/sharedfiles/filedetails/?id=203916658)
Tag: Undo
(→‎Save game data location: also epic version)
 
(56 intermediate revisions by 20 users not shown)
Line 10: Line 10:
 
{{Infobox game/row/publisher|2K Games}}
 
{{Infobox game/row/publisher|2K Games}}
 
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 +
{{Infobox game/row/publisher|1C-SoftClub|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
Line 20: Line 21:
 
{{Infobox game/row/reception|IGDB|bioshock-infinite|93}}
 
{{Infobox game/row/reception|IGDB|bioshock-infinite|93}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 37: Line 38:
 
|official site= https://2k.com/en-US/game/bioshock-infinite/
 
|official site= https://2k.com/en-US/game/bioshock-infinite/
 
|hltb        = 1068
 
|hltb        = 1068
 +
|lutris      = bioshock-infinite
 
|strategywiki = BioShock Infinite
 
|strategywiki = BioShock Infinite
|mobygames    = bioshock-infinite
+
|mobygames    = 60152
 
|wikipedia    = BioShock Infinite
 
|wikipedia    = BioShock Infinite
 
|winehq      = 15061
 
|winehq      = 15061
Line 44: Line 46:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}}  Quality PC port, including graphics and control options.<ref>[http://blog.pcgamingwiki.com/port-report/318/port-report-bioshock-infinite-bugs-fixes-mods-fov-texture-comparisons Port Report: BioShock Infinite - The Port Report]</ref><ref>[http://irrationalgames.com/insider/pc-specifications-for-bioshock-infinite-announced/ PC Specifications for BioShock Infinite Announced! - Irrational Games Blog]</ref>
+
|introduction      =
{{++}} The game has a built-in benchmark mode which can be accessed through launcher in Advanced menu. On Linux however, you must add <code>DefaultPCBenchmarkMap.xcmap -unattended</code> into the Launch Options to access it.
+
 
{{--}} Aim-assist is on by default even when not using a controller, but [[#Disable aim-assist|can be fixed]].
+
|release history  = The PC version was noted as a quality port, including graphics and control options.<ref>{{Refurl|url=http://blog.pcgamingwiki.com/port-report/318/port-report-bioshock-infinite-bugs-fixes-mods-fov-texture-comparisons|title=Port Report: BioShock Infinite - The Port Report|date=May 2023}}</ref><ref>{{Refurl|url=http://irrationalgames.com/insider/pc-specifications-for-bioshock-infinite-announced/|title=PC Specifications for BioShock Infinite Announced! - Irrational Games Blog|date=May 2023}}</ref>
 +
 
 +
|current state    = The game has a built-in benchmark mode which can be accessed through launcher in Advanced menu. On Linux, however, the [[Glossary:Command line arguments|command line argument]] <code>DefaultPCBenchmarkMap.xcmap -unattended</code> needs to be included to access it. Aim-assist is on by default even when not using a controller, but [[#Disable aim-assist|can be fixed]].
 +
}}
  
 
'''General information'''
 
'''General information'''
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Steam | 3 DVD's. | | Windows, OS X, Linux }}
+
{{Availability/row| Retail | | Steam | 3 DVDs. | | Windows, OS X, Linux }}
 
{{Availability/row| developer | http://store.irrationalgames.com/store/tk2irr/en_US/pd/productID.300233600 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| developer | http://store.irrationalgames.com/store/tk2irr/en_US/pd/productID.300233600 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Amazon.co.uk | B00GM45SLE | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Amazon.co.uk | B00GM45SLE | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| Epic Games Store | bioshock-infinite-complete-edition | Epic Games Store | Complete Edition. Requires 2K Launcher. | | Windows }}
 
{{Availability/row| GamersGate | bioshock-2 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| GamersGate | bioshock-2 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Gamesplanet | 1155-1 | Steam | Sold by [[Company:2K Games|2K Games]]. |  | Windows, OS X, Linux }}
 
{{Availability/row| Gamesplanet | 1155-1 | Steam | Sold by [[Company:2K Games|2K Games]]. |  | Windows, OS X, Linux }}
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{{Availability/row| GMG | bioshock-infinite | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | bioshock-infinite | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | bioshock-infinite | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | bioshock-infinite | Steam | | | Windows, OS X, Linux }}
{{Availability/row| Steam | 8870 | Steam | | | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 8870 | Steam | As of 31 August 2022, 2K Launcher is required. | | Windows, OS X, Linux }}
 
{{Availability/row| Amazon.com | B009SPZ11Q | Steam | | | Windows, OS X, Linux | unavailable }}
 
{{Availability/row| Amazon.com | B009SPZ11Q | Steam | | | Windows, OS X, Linux | unavailable }}
 
{{Availability/row| Mac App Store | id658448783 | MacApp | | | OS X | unavailable }}
 
{{Availability/row| Mac App Store | id658448783 | MacApp | | | OS X | unavailable }}
 
}}
 
}}
{{ii}} Windows versions use {{DRM|Custom Executable Generation}} on Steam.
+
{{ii}} Windows versions use Custom Executable Generation [[DRM]] on Steam.
 
{{ii}} All Linux versions require {{DRM|Steam}}.
 
{{ii}} All Linux versions require {{DRM|Steam}}.
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Season Pass |  | Windows, OS X, Linux }}
 
{{DLC/row| Season Pass |  | Windows, OS X, Linux }}
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==Essential improvements==
 
==Essential improvements==
 +
===Enable GUI scaling===
 +
{{ii}} By default, GUI elements do not scale with resolution, making these elements smaller the higher the resolution is.
 +
{{Fixbox|description=GUI scaling tweak|ref=<ref>{{Refurl|url=https://www.neogaf.com/forum/showthread.php?p=51699279#post51699279|title=BioShock Infinite PC Performance Thread - NeoGAF.com|date=May 2023}}</ref>|fix=
 +
# Go to the [[#Game data|configuration files location]].
 +
# Open {{File|XUI.ini}}.
 +
# Locate lines <code>MaxResolutionUpScale=0.0</code> and change value to something between <code>0.0</code> and <code>1.0</code>. See screenshots for examples.
 +
 +
<gallery widths=160px heights=100px>
 +
File:BioShock_Infinite_GUI1_scale_00.jpg|Default value of 0.0
 +
File:BioShock_Infinite_GUI1_scale_05.jpg|MaxResolutionUpScale=0.5
 +
File:BioShock_Infinite_GUI1_scale_10.jpg|MaxResolutionUpScale=1.0
 +
File:BioShock_Infinite_GUI2_scale_00.jpg|Default value of 0.0
 +
File:BioShock_Infinite_GUI2_scale_05.jpg|MaxResolutionUpScale=0.5
 +
File:BioShock_Infinite_GUI2_scale_10.jpg|MaxResolutionUpScale=1.0
 +
</gallery>
 +
}}
 +
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Replace files|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Replace files|ref={{cn|date=July 2016}}|fix=
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}}
 
}}
  
===Turn Off Texture Streaming===
+
===Skip launcher===
{{Fixbox|description=Edit Configuration File|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use the {{code|"{{p|game}}\Binaries\Win32\BioShockInfinite.exe" -run %command%}} [[Glossary:Command line arguments|command line argument]] on Steam.
# Go to the [[#Game data|configuration files location]].
 
# Open {{file|XEngine.ini}}.
 
# Change these lines and save as read-only:
 
<pre>
 
MipFadeInSpeed0=0
 
MipFadeOutSpeed0=0
 
MipFadeInSpeed1=0
 
MipFadeOutSpeed1=0
 
OnlyStreamInTextures=True
 
PoolSize=0
 
LoadMapTimeLimit=999
 
LightmapStreamingFactor=0
 
ShadowmapStreamingFactor=0
 
bAllowSwitchingStreamingSystem=False
 
UseDynamicStreaming=False
 
</pre>
 
{{ii}} May cause game to enter an infinite loading loop. If it does, turn texture streaming back on, leave that area of the game, and turn it off again once you leave the area.
 
}}
 
 
 
===Enable Max Quality Mode===
 
{{Fixbox|description=Edit Configuration File|ref={{cn|date=July 2016}}|fix=
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{file|XEngine.ini}}.
 
#Locate <code>bUseMaxQualityMode=</code> and change false to true.
 
 
}}
 
}}
 
+
{{Fixbox|description=Epic Games Store|ref=<ref>{{Refurl|url=https://www.reddit.com/r/Bioshock/comments/1386oc3/bioshock_epic_store_2k_launcher_bypass/|title=Reddit - Bioshock Epic Store 2K Launcher bypass |date=2023-06-09}}</ref><ref>{{Refcheck|user=Harmiess|date=2023-06-09|comment=Comment (optional)}}</ref>|fix=
===Floating Point Render Targets===
+
{{ii}} Before editing, make a backup of the {{file|A1C5450F42F031DBDEB4E2854FC6C5A7.item}} file in case the modifications go wrong.
{{Fixbox|description=Edit Configuration File|ref={{cn|date=July 2016}}|fix=
+
# Go to {{folder|{{P|programdata}}\Epic\EpicGamesLauncher\Data\Manifests}}.
{{ii}} Renders the Image more accurately with floating point precision. Useful for all Unreal Engine games.
+
# Open {{file|A1C5450F42F031DBDEB4E2854FC6C5A7.item}} with Notepad or another text editor.
# Go to the [[#Game data|configuration files location]].
+
# Using the Find function ({{key|ctrl}}+{{key|F}}), search for {{code|2KLauncher/LauncherPatcher.exe}}. There will be exactly one entry.
# Open {{file|XEngine.ini}}.
+
# Replace the text with {{code|Binaries/Win32/ShippingPC-XGame.exe</code>}}.
#Locate <code>[SystemSettings]</code> and add <code>FloatingPointRenderTargets=True</code>.
+
# Restart Epic Games Store.
 
}}
 
}}
  
Line 161: Line 161:
 
{{ii}} Game creates an automatic permanent save at the beginning of each chapter. These saves are automatically overwritten if replaying from a previous chapter.
 
{{ii}} Game creates an automatic permanent save at the beginning of each chapter. These saves are automatically overwritten if replaying from a previous chapter.
 
{{ii}} Only one save game is able to be played at any one time.<ref>[https://web.archive.org/web/20160424160744/http://www.gamefront.com/bioshock-infinite-multiple-savegames-workaround-guide/ Bioshock Infinite: Multiple Savegames Workaround Guide | gamefront.com]</ref>
 
{{ii}} Only one save game is able to be played at any one time.<ref>[https://web.archive.org/web/20160424160744/http://www.gamefront.com/bioshock-infinite-multiple-savegames-workaround-guide/ Bioshock Infinite: Multiple Savegames Workaround Guide | gamefront.com]</ref>
{{ii}} Windows save location is for the GOG version.
 
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|discord                  =  
 
|discord                  =  
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      =  
+
|epic games launcher      = false
 
|epic games launcher notes =  
 
|epic games launcher notes =  
 
|gog galaxy                = true
 
|gog galaxy                = true
Line 187: Line 186:
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
|ultrawidescreen wsgf award = gold
+
|ultrawidescreen wsgf award = silver
 
|4k ultra hd wsgf award    = gold
 
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = true
 
|widescreen resolution      = true
Line 196: Line 195:
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = GUI may be too small. See [[#GUI_scaling_on_high_resolution_displays|GUI scaling on high resolution displays]].
+
|4k ultra hd notes          = GUI may be too small; see [[#Enable GUI scaling|Enable GUI scaling]].
 
|fov                        = limited
 
|fov                        = limited
 
|fov notes                  = Limited FOV adjustment of 15°. See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = Limited FOV adjustment of 15°. See [[#Field of view (FOV)|Field of view (FOV)]].
Line 207: Line 206:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]] only.
 
|antialiasing notes        = [[FXAA]] only.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Option is called "Lock Framerate".
 
|vsync notes                = Option is called "Lock Framerate".
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{{Fixbox|description=Centering HUD on multi-monitor setups|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Centering HUD on multi-monitor setups|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration files location]].
+
#Go to the [[#Game data|configuration files location]].
# Open {{File|XGame.ini}}.
+
#Open {{File|XGame.ini}}.
# Change <code>bUseDefaultSafeRect=true</code> to <code>bUseDefaultSafeRect=False</code>.
+
#Change <code>bUseDefaultSafeRect=true</code> to <code>bUseDefaultSafeRect=False</code>.
#Change <code>SafeRectX0</code> and <code>SafeRectX1</code> to area you want to HUD to be within.
+
#Change <code>SafeRectX0</code> and <code>SafeRectX1</code> to the horizontal area you want the HUD to be within.
 
#Change <code>SafeRectY1</code> to the height of your monitors.
 
#Change <code>SafeRectY1</code> to the height of your monitors.
#For example, on a 5760x1080 resolution it would be as <code>SafeRectX0=1920</code>, <code>SafeRectX1=3840</code>, <code>SafeRectY0=0</code>, <code>SafeRectY1=1080</code>
+
#For example, on a 5760x1080 resolution it would be <code>SafeRectX0=1920</code>, <code>SafeRectX1=3840</code>, <code>SafeRectY0=0</code>, <code>SafeRectY1=1080</code>
 
}}
 
}}
  
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|}
 
|}
  
===Disable post-processing effects===
+
===Increase light shaft quality===
 +
{{ii}} Makes light shafts higher resolution.
 +
{{Fixbox|description=Edit configuration file|fix=
 +
<ol>
 +
<li>Set <code>light shafts</code> to <code>on</code> in the in-game settings.</li>
 +
<li>Exit the game, open the {{file|XEngine.ini}} file and set the following line accordingly:
 +
<pre>
 +
UseHighQualityLightShaftRendering=True
 +
</pre></li>
 +
<li>Save the file and close it.</li>
 +
</ol>
 +
}}
 +
 
 +
===Increase shadow quality past maximum setting===
 +
{{ii}} Makes shadows retain high quality even when cast by small objects or viewed close by.
 +
{{Fixbox|description=Edit configuration file|fix=
 +
<ol>
 +
<li>Set <code>dynamic shadows</code> to <code>ultra</code> in the in-game settings.</li>
 +
<li>Exit the game, open the {{file|XEngine.ini}} file and set the following lines accordingly:
 +
<pre>
 +
MinShadowResolution=4096
 +
MinPreShadowResolution=4096
 +
MaxShadowResolution=4096
 +
MaxPerObjectShadowResolution=4096
 +
</pre></li>
 +
<li>Save the file and close it.</li>
 +
</ol>
 +
}}
 +
 
 +
===Disable depth of field===
 +
{{ii}} Does not provide any performance gains.
 +
{{Fixbox|description=Edit configuration file|fix=
 +
<ol>
 +
<li>Set <code>postprocessing</code> to <code>alternate</code> in the in-game settings.</li>
 +
<li>Exit the game, open the {{file|XEngine.ini}} file and set the following line accordingly:
 +
<pre>
 +
SM5DiffusionNearBlurScale=0.000000
 +
SM5DiffusionFarBlurScale=0.000000
 +
</pre></li>
 +
<li>Save the file and close it.</li>
 +
</ol>
 +
}}
 +
 
 +
===Disable lens flare and dirt effect===
 +
{{ii}} Both effects are controlled by a single setting.
 +
{{Fixbox|description=Disable lens flare and dirt effect|ref={{cn|date=December 2017}}|fix=
 +
# Go to the [[#Game data|configuration files location]].
 +
# Open {{File|XEngine.ini}}.
 +
# Change <code>LensFlares=True</code> to <code>LensFlares=False</code>.
 +
}}
 +
 
 +
===Disable all post-processing effects===
 
{{ii}} Some of the post-processing effects can only be disabled in the game's XEngine.ini file. These effects include depth of field, light bloom, and color correction.
 
{{ii}} Some of the post-processing effects can only be disabled in the game's XEngine.ini file. These effects include depth of field, light bloom, and color correction.
  
Line 280: Line 333:
 
}}
 
}}
  
===Disable lens flare and dirt effect===
+
===Turn off texture streaming===
{{ii}} Both effects are controlled by a single setting
+
{{ii}} May cause game to enter an infinite loading loop. If it does, turn texture streaming back on, leave that area of the game, and turn it off again once you leave the area.
 
+
{{Fixbox|description=Edit Configuration File|ref={{cn|date=July 2016}}|fix=
{{Fixbox|description=Disable lens flare and dirt effect|ref={{cn|date=December 2017}}|fix=
 
 
# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
# Open {{File|XEngine.ini}}.
+
# Open {{file|XEngine.ini}}.
# Change <code>LensFlares=True</code> to <code>LensFlares=False</code>.
+
# Change these lines and save as read-only:
}}
 
 
 
===Increase shadow quality past maximum setting===
 
{{Fixbox|description=Edit Configuration File|fix=
 
# Set shadow quality to the maximum listed in the in-game settings.
 
# Exit the game, open up <code>XEngine.ini</code> and change the following values:
 
 
<pre>
 
<pre>
MinShadowResolution=128
+
MipFadeInSpeed0=0
MinPreShadowResolution=16
+
MipFadeOutSpeed0=0
MaxShadowResolution=4096
+
MipFadeInSpeed1=0
MaxPerObjectShadowResolution=4096
+
MipFadeOutSpeed1=0
 +
OnlyStreamInTextures=True
 +
PoolSize=0
 +
LoadMapTimeLimit=999
 +
LightmapStreamingFactor=0
 +
ShadowmapStreamingFactor=0
 +
bAllowSwitchingStreamingSystem=False
 +
UseDynamicStreaming=False
 
</pre>
 
</pre>
 
}}
 
}}
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|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = hackable
 
|impulse triggers          = hackable
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b0ke5h/custom_xinput_dll_with_impulse_trigger_support_on/eifp93l/ Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers]</ref>
+
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b0ke5h/custom_xinput_dll_with_impulse_trigger_support_on/eifp93l/|title=Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers|date=May 2023}}</ref>
 
|dualshock 4              = false
 
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
Line 368: Line 421:
 
===Mouse speed slider tweak===
 
===Mouse speed slider tweak===
 
{{--}} Slider for mouse speed is set to very wide range, which can be unsuitable for high precision mice.
 
{{--}} Slider for mouse speed is set to very wide range, which can be unsuitable for high precision mice.
 
 
{{Fixbox|description=Mouse slider tweak|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Mouse slider tweak|ref={{cn|date=July 2016}}|fix=
 
# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
Line 374: Line 426:
 
# Locate lines <code>MinMouseLookSensitivity=0.010000</code> and <code>MaxMouseLookSensitivity=1.500000</code> and change values to your taste. Values <code>0.05</code> for MinMouse and <code>0.5</code> for MaxMouse works OK
 
# Locate lines <code>MinMouseLookSensitivity=0.010000</code> and <code>MaxMouseLookSensitivity=1.500000</code> and change values to your taste. Values <code>0.05</code> for MinMouse and <code>0.5</code> for MaxMouse works OK
 
# Start the game and set your desired sensitivity via slider.
 
# Start the game and set your desired sensitivity via slider.
 +
}}
 +
 +
===Change aim down sights behaviour from toggle to hold===
 +
{{Fixbox|description=AutoHotkey script for hold to aim|ref={{cn|date=September 2016}}|fix=
 +
# Download and install [http://ahkscript.org AutoHotkey].
 +
# Let application create sample script. This script file should open after installation.
 +
# Delete everything and insert the lines below.
 +
# Open AutoHotkey window (green H icon in tray area), navigate to <code>File</code> and hit <code>Reload Script</code>.
 +
<pre>#IfWinActive BioShock Infinite
 +
$mbutton::
 +
  Send {mbutton}
 +
  KeyWait, mbutton
 +
Return
 +
mbutton Up::Send {mbutton}</pre>
 +
 +
'''Notes'''
 +
{{ii}} This is script for default bindings where aiming is bind to middle mouse button. For aiming by right mouse button replace <code>MButton</code> for <code>RButton</code>.
 +
{{ii}} For bindings to other keys, see [http://ahkscript.org/docs/Hotkeys.htm Hotkeys] and [http://ahkscript.org/docs/KeyList.htm KeyList] sections of AutoHotkey documentation for button syntaxes.
 +
{{ii}} If your zoom gets stuck, you can reset with the run key.
 +
}}
 +
 +
====Change aim down sights behaviour from toggle to hold - Version that solves getting stuck with reversed controls====
 +
{{Fixbox|description=AutoHotkey script for hold to aim|ref={{cn|date=February 2020}}|fix=
 +
# Download and install [https://www.autohotkey.com/download/ AutoHotkey].
 +
# Create a new text file using any text editor you like and save it with the extension .ahk
 +
# Paste the code below and save the file.
 +
# Run the file as administrator by right clicking on the file and choosing "Run As Administrator"
 +
<pre>#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
 +
#Warn  ; Enable warnings to assist with detecting common errors.
 +
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
 +
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.
 +
 +
#IfWinActive BioShock Infinite
 +
ShiftKeyPressed := false
 +
 +
RButton::
 +
Send {RButton}
 +
ShiftKeyPressed := false
 +
While (GetKeyState("RButton", "P"))
 +
{
 +
if (GetKeyState("LShift", "D"))
 +
{
 +
ShiftKeyPressed := true
 +
 +
break
 +
}
 +
}
 +
 +
RButton Up::
 +
if(ShiftKeyPressed) {
 +
return
 +
} else {
 +
Send {RButton}
 +
ShiftKeyPressed := false
 +
return
 +
}
 +
 +
LShift::
 +
Send {LShift}
 +
While (GetKeyState("LShift", "P"))
 +
{
 +
if (GetKeyState("RButton", "D"))
 +
{
 +
break
 +
}
 +
}
 +
 +
LShift Up::
 +
Send {LShift}</pre>
  
 +
'''Notes'''
 +
{{ii}} This version prevents your aim from getting stuck reversed and having to press shift to get out of it.
 
}}
 
}}
  
Line 383: Line 506:
 
|separate volume notes    = Master, music, SFX and voice.
 
|separate volume notes    = Master, music, SFX and voice.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Auto configures up to 5.0 output.<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Auto configures up to 5.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 391: Line 514:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = Linux only. In alsoft-config set HRTF Mode to Force On at the HRTF tab.
+
|eax support notes         = Linux only. In alsoft-config set HRTF Mode to Force On at the HRTF tab.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
Line 399: Line 524:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 +
|subtitles = true
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 471: Line 603:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
|subtitles = true
 
|notes    =
 
}}
 
{{L10n/switch
 
|language  = Traditional Chinese
 
|interface = true
 
|audio    = false
 
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 501: Line 626:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = Use [http://helixmod.blogspot.com/2014/06/bioshock-infinite-dx11-helix.html Helix Mod: Bioshock Infinite].
+
|nvidia 3d vision notes      = Use [https://helixmod.blogspot.com/2014/06/bioshock-infinite-dx11-helix.html Helix Mod: Bioshock Infinite].
 
|tridef 3d                  = true
 
|tridef 3d                  = true
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 536: Line 661:
 
===Windows===
 
===Windows===
 
====Freezing and crashing====
 
====Freezing and crashing====
{{ii}} There have been reports of crashing and freezing, possibly related to i7 processors.<ref>[https://steamcommunity.com/app/8870/discussions/0/828934424195304190/ Bluescreen and freez/crash - Steam Community Discussions for BioShock Infinite]</ref><ref>[http://forums.2kgames.com/showthread.php?220736-game-freezes-every-5-10-min!-please-help! game freezes every 5-10 min! please help! - Irrational Games Forums]</ref> 2K is aware of this issue and there should be patch soon.{{cn|Did this ever happen?|date=September 2015}}
+
{{ii}} There have been reports of crashing and freezing, possibly related to i7 processors.<ref>{{Refurl|url=https://steamcommunity.com/app/8870/discussions/0/828934424195304190/|title=Bluescreen and freez/crash - Steam Community Discussions for BioShock Infinite|date=May 2023}}</ref><ref>[http://forums.2kgames.com/showthread.php?220736-game-freezes-every-5-10-min!-please-help! game freezes every 5-10 min! please help! - Irrational Games Forums]</ref> 2K is aware of this issue and there should be patch soon.{{cn|Did this ever happen?|date=September 2015}}
  
 
{{Fixbox|description=Possible fixes|ref={{cn|date=March 2017}}|fix=
 
{{Fixbox|description=Possible fixes|ref={{cn|date=March 2017}}|fix=
 
* If the game crashes on start-up, disable any on-screen display applications like MSI Afterburner.
 
* If the game crashes on start-up, disable any on-screen display applications like MSI Afterburner.
 
* Disable overclocking or underclock your graphics card.
 
* Disable overclocking or underclock your graphics card.
* Disable Killer e2200 PCI-E Gigabit Ethernet Controller or any other virtual/VPN network adapters like Hamachi.<ref>[https://steamcommunity.com/app/8870/discussions/0/828934424202591643/#c828934724163245395 Game crashing after 5-10 minutes - Steam Community Discussions]</ref>
+
* Disable Killer e2200 PCI-E Gigabit Ethernet Controller or any other virtual/VPN network adapters like Hamachi.<ref>{{Refurl|url=https://steamcommunity.com/app/8870/discussions/0/828934424202591643/#c828934724163245395|title=Game crashing after 5-10 minutes - Steam Community Discussions|date=May 2023}}</ref>
 
* Backup and move the Bioshock Infinite folder in your Documents folder/My Games/Bioshock Infinite/.  Start up game to let it rebuild the folder itself to fix crashes during loading
 
* Backup and move the Bioshock Infinite folder in your Documents folder/My Games/Bioshock Infinite/.  Start up game to let it rebuild the folder itself to fix crashes during loading
 
* Disable the Nvidia Overlay
 
* Disable the Nvidia Overlay
Line 547: Line 672:
  
 
==Issues fixed==
 
==Issues fixed==
 +
 +
===Stuttering during gameplay===
 +
 +
{{Fixbox|description=Texture Pool Size Fix|ref=<ref>[https://web.archive.org/web/20141205130724/http://forums.steampowered.com/forums/showthread.php?t=3102887 BioShock Infinite: Fixing Lag / VSYNC - Steam Users' Forums] (retrieved)</ref><ref>{{Refcheck|user=TGrreny|date=7 April 2013|comment=}}</ref>|fix=
 +
# Set the PoolSize variable in <code>XEngine.ini</code> to about 400 less than the total number of Megabytes RAM your video card has (e.g if you have 2048 MB of video RAM set this to 1600).
 +
# Add this launch option in Steam: <code>-ReadTexturePoolFromIni</code>.
 +
# Alternatively, use the <code>-DisableTexturePool</code> launch option.
 +
}}
 +
 
===Texture streaming quality problems===
 
===Texture streaming quality problems===
 
{{--}} When the game can't detect or detects wrong video memory size, it automatically enables only Very Low and Low options for texture quality.
 
{{--}} When the game can't detect or detects wrong video memory size, it automatically enables only Very Low and Low options for texture quality.
{{--}} There is also an issue on some systems that selecting Very High or Ultra for texture quality will cause to textures never load properly and game tries to load them over and over.<ref>[https://www.youtube.com/watch?v=1sF-6q1QqYQ Bioshock Infinite texture streaming problem - YouTube]</ref>
+
{{--}} There is also an issue on some systems that selecting Very High or Ultra for texture quality will cause to textures never load properly and game tries to load them over and over.<ref>{{Refurl|url=https://www.youtube.com/watch?v=1sF-6q1QqYQ|title=Bioshock Infinite texture streaming problem - YouTube|date=May 2023}}</ref>
  
 
{{Fixbox|description=Low texture quality and streaming fix|ref=<ref>{{Refcheck|user=LDK|date=28 March 2013|comment=}}</ref>|fix=
 
{{Fixbox|description=Low texture quality and streaming fix|ref=<ref>{{Refcheck|user=LDK|date=28 March 2013|comment=}}</ref>|fix=
Line 567: Line 701:
 
{{--}} Nvidia cards experience FPS drops in certain areas when <code>Dynamic Shadows</code> is set to Very High or Ultra.
 
{{--}} Nvidia cards experience FPS drops in certain areas when <code>Dynamic Shadows</code> is set to Very High or Ultra.
  
{{Fixbox|description=Vsync bug fix|ref=<ref>[http://forums.overclockers.co.uk/showpost.php?p=24006785&postcount=774 "Vsync Bug Fixed :D" posted by shankly1985 - OverClocker]</ref><ref>{{Refcheck|user=DoctorPacman|date=17 November 2013|comment=}}</ref>|fix=
+
{{Fixbox|description=Vsync bug fix|ref=<ref>{{Refurl|url=http://forums.overclockers.co.uk/showpost.php?p=24006785&postcount=774|title="Vsync Bug Fixed :D" posted by shankly1985 - OverClocker|date=May 2023}}</ref><ref>{{Refcheck|user=DoctorPacman|date=17 November 2013|comment=}}</ref>|fix=
 
# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{File|XEngine.ini}}.
 
# Open {{File|XEngine.ini}}.
Line 592: Line 726:
  
 
===Disable aim-assist===
 
===Disable aim-assist===
{{--}} Aim-assist is on by default even when using keyboard and mouse.<ref>[https://www.youtube.com/watch?v=Avk8GcyVtRM "BioShock Infinite - Auto Aim on PC Version" - ThreePi on YouTube]</ref>
+
{{--}} Aim-assist is on by default even when using keyboard and mouse.<ref>{{Refurl|url=https://www.youtube.com/watch?v=Avk8GcyVtRM|title="BioShock Infinite - Auto Aim on PC Version" - ThreePi on YouTube|date=May 2023}}</ref>
{{--}} There are some auto aim variables in the .ini files but these variables are reverted to True every time you start the game.<ref>[https://steamcommunity.com/app/8870/discussions/0/828934424272197173/#c828934424274578052 How to remove auto-aim - Steam Community Discussions for BioShock Infinite]</ref> There is no permanent fix yet.
+
{{--}} There are some auto aim variables in the .ini files but these variables are reverted to True every time you start the game.<ref>{{Refurl|url=https://steamcommunity.com/app/8870/discussions/0/828934424272197173/#c828934424274578052|title=How to remove auto-aim - Steam Community Discussions for BioShock Infinite|date=May 2023}}</ref> There is no permanent fix yet.
  
 
{{Fixbox|description=Permanent Partial Solution|ref=<ref>[http://www.ggmania.com/?smsid=bioshock-infinite-auto-aim-on-pc-fix-34904 BioShock Infinite - Auto Aim on PC - Fix | Gameguru Mania]</ref>|fix=
 
{{Fixbox|description=Permanent Partial Solution|ref=<ref>[http://www.ggmania.com/?smsid=bioshock-infinite-auto-aim-on-pc-fix-34904 BioShock Infinite - Auto Aim on PC - Fix | Gameguru Mania]</ref>|fix=
Line 600: Line 734:
 
# Open {{File|XUserOptions.ini}}.
 
# Open {{File|XUserOptions.ini}}.
 
# Change <code>bAimAssist</code> and <code>DefaultbAimAssist</code> to <code>false</code>
 
# Change <code>bAimAssist</code> and <code>DefaultbAimAssist</code> to <code>false</code>
# Save your changes and make <code>XUserOptions.ini</code> read only.
+
# Save the changes and make {{file|XUserOptions.ini}} read only.
 
}}
 
}}
  
{{Fixbox|description=Temporary auto aim fix|ref=<ref>[https://steamcommunity.com/app/8870/discussions/0/828934723998128114/ KB+M Player and don't like Aim Assist? Try this. - Steam Community Discussions for BioShock Infinite]</ref>|fix=
+
{{Fixbox|description=Temporary auto aim fix|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/8870/discussions/0/828934723998128114/|title=KB+M Player and don't like Aim Assist? Try this. - Steam Community Discussions for BioShock Infinite|date=May 2023}}</ref>|fix=
 
{{--}} This fix needs to be applied every time the game is started.
 
{{--}} This fix needs to be applied every time the game is started.
 
# Start the game with a controller plugged in.  
 
# Start the game with a controller plugged in.  
 
# Go to controller options and turn off Aim-Assist.
 
# Go to controller options and turn off Aim-Assist.
 
# Unplug controller and play the game.
 
# Unplug controller and play the game.
}}
 
 
===GUI scaling on high resolution displays===
 
{{--}} GUI elements are not scaling with resolution which makes these elements rather small on high resolution displays.
 
 
{{Fixbox|description=GUI scaling tweak|ref=<ref>[http://www.neogaf.com/forum/showthread.php?p=51699279#post51699279 BioShock Infinite PC Performance Thread - NeoGAF.com]</ref>|fix=
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{File|XUI.ini}}.
 
# Locate lines <code>MaxResolutionUpScale=0.0</code> and change value to something between <code>0.0</code> and <code>1.0</code>. See screenshots for examples.
 
 
<gallery widths=160px heights=100px>
 
File:BioShock_Infinite_GUI1_scale_00.jpg|Default value of 0.0
 
File:BioShock_Infinite_GUI1_scale_05.jpg|MaxResolutionUpScale=0.5
 
File:BioShock_Infinite_GUI1_scale_10.jpg|MaxResolutionUpScale=1.0
 
File:BioShock_Infinite_GUI2_scale_00.jpg|Default value of 0.0
 
File:BioShock_Infinite_GUI2_scale_05.jpg|MaxResolutionUpScale=0.5
 
File:BioShock_Infinite_GUI2_scale_10.jpg|MaxResolutionUpScale=1.0
 
</gallery>
 
 
}}
 
}}
  
Line 638: Line 754:
 
{{Fixbox|description=Run Steam as an administrator and the game itself NOT as an administrator|ref={{cn|date=September 2016}}}}
 
{{Fixbox|description=Run Steam as an administrator and the game itself NOT as an administrator|ref={{cn|date=September 2016}}}}
  
{{Fixbox|description=Change the "Documents" folder back to default if it has been moved|ref={{cn|date=September 2016}}}}
+
{{Fixbox|description=Change the {{folder|Documents}} folder back to default if it has been moved|ref={{cn|date=September 2016}}}}
  
 
====Cannot restore game after Alt-Tab====
 
====Cannot restore game after Alt-Tab====
{{Fixbox|description=Exit TeamViewer|ref=<ref>[http://forums.2k.com/showthread.php?220476-Bioshock-Infinite-Alternate-Tabbing-Issues Bioshock Infinite Alternate Tabbing Issues - 2K Forums]</ref>}}
+
{{Fixbox|description=Exit TeamViewer|ref=<ref>{{Refurl|url=http://forums.2k.com/showthread.php?220476-Bioshock-Infinite-Alternate-Tabbing-Issues|title=Bioshock Infinite Alternate Tabbing Issues - 2K Forums|date=May 2023}}</ref>}}
 
 
====Change from toggle to hold aim down sights====
 
{{Fixbox|description=AutoHotkey script for hold to aim|ref={{cn|date=September 2016}}|fix=
 
# Download and install [http://ahkscript.org AutoHotkey].
 
# Let application create sample script. This script file should open after installation.
 
# Delete everything and insert the lines below.
 
# Open AutoHotkey window (green H icon in tray area), navigate to <code>File</code> and hit <code>Reload Script</code>.
 
<pre>#IfWinActive BioShock Infinite
 
$mbutton::
 
  Send {mbutton}
 
  KeyWait, mbutton
 
Return
 
mbutton Up::Send {mbutton}</pre>
 
 
 
'''Notes'''
 
{{ii}} This is script for default bindings where aiming is bind to middle mouse button. For aiming by right mouse button replace <code>MButton</code> for <code>RButton</code>.
 
{{ii}} For bindings to other keys, see [http://ahkscript.org/docs/Hotkeys.htm Hotkeys] and [http://ahkscript.org/docs/KeyList.htm KeyList] sections of AutoHotkey documentation for button syntaxes.
 
{{ii}} If your zoom gets stuck, you can reset with the run key.
 
}}
 
 
 
====Change Toggle to Hold Aim Down Sight Behavior - Version that solves getting stuck with reversed controls====
 
{{Fixbox|description=AutoHotkey script for hold to aim|ref={{cn|date=February 2020}}|fix=
 
# Download and install [https://www.autohotkey.com/download/ AutoHotkey].
 
# Create a new text file using any text editor you like and save it with the extension .ahk
 
# Paste the code below and save the file.
 
# Run the file as administrator by right clicking on the file and choosing "Run As Administrator"
 
<pre>#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
 
#Warn  ; Enable warnings to assist with detecting common errors.
 
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
 
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.
 
 
 
#IfWinActive BioShock Infinite
 
ShiftKeyPressed := false
 
 
 
RButton::
 
Send {RButton}
 
ShiftKeyPressed := false
 
While (GetKeyState("RButton", "P"))
 
{
 
if (GetKeyState("LShift", "D"))
 
{
 
ShiftKeyPressed := true
 
 
break
 
}
 
}
 
 
 
RButton Up::
 
if(ShiftKeyPressed) {
 
return
 
} else {
 
Send {RButton}
 
ShiftKeyPressed := false
 
return
 
}
 
 
LShift::
 
Send {LShift}
 
While (GetKeyState("LShift", "P"))
 
{
 
if (GetKeyState("RButton", "D"))
 
{
 
break
 
}
 
}
 
 
LShift Up::
 
Send {LShift}</pre>
 
 
 
'''Notes'''
 
{{ii}} This version prevents your aim from getting stuck reversed and having to press shift to get out of it.
 
}}
 
 
 
====Stuttering during gameplay====
 
{{Fixbox|description=Enable fullscreen mode|ref={{cn|date=September 2016}}}}
 
 
 
{{Fixbox|description=Run game in compatibility mode|ref={{cn|date=September 2016}}|fix=
 
# Go to <code>{{p|game}}\Binaries\Win32\</code>.
 
# Right-click on <code>BioShockInfinite.exe</code>, go to the compatibility tab, tick the box and select Windows Vista Service Pack 2.
 
}}
 
 
 
{{Fixbox|description=Texture Pool Size Fix|ref=<ref>[https://web.archive.org/web/20141205130724/http://forums.steampowered.com/forums/showthread.php?t=3102887 BioShock Infinite: Fixing Lag / VSYNC - Steam Users' Forums] (retrieved)</ref><ref>{{Refcheck|user=TGrreny|date=7 April 2013|comment=}}</ref>|fix=
 
# Set the PoolSize variable in <code>XEngine.ini</code> to about 400 less than the total number of Megabytes RAM your video card has (e.g if you have 2048 MB of video RAM set this to 1600).
 
# Add this launch option in Steam: <code>-ReadTexturePoolFromIni</code>.
 
# Alternatively, use the <code>-DisableTexturePool</code> launch option.
 
}}
 
  
 
====Xbox controls even with no controller attached====
 
====Xbox controls even with no controller attached====
Line 738: Line 768:
 
** Disable Unified Remote.
 
** Disable Unified Remote.
 
** Disable virtual adapter for 3DConnexion devices.
 
** Disable virtual adapter for 3DConnexion devices.
* To disable controller support, edit <code>{{p|userprofile\Documents}}\My Games\BioShock Infinite\XGame\Config\XEngine.ini</code> and change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code>. Save your changes.
+
* To disable controller support, edit {{file|{{p|userprofile\Documents}}\My Games\BioShock Infinite\XGame\Config\XEngine.ini}} and change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code>. Save your changes.
 
}}
 
}}
  
 
====Microstuttering====
 
====Microstuttering====
 
{{Fixbox|description=Adaptive and dynamic V-Sync|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Adaptive and dynamic V-Sync|ref={{cn|date=July 2016}}|fix=
* These forms of V-Sync significantly reduce micro-stuttering.<ref>[http://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-10.html Micro-Stuttering: Adaptive VSync (Nvidia) - Tom's Hardware]</ref><ref>[http://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-11.html Micro-Stuttering: Dynamic V-Sync (AMD) - Tom's Hardware]</ref>
+
* These forms of V-Sync significantly reduce micro-stuttering.<ref>[https://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-10.html Micro-Stuttering: Adaptive VSync (Nvidia) - Tom's Hardware]</ref><ref>[https://www.tomshardware.com/reviews/radeon-hd-7990-devil13-7970-x2,3329-11.html Micro-Stuttering: Dynamic V-Sync (AMD) - Tom's Hardware]</ref>
 
* For Nvidia cards, Adaptive V-Sync can be enabled through the driver control panel. Set <code>Vertical sync</code> to <code>Adaptive</code>.
 
* For Nvidia cards, Adaptive V-Sync can be enabled through the driver control panel. Set <code>Vertical sync</code> to <code>Adaptive</code>.
* For AMD cards, Dynamic V-Sync can be enabled using the third-party program [http://www.radeonpro.info/en-US/ RadeonPro]. Click the <code>Add new profile</code> icon and find the BioShock Infinite executable (<code>BioShockInfinite.exe</code> in <code>{{p|game}}\Binaries\Win32\BioShockInfinite.exe</code>). Click the newly created profile and click the <code>Tweaks</code> tab. Set <code>VSync Control</code> to <code>Always on</code>. Enable <code>Dynamic Framerate Control</code> and set <code>Keep up to</code> to <code>60</code>.
+
* For AMD cards, Dynamic V-Sync can be enabled using the third-party program [http://www.radeonpro.info/en-US/ RadeonPro]. Click the <code>Add new profile</code> icon and find the BioShock Infinite executable ({{file|{{p|game}}\Binaries\Win32\BioShockInfinite.exe}}). Click the newly created profile and click the <code>Tweaks</code> tab. Set <code>VSync Control</code> to <code>Always on</code>. Enable <code>Dynamic Framerate Control</code> and set <code>Keep up to</code> to <code>60</code>.
 
}}
 
}}
  
Line 756: Line 786:
  
 
====Audio crackling====
 
====Audio crackling====
{{Fixbox|description=Update GPU drivers|ref=<ref>[http://forums.2kgames.com/showthread.php?220431-Audio-Crackling Audio Crackling - Irrational Games Forums]</ref>{{cn|Is this still happening?|date=September 2015}}}}
+
{{Fixbox|description=Update GPU drivers|ref=<ref>{{Refurl|url=http://forums.2kgames.com/showthread.php?220431-Audio-Crackling|title=Audio Crackling - Irrational Games Forums|date=May 2023}}</ref>{{cn|Is this still happening?|date=September 2015}}}}
  
 
{{Fixbox|description=Run the game in compatibility mode|ref=<ref>[https://steamcommunity.com/app/8870/discussions/0/828935673041637408/]</ref>|fix=
 
{{Fixbox|description=Run the game in compatibility mode|ref=<ref>[https://steamcommunity.com/app/8870/discussions/0/828935673041637408/]</ref>|fix=
Audio stutter may also be fixed by enabling compatibility mode for <code>Windows Vista SP2</code>
+
Audio stutter may also be fixed by enabling compatibility mode for <code>Windows Vista SP2</code>.
# Go to <code>{{p|game}}\Binaries\Win32\</code>
+
# Go to {{folder|{{p|game}}\Binaries\Win32\}}.
# Right-click on <code>BioShockInfinite.exe</code>, go to the compatibility tab, tick the box and select <code>Windows Vista Service Pack 2.</code>
+
# Right-click on {{file|BioShockInfinite.exe}}, go to the compatibility tab, tick the box and select <code>Windows Vista Service Pack 2.</code>
 
}}
 
}}
  
Line 777: Line 807:
 
* De-rotating the portrait screen will allow selection of landscape aspect ratios, but it is not persistent. The portrait monitor must be de-rotated before playing as a workaround.
 
* De-rotating the portrait screen will allow selection of landscape aspect ratios, but it is not persistent. The portrait monitor must be de-rotated before playing as a workaround.
 
* In <code>XUserOptions.ini</code> setting <code>ResolutionX=<DesiredWidth></code>, <code>ResolutionY=<DesiredHeight></code>, and <code>DisplayMode=0</code> (fullscreen) will allow the game to run in widescreen, but you are restricted to fullscreen play.
 
* In <code>XUserOptions.ini</code> setting <code>ResolutionX=<DesiredWidth></code>, <code>ResolutionY=<DesiredHeight></code>, and <code>DisplayMode=0</code> (fullscreen) will allow the game to run in widescreen, but you are restricted to fullscreen play.
 +
}}
 +
 +
{{Fixbox|description=Wayland fix|ref={{cn|date=July 2022}}|fix=
 +
On Wayland, an alternative solution is to use [https://github.com/Plagman/gamescope gamescope] acting as a virtual single monitor, to avoid issues caused by a multi-monitor setup.
 +
 +
Install or build gamecope and add the following to Bioshock: Infinites launch options in Steam:<br>
 +
<code>
 +
path/to/gamescope -e -w <DesiredWidth> -h <DesiredHeight> -W <DesiredWidth> -H <DesiredHeight> -f -- %command%
 +
</code>
 
}}
 
}}
  
Line 815: Line 854:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos arm app          =  
+
|macos arm app          = unknown
|macos app notes        = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref>
+
|macos app notes        = 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support|date=9 June 2023}}</ref>
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
|linux 64-bit executable= unknown
+
|linux 64-bit executable= false
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 840: Line 881:
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
 +
}}
 +
 +
===Gameplay overhaul mod===
 +
{{ii}} Works with Steam, EGS, and GOG game versions.
 +
{{Fixbox|description=The mod implements FOV and sensitivity scaling, sprint normalization, hitmarker sounds, a better DOF calculation, health and salts regeneration and the option to remove the head bobbing effect.|ref=<ref>{{Refurl|url=https://www.nexusmods.com/bioshockinfinite/mods/11|title=Modern Warfare - A Modern Gameplay Mod|date=May 2023}}</ref>|fix=
 +
# Download the mod [https://www.nexusmods.com/bioshockinfinite/mods/11 here], then extract its contents in <code>{{p|game}}\Binaries\Win32\</code>.
 +
# Open <code>ModernWarfare_Settings.ini</code>.
 +
# Change the options as desired and save.
 +
'''Options'''
 +
* Custom Base Game FOV.
 +
* Custom FOV scaling while aiming.
 +
* Custom Sensitivity scaling while aiming.
 +
* Custom FOV and Sensitivity scaling for the Sniper.
 +
* Custom Hitmarker and Killfeed sounds.
 +
* Custom Health Regeneration.
 +
* Custom Salt Regeneration.
 +
* FOV and Sensitivity Normalization while Sprinting.
 +
* Better Depth of Field calculation for the weapons.
 +
* Removal of Head Bobbing effect.
 +
* Aim while Holding.
 
}}
 
}}
  

Latest revision as of 19:07, 3 February 2024

BioShock Infinite
BioShock Infinite cover
Developers
Irrational Games
2K Australia
Iron Galaxy Studios
macOS (OS X) Aspyr Media
Linux Virtual Programming
Publishers
2K Games
OS X Aspyr Media
Russia 1C-SoftClub
Engines
Unreal Engine 3
Release dates
Windows March 26, 2013
macOS (OS X) August 29, 2013
Linux March 17, 2015
Reception
Metacritic 94
IGDB 93
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Themes Sci-fi, Steampunk
Series BioShock
BioShock Infinite on HowLongToBeat
BioShock Infinite on IGDB
BioShock Infinite guide on StrategyWiki
BioShock Infinite on MobyGames
BioShock Infinite on Wikipedia
BioShock
BioShock 2007
BioShock 2 2010
BioShock Infinite 2013
BioShock Remastered 2016
BioShock 2 Remastered 2016

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

BioShock Infinite is a singleplayer first-person shooter game in the BioShock series.

The PC version was noted as a quality port, including graphics and control options.[1][2]

The game has a built-in benchmark mode which can be accessed through launcher in Advanced menu. On Linux, however, the command line argument DefaultPCBenchmarkMap.xcmap -unattended needs to be included to access it. Aim-assist is on by default even when not using a controller, but can be fixed.

General information

Port Report: BioShock Infinite.
2K Games Forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
3 DVDs.
Windows
macOS (OS X)
Linux
Developer website
Icon overlay.png
Windows
macOS (OS X)
Linux
Amazon.co.uk
Icon overlay.png
Windows
macOS (OS X)
Linux
Epic Games Store
Epic Games Launcher
Complete Edition. Requires 2K Launcher.
Windows
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Sold by 2K Games.
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Sold by Aspyr Media.
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Complete Edition.
Windows
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
As of 31 August 2022, 2K Launcher is required.
Windows
macOS (OS X)
Linux
Amazon.com (unavailable)
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
Windows versions use Custom Executable Generation DRM on Steam.
All Linux versions require Steam DRM.

Monetization

DLC and expansion packs

Name Notes
Season Pass
Windows
macOS (OS X)
Linux
Early Bird Special Pack Exclusive to the Season Pass.
Windows
macOS (OS X)
Linux
Columbia's Finest
Windows
macOS (OS X)
Linux
Clash in the Clouds Part of the Season Pass.
Windows
macOS (OS X)
Linux
Burial At Sea: Episode One Part of the Season Pass.
Windows
macOS (OS X)
Linux
Burial At Sea: Episode Two Part of the Season Pass.
Windows
macOS (OS X)
Linux

Essential improvements

Enable GUI scaling

By default, GUI elements do not scale with resolution, making these elements smaller the higher the resolution is.
GUI scaling tweak[3]
  1. Go to the configuration files location.
  2. Open XUI.ini.
  3. Locate lines MaxResolutionUpScale=0.0 and change value to something between 0.0 and 1.0. See screenshots for examples.

Skip intro videos

Replace files[citation needed]
  1. Download this archive.
  2. Extract to the installation folder and replace all files.
Edit Configuration File[citation needed]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. Locate section [FullScreenMovie] and comment out these lines by putting a semicolon (;) at the beginning of each:
StartupMovies=2KLogoSweep720p2997
StartupMovies=IrrationalLogoTest
StartupMovies=UE3AnimatedLogo_ProRes
StartupMovies=AMDLogo720p
Save the file as read-only to prevent the tweak from randomly reverting.
Do not touch this line or you won't be able to reach the main menu:
StartupMovies=LoopingMovieUntilStartupFinishes

Skip launcher

Use the "<path-to-game>\Binaries\Win32\BioShockInfinite.exe" -run %command% command line argument on Steam.
Epic Games Store[4][5]
Before editing, make a backup of the A1C5450F42F031DBDEB4E2854FC6C5A7.item file in case the modifications go wrong.
  1. Go to %PROGRAMDATA%\Epic\EpicGamesLauncher\Data\Manifests.
  2. Open A1C5450F42F031DBDEB4E2854FC6C5A7.item with Notepad or another text editor.
  3. Using the Find function (Ctrl+F), search for 2KLauncher/LauncherPatcher.exe. There will be exactly one entry.
  4. Replace the text with Binaries/Win32/ShippingPC-XGame.exe.
  5. Restart Epic Games Store.

Game data

Exiting to desktop or main menu reveals the local date of the last checkpoint.
Exiting to desktop or main menu reveals the local date of the last checkpoint.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\BioShock Infinite\XGame\Config\
macOS (OS X)
Linux $XDG_DATA_HOME/irrationalgames/bioshockinfinite/GameDocuments/My Games/BioShock Infinite/
This game follows the XDG Base Directory Specification on Linux.
Key mappings are encrypted which prevents sharing key bind files or creating custom commands.[6]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\BioShock Infinite\XGame\SaveData
macOS (OS X)
Steam <Steam-folder>/userdata/<user-id>/8870/
Game creates an automatic permanent save at the beginning of each chapter. These saves are automatically overwritten if replaying from a previous chapter.
Only one save game is able to be played at any one time.[7]

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game graphics settings.
In-game graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Full 3xLandscape. HUD may not be centred by default; see Multi-monitor.
Ultra-widescreen
4K Ultra HD
GUI may be too small; see Enable GUI scaling.
Field of view (FOV)
Limited FOV adjustment of 15°. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
On Windows, set fullscreen mode to "Fullscreen (Windowed)".
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA only.
Vertical sync (Vsync)
Option is called "Lock Framerate".
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Multi-monitor

The HUD may not be centred automatically for multi-monitor setups.[citation needed]
Centering HUD on multi-monitor setups[citation needed]
  1. Go to the configuration files location.
  2. Open XGame.ini.
  3. Change bUseDefaultSafeRect=true to bUseDefaultSafeRect=False.
  4. Change SafeRectX0 and SafeRectX1 to the horizontal area you want the HUD to be within.
  5. Change SafeRectY1 to the height of your monitors.
  6. For example, on a 5760x1080 resolution it would be SafeRectX0=1920, SafeRectX1=3840, SafeRectY0=0, SafeRectY1=1080

Field of view (FOV)

There is an FOV slider in the game options, however it only increases/decreases FOV by 15% from the default value of 70° (59.5° - 80.5°).
FOV slider expansion[citation needed]
  1. Go to the configuration files location.
  2. Open XUserOptions.ini.
  3. Locate line MaxUserFOVOffsetPercent=15.000000 and change its value to 100 for maximum variability. This value is in percent and not degrees. See table below for precise field of view values.
  4. Start the game and set your field of view via slider in menu.
Maximum FoV by slider MaxUserFOVOffsetPercent value
85 21.43
90 28.57
95 35.71
100 42.86
105 50.00
110 57.14
120 60.00

Increase light shaft quality

Makes light shafts higher resolution.
Edit configuration file
  1. Set light shafts to on in the in-game settings.
  2. Exit the game, open the XEngine.ini file and set the following line accordingly:
    UseHighQualityLightShaftRendering=True
    
  3. Save the file and close it.

Increase shadow quality past maximum setting

Makes shadows retain high quality even when cast by small objects or viewed close by.
Edit configuration file
  1. Set dynamic shadows to ultra in the in-game settings.
  2. Exit the game, open the XEngine.ini file and set the following lines accordingly:
    MinShadowResolution=4096
    MinPreShadowResolution=4096
    MaxShadowResolution=4096
    MaxPerObjectShadowResolution=4096
    
  3. Save the file and close it.

Disable depth of field

Does not provide any performance gains.
Edit configuration file
  1. Set postprocessing to alternate in the in-game settings.
  2. Exit the game, open the XEngine.ini file and set the following line accordingly:
    SM5DiffusionNearBlurScale=0.000000
    SM5DiffusionFarBlurScale=0.000000
    
  3. Save the file and close it.

Disable lens flare and dirt effect

Both effects are controlled by a single setting.
Disable lens flare and dirt effect[citation needed]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. Change LensFlares=True to LensFlares=False.

Disable all post-processing effects

Some of the post-processing effects can only be disabled in the game's XEngine.ini file. These effects include depth of field, light bloom, and color correction.
Disabling post-processing[citation needed]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. Change DepthOfField=True to DepthOfField=False.

Turn off texture streaming

May cause game to enter an infinite loading loop. If it does, turn texture streaming back on, leave that area of the game, and turn it off again once you leave the area.
Edit Configuration File[citation needed]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. Change these lines and save as read-only:
MipFadeInSpeed0=0
MipFadeOutSpeed0=0
MipFadeInSpeed1=0
MipFadeOutSpeed1=0
OnlyStreamInTextures=True
PoolSize=0
LoadMapTimeLimit=999
LightmapStreamingFactor=0 
ShadowmapStreamingFactor=0
bAllowSwitchingStreamingSystem=False 
UseDynamicStreaming=False

Input

Keyboard and mouse State Notes
Remapping
Some keys cannot be rebound in the Burial at Sea DLC. "F" is always "take all" when looting. Enter, ← Backspace, Tab , and Esc are reserved for menu commands and cannot be bound.
Mouse acceleration
Mouse sensitivity
Precise customization only available through INI edits.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Can choose between a handful of presets.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Use X1nput[8]
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts

Mouse speed slider tweak

Slider for mouse speed is set to very wide range, which can be unsuitable for high precision mice.
Mouse slider tweak[citation needed]
  1. Go to the configuration files location.
  2. Open XUserOptions.ini.
  3. Locate lines MinMouseLookSensitivity=0.010000 and MaxMouseLookSensitivity=1.500000 and change values to your taste. Values 0.05 for MinMouse and 0.5 for MaxMouse works OK
  4. Start the game and set your desired sensitivity via slider.

Change aim down sights behaviour from toggle to hold

AutoHotkey script for hold to aim[citation needed]
  1. Download and install AutoHotkey.
  2. Let application create sample script. This script file should open after installation.
  3. Delete everything and insert the lines below.
  4. Open AutoHotkey window (green H icon in tray area), navigate to File and hit Reload Script.
#IfWinActive BioShock Infinite
$mbutton::
  Send {mbutton}
  KeyWait, mbutton
Return
mbutton Up::Send {mbutton}

Notes

This is script for default bindings where aiming is bind to middle mouse button. For aiming by right mouse button replace MButton for RButton.
For bindings to other keys, see Hotkeys and KeyList sections of AutoHotkey documentation for button syntaxes.
If your zoom gets stuck, you can reset with the run key.

Change aim down sights behaviour from toggle to hold - Version that solves getting stuck with reversed controls

AutoHotkey script for hold to aim[citation needed]
  1. Download and install AutoHotkey.
  2. Create a new text file using any text editor you like and save it with the extension .ahk
  3. Paste the code below and save the file.
  4. Run the file as administrator by right clicking on the file and choosing "Run As Administrator"
#NoEnv  ; Recommended for performance and compatibility with future AutoHotkey releases.
#Warn  ; Enable warnings to assist with detecting common errors.
SendMode Input  ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir%  ; Ensures a consistent starting directory.

#IfWinActive BioShock Infinite
ShiftKeyPressed := false

RButton::
	Send {RButton}
	ShiftKeyPressed := false
	While (GetKeyState("RButton", "P"))
	{
		if (GetKeyState("LShift", "D"))
		{
			ShiftKeyPressed := true
			
			break
		}
	}

RButton Up::
	if(ShiftKeyPressed) {
		return
	} else {
		Send {RButton}
		ShiftKeyPressed := false
		return 
	}
	
LShift::
	Send {LShift}
	While (GetKeyState("LShift", "P"))
	{
		if (GetKeyState("RButton", "D"))
		{			
			break
		}
	}
	
LShift Up::
	Send {LShift}

Notes

This version prevents your aim from getting stuck reversed and having to press shift to get out of it.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, music, SFX and voice.
Surround sound
Auto configures up to 5.0 output.[9]
Subtitles
Closed captions
Mute on focus lost
EAX support
Linux only. In alsoft-config set HRTF Mode to Force On at the HRTF tab.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Traditional Chinese
French
German
Hungarian
Fan translation.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Official UI/subtitles localization by «1C-Softclub». Fan (audio) localization by CGInfo
Spanish
Turkish
Fan translation.

VR support

3D modes State GG3D Notes
Nvidia 3D Vision
Use Helix Mod: Bioshock Infinite.
TriDef 3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest

Issues unresolved

Windows

Freezing and crashing

There have been reports of crashing and freezing, possibly related to i7 processors.[10][11] 2K is aware of this issue and there should be patch soon.[citation needed]
Possible fixes[citation needed]
  • If the game crashes on start-up, disable any on-screen display applications like MSI Afterburner.
  • Disable overclocking or underclock your graphics card.
  • Disable Killer e2200 PCI-E Gigabit Ethernet Controller or any other virtual/VPN network adapters like Hamachi.[12]
  • Backup and move the Bioshock Infinite folder in your Documents folder/My Games/Bioshock Infinite/. Start up game to let it rebuild the folder itself to fix crashes during loading
  • Disable the Nvidia Overlay

Issues fixed

Stuttering during gameplay

Texture Pool Size Fix[13][14]
  1. Set the PoolSize variable in XEngine.ini to about 400 less than the total number of Megabytes RAM your video card has (e.g if you have 2048 MB of video RAM set this to 1600).
  2. Add this launch option in Steam: -ReadTexturePoolFromIni.
  3. Alternatively, use the -DisableTexturePool launch option.

Texture streaming quality problems

When the game can't detect or detects wrong video memory size, it automatically enables only Very Low and Low options for texture quality.
There is also an issue on some systems that selecting Very High or Ultra for texture quality will cause to textures never load properly and game tries to load them over and over.[15]
Low texture quality and streaming fix[16]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. Locate section [TextureStreaming] and change appropriate lines as shown:
[TextureStreaming]
UseTextureFileCache=False
TexturePoolSizeReductionMB=1500
PoolSize=3000
LowPCTexturePoolSizeMB=3000

FPS dropping

Nvidia cards experience FPS drops in certain areas when Dynamic Shadows is set to Very High or Ultra.
Vsync bug fix[17][18]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. Locate section [SystemSettings] and change:
VsyncTo60WhenUnder30=False

to

VsyncTo60WhenUnder30=True

Make the Game Hor+

Edit Configuration File[citation needed]
  1. Go to the configuration files location.
  2. Open XEngine.ini.
  3. add this line:
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Disable aim-assist

Aim-assist is on by default even when using keyboard and mouse.[19]
There are some auto aim variables in the .ini files but these variables are reverted to True every time you start the game.[20] There is no permanent fix yet.
Permanent Partial Solution[21]
This fix affects user options configurations, if you need to make a config in game do it before trying this.
  1. Go to the configuration files location.
  2. Open XUserOptions.ini.
  3. Change bAimAssist and DefaultbAimAssist to false
  4. Save the changes and make XUserOptions.ini read only.
Temporary auto aim fix[22]
This fix needs to be applied every time the game is started.
  1. Start the game with a controller plugged in.
  2. Go to controller options and turn off Aim-Assist.
  3. Unplug controller and play the game.

Windows

Crash on start for some Windows 7 and 8 users

Force start in Windowed Mode[citation needed]
  1. Run the game with the -windowed command line argument.
  2. Open the graphics options and set the game to run full screen.
  3. Close the game, remove the launch option, then restart the game.
Run Steam as an administrator and the game itself NOT as an administrator[citation needed]
Change the Documents folder back to default if it has been moved[citation needed]

Cannot restore game after Alt-Tab

Exit TeamViewer[23]

Xbox controls even with no controller attached

Bioshock Infinite auto-detects any controllers/joysticks attached to the system including virtual ones. This could make the game uncontrollable, cause the camera to spin, and label the menu with Xbox prompts.
Remove all controllers[citation needed]
  • Remove all physical controllers and joysticks.
  • Disable all virtual controllers
    • These can be included in software for gaming mice and keyboards
    • Disable Unified Remote.
    • Disable virtual adapter for 3DConnexion devices.
  • To disable controller support, edit %USERPROFILE%\Documents\My Games\BioShock Infinite\XGame\Config\XEngine.ini and change AllowJoystickInput=1 to AllowJoystickInput=0. Save your changes.

Microstuttering

Adaptive and dynamic V-Sync[citation needed]
  • These forms of V-Sync significantly reduce micro-stuttering.[24][25]
  • For Nvidia cards, Adaptive V-Sync can be enabled through the driver control panel. Set Vertical sync to Adaptive.
  • For AMD cards, Dynamic V-Sync can be enabled using the third-party program RadeonPro. Click the Add new profile icon and find the BioShock Infinite executable (<path-to-game>\Binaries\Win32\BioShockInfinite.exe). Click the newly created profile and click the Tweaks tab. Set VSync Control to Always on. Enable Dynamic Framerate Control and set Keep up to to 60.
Mice with high polling rates can sometimes cause microstuttering.
Fix for Razer mice[26]
  1. Open Razer Synapse.
  2. Click on the "Performance" tab.
  3. Change the "Polling Rate" to 125 Hz.

Audio crackling

Update GPU drivers[27][citation needed]
Run the game in compatibility mode[28]

Audio stutter may also be fixed by enabling compatibility mode for Windows Vista SP2.

  1. Go to <path-to-game>\Binaries\Win32\.
  2. Right-click on BioShockInfinite.exe, go to the compatibility tab, tick the box and select Windows Vista Service Pack 2.

Linux

Game starts on the wrong screen

Start with a a command line option[citation needed]
  • Launch the game with --eon_force_display=#, replacing # with the index of the monitor you want the game to launch on.

Game starts on the wrong screen, wrong aspect ratio

In a multi-monitor configuration where 1 monitor is portrait and 1 monitor landscape and where game starts on portrait monitor and is forced to run on the landscape monitor using --eon_force_display, game does not recognize landscape monitor's aspect ratio and will only allow portrait aspect ratios/resolutions.
No real fix is available at this time.
Pending fix[citation needed]
  • De-rotating the portrait screen will allow selection of landscape aspect ratios, but it is not persistent. The portrait monitor must be de-rotated before playing as a workaround.
  • In XUserOptions.ini setting ResolutionX=<DesiredWidth>, ResolutionY=<DesiredHeight>, and DisplayMode=0 (fullscreen) will allow the game to run in widescreen, but you are restricted to fullscreen play.
Wayland fix[citation needed]

On Wayland, an alternative solution is to use gamescope acting as a virtual single monitor, to avoid issues caused by a multi-monitor setup.

Install or build gamecope and add the following to Bioshock: Infinites launch options in Steam:
path/to/gamescope -e -w <DesiredWidth> -h <DesiredHeight> -W <DesiredWidth> -H <DesiredHeight> -f -- %command%

Game uses system mouse acceleration

The game uses mouse acceleration, even if mouse acceleration is turned off in-game.
Disable mouse acceleration in the system before game launches[citation needed]
  1. Open the terminal and type xinput list to look up your mouse name (the Virtual core pointer section)
  2. In Steam, go to the Bioshock Infinite launch options (Properties -> SET LAUNCH OPTIONS...)
  3. Copy the following into the text-field (replace 'MOUSENAME' with the name you got in step 1, include the quotation marks): xinput --set-prop 'MOUSENAME' 'Device Accel Profile' -1 ; %command% ; xinput --set-prop 'MOUSENAME' 'Device Accel Profile' 0

Notes

This will disable mouse acceleration in your system before launching the game and enable it again when the game closes (which might take a couple of seconds).
Graphical user interfaces for mouse settings (e.g. mate-mouse-properties) might not be aware of the changes. It's best not to touch them while the game is running.

Other information

API

Technical specs Supported Notes
Direct3D 10, 11
OpenGL 3.3, 4.1, 4.2 3.3 on OS X, 4.1/4.2 on Linux.
Shader Model support 4, 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[29]
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Wwise, OpenAL OpenAL is used in Linux
Interface Autodesk Gameware, SDL SDL is used in Linux
Input SDL Linux only, for gamepads.
Cutscenes Bink

Gameplay overhaul mod

Works with Steam, EGS, and GOG game versions.
The mod implements FOV and sensitivity scaling, sprint normalization, hitmarker sounds, a better DOF calculation, health and salts regeneration and the option to remove the head bobbing effect.[30]
  1. Download the mod here, then extract its contents in <path-to-game>\Binaries\Win32\.
  2. Open ModernWarfare_Settings.ini.
  3. Change the options as desired and save.

Options

  • Custom Base Game FOV.
  • Custom FOV scaling while aiming.
  • Custom Sensitivity scaling while aiming.
  • Custom FOV and Sensitivity scaling for the Sniper.
  • Custom Hitmarker and Killfeed sounds.
  • Custom Health Regeneration.
  • Custom Salt Regeneration.
  • FOV and Sensitivity Normalization while Sprinting.
  • Better Depth of Field calculation for the weapons.
  • Removal of Head Bobbing effect.
  • Aim while Holding.

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3870
Intel HD Graphics 3000
512 MB of VRAM
DirectX 10 compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12
Processor (CPU) Intel Core 2 Duo 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce 640M
ATI Radeon HD 3870
Intel HD Graphics 4000
512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.10, Mint 17.1
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia or AMD
OpenGL 4.1 compatible


References

  1. Port Report: BioShock Infinite - The Port Report - last accessed on May 2023
  2. PC Specifications for BioShock Infinite Announced! - Irrational Games Blog - last accessed on May 2023
  3. BioShock Infinite PC Performance Thread - NeoGAF.com - last accessed on May 2023
  4. Reddit - Bioshock Epic Store 2K Launcher bypass - last accessed on 2023-06-09
  5. Verified by User:Harmiess on 2023-06-09
  6. Although configuration files are in plain text, there is a base-64 encoded section for user key mappings which prevents custom command creation. When decoded, the section contains a number of strings corresponding to command names from the .ini files, and approximately 300 or so bytes of binary data of unknown purpose - Comment from Port Report: BioShock Infinite - The Port Report
  7. Bioshock Infinite: Multiple Savegames Workaround Guide | gamefront.com
  8. Custom Xinput DLL with Impulse Trigger support on Xbox One Controllers - last accessed on May 2023
  9. PC Gaming Surround Sound Round-up - last accessed on May 2023
  10. Bluescreen and freez/crash - Steam Community Discussions for BioShock Infinite - last accessed on May 2023
  11. game freezes every 5-10 min! please help! - Irrational Games Forums
  12. Game crashing after 5-10 minutes - Steam Community Discussions - last accessed on May 2023
  13. BioShock Infinite: Fixing Lag / VSYNC - Steam Users' Forums (retrieved)
  14. Verified by User:TGrreny on 7 April 2013
  15. Bioshock Infinite texture streaming problem - YouTube - last accessed on May 2023
  16. Verified by User:LDK on 28 March 2013
  17. "Vsync Bug Fixed :D" posted by shankly1985 - OverClocker - last accessed on May 2023
  18. Verified by User:DoctorPacman on 17 November 2013
  19. "BioShock Infinite - Auto Aim on PC Version" - ThreePi on YouTube - last accessed on May 2023
  20. How to remove auto-aim - Steam Community Discussions for BioShock Infinite - last accessed on May 2023
  21. BioShock Infinite - Auto Aim on PC - Fix | Gameguru Mania
  22. KB+M Player and don't like Aim Assist? Try this. - Steam Community Discussions for BioShock Infinite - last accessed on May 2023
  23. Bioshock Infinite Alternate Tabbing Issues - 2K Forums - last accessed on May 2023
  24. Micro-Stuttering: Adaptive VSync (Nvidia) - Tom's Hardware
  25. Micro-Stuttering: Dynamic V-Sync (AMD) - Tom's Hardware
  26. [1]
  27. Audio Crackling - Irrational Games Forums - last accessed on May 2023
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  29. MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support - last accessed on 9 June 2023
  30. Modern Warfare - A Modern Gameplay Mod - last accessed on May 2023