Difference between revisions of "Beep"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|BEEP - General.png|General settings.}} | {{Image|BEEP - General.png|General settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/beep/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= Fullscreen uses biggest available resolution. 16:9 only. | |widescreen resolution notes= Fullscreen uses biggest available resolution. 16:9 only. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown |
Revision as of 10:00, 5 July 2016
Developers | |
---|---|
Big Fat Alien | |
Publishers | |
Sunken Treasure Games | |
Release dates | |
Windows | May 6, 2011 |
macOS (OS X) | May 6, 2011 |
Windows | July 12, 2011 |
Key points
- EQ Launcher used at least with Steam version of the game is made with Unity 5, but the game itself is custom build engine.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | DRM: SecuROM. | |||
Steam |
- OS X, Linux and DRM-Free versions are no longer being sold.[citation needed]
Game data
Configuration file location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/104200/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/104200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Box2D | |
Audio | FMOD | |
Input | SFML |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.2 GHz | |
System memory (RAM) | 2 Gb | |
Hard disk drive (HDD) | 512 Mb | |
Video card (GPU) | GeForce 8 Radeon HD OpenGL 2.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (104200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.