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Difference between revisions of "Beyond a Steel Sky"

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Revision as of 19:23, 14 July 2020

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Beyond a Steel Sky
Beyond a Steel Sky cover
Developers
Revolution Software
Engines
Unreal Engine 4
Release dates
macOS (OS X) June 26, 2020[1]
Windows July 16, 2020
Linux July 16, 2020
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control, Menu-based
Genres Adventure
Art styles Cel-shaded, Comic book
Themes Cyberpunk, Oceania
Series Steel Sky
Beyond a Steel Sky on HowLongToBeat
Beyond a Steel Sky on IGDB
Beyond a Steel Sky on Wikipedia
Steel Sky
Beneath a Steel Sky 1994
Beyond a Steel Sky 2020

General information

Developer Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Linux
Mac App Store
Icon overlay.png
Included with Apple Arcade.
macOS (OS X)
Steam
Icon overlay.png
Windows
Linux

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BASS2\Saved\Config\WindowsNoEditor
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %LOCALAPPDATA%\BASS2\Saved\SaveGames
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
[2]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Controled by Textures setting; Low (disabled) to Epic (8x).[3] See Anisotropic filtering (AF) for further customization.
Anti-aliasing (AA)
Low (disabled) to Epic (TAA).[4] See Anti-aliasing (AA) for further customization.
Vertical sync (Vsync)
Togglable.
60 FPS and 120+ FPS
Can optionally set a frame rate limit of 30 FPS or 60 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anisotropic filtering (AF)

Set custom Anisotropic filtering amount[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.MaxAnisotropy=16

Notes:

The above sets the in-game Anisotropic filtering to 16x. 16 can be changed to anything from 0 to 15.

Anti-aliasing (AA)

Change AA type through the config file[6]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.DefaultFeature.AntiAliasing=1
The above sets the AA type to FXAA. Change the 1 to 0 to disable AA.
Enable super-sampling through the config file[6]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.ScreenPercentage=150
The 150 stands for percentage of the base resolution, equal to 1.5x. Any other value above 100 can be used.

Input

Gameplay settings.
Gameplay settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Master, Dialogue, Music, Effects
Surround sound
Subtitles
Can be individually-set for gameplay and cinematic dialogue.
Closed captions
Mute on focus lost
Cannot be enabled.

Localizations

Language settings.
Language settings.
Language UI Audio Sub Notes
English
American and British (UK) variants are selectable.
Arabic
Simplified Chinese
Traditional Chinese
Dutch
French
Canadian and France variants are selectable.
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
Metal support
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-2100 3.1 GHz
AMD Phenom II X4 945 3.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon HD 7770
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.15.0
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 16.5 GB
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04.3 LTS, SteamOS
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon R9 290
A 64-bit operating system is required.


References

  1. 'Beyond a Steel Sky' comes to Apple Arcade tomorrow | Engadget - last accessed on 2020-06-25
  2. YouTube - Rob Cram - Beyond A Steel Sky PC 4K - Welcome To Cyberpunk Union City - last accessed on 2020-07-11
  3. Verified by User:Expack3 on 2020-07-11
    Checked via console.
  4. Verified by User:Expack3 on 2020-07-12
    Confirmed via console
  5. Verified by User:Expack3 on 2020-07-11
  6. 6.0 6.1 Verified by User:Expack3 on 2020-07-12