Being a DIK
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Revision as of 19:22, 15 February 2020 by Baronsmoki (talk | contribs) (→Save game cloud syncing: Steam cloud true, according to Steam page)
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Developers | |
---|---|
Dr PinkCake | |
Release dates | |
Windows | February 14, 2020 |
Linux | February 14, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | OpenGL 2.0 compatible DirectX 9.0c compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04, Linux kernel 3.x | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | OpenGL 2.0 compatible |