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Difference between revisions of "Bee Simulator"

From PCGamingWiki, the wiki about fixing PC games
(created a simpler tool for FOV adjustment; instructions to disable DoF)
(2 intermediate revisions by the same user not shown)
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Official | https://beesimulator.com/#preorder-now | Epic Games Store | Physical edition. | | Windows }}
 
{{Availability/row| Epic Games Store | bee-simulator | DRM-free | <ref>{{Refcheck|user=Rose|date=2019-12-05|comment=Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.}}</ref> | | Windows }}
 
{{Availability/row| Epic Games Store | bee-simulator | DRM-free | <ref>{{Refcheck|user=Rose|date=2019-12-05|comment=Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.}}</ref> | | Windows }}
 
{{Availability/row| Humble | bee-simulator | Epic Games Store | | | Windows }}
 
{{Availability/row| Humble | bee-simulator | Epic Games Store | | | Windows }}
Line 83: Line 84:
 
|anisotropic notes          = Scales with Texture Quality.<ref>{{Refcheck|user=Rose|date=2019-12-06|comment=r.MaxAnisotropy gets set from 0 to 8 depending on the quality setting, as seen in the [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#universal-unreal-engine-4-console-unlocker console].}}</ref>
 
|anisotropic notes          = Scales with Texture Quality.<ref>{{Refcheck|user=Rose|date=2019-12-06|comment=r.MaxAnisotropy gets set from 0 to 8 depending on the quality setting, as seen in the [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#universal-unreal-engine-4-console-unlocker console].}}</ref>
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[TAA]] with multiple quality settings.
+
|antialiasing notes        = [[TAA]] with multiple quality settings. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for sharpening.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/1715-bee-simulator-fov-changer/ Bee Simulator FOV changer]|ref=<ref name="rose2"/>|fix=
 +
{{++}} Quick FOV adjustment in real time.
 +
{{--}} All FOV changes get reset upon closing the game.
 +
}}
 +
 
{{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="rose1">{{Refcheck|user=Rose|date=2019-12-06|comment=}}</ref>|fix=
 
{{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="rose1">{{Refcheck|user=Rose|date=2019-12-06|comment=}}</ref>|fix=
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
Line 129: Line 135:
 
# Open <code>GameUserSettings.ini</code> in a text editor.
 
# Open <code>GameUserSettings.ini</code> in a text editor.
 
# Locate <code>FrameRateLimit=0.000000</code> and set the value to the desired FPS cap.
 
# Locate <code>FrameRateLimit=0.000000</code> and set the value to the desired FPS cap.
 +
}}
 +
 +
===Depth of field===
 +
{{Fixbox|description=Disable depth of field through a config file|ref=<ref name="rose2">{{Refcheck|user=Rose|date=2019-12-07|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code> in a text editor.
 +
# Add the following lines:
 +
<pre>
 +
[SystemSettings]
 +
r.DepthOfFieldQuality=0
 +
</pre>
 +
{{ii}} By default, depth of field quality scales with the Post Process Quality setting.
 
}}
 
}}
  
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|separate volume notes    = Master, music, SFX, voice, buzz.
 
|separate volume notes    = Master, music, SFX, voice, buzz.
 
|surround sound          = always on
 
|surround sound          = always on
|surround sound notes    = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=The rear speakers of the 5.1 surround sound system were used by the game.}}</ref>
+
|surround sound notes    = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=The rear speakers of the 5.1 surround sound system produced positional audio.}}</ref>
 
|subtitles                = always on
 
|subtitles                = always on
 
|subtitles notes          =  
 
|subtitles notes          =  

Revision as of 04:02, 7 December 2019

Bee Simulator
Bee Simulator cover
Developers
Varsav Game Studios
Publishers
Bigben Interactive
Engines
Unreal Engine 4
Release dates
Windows November 14, 2019[1]

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Epic Games Launcher
Physical edition.
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
[2]
Windows
Humble Store
Epic Games Launcher
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BeBee\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/914750/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\BeBee\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/914750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video settings

Screen settings.
Screen settings.
Graphics settings.
Graphics settings.

Template:Video settings

Field of view (FOV)

Use the Bee Simulator FOV changer[3]
Quick FOV adjustment in real time.
All FOV changes get reset upon closing the game.
Use the Universal Unreal Engine 4 Console Unlocker[4]
  1. Follow the instructions to enable the developer console in the game.
  2. Enter FOV X where X is the desired value.
Using the unlocker prevents the game from getting paused on menu access.
Right-click any location in the menu to pause the game.
All FOV changes get reset upon closing the game.
Increase FOV by setting its value to vertical in a config file[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Results in a significant FOV increase outside of split screen.

Anti-aliasing (AA)

Enable AA sharpening through a config file[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.Tonemapper.Sharpen=1

High frame rate

Increase FPS by setting a custom limit in a config file[5]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini in a text editor.
  3. Locate FrameRateLimit=0.000000 and set the value to the desired FPS cap.

Depth of field

Disable depth of field through a config file[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.DepthOfFieldQuality=0
By default, depth of field quality scales with the Post Process Quality setting.

Motion blur

Disable motion blur through a config file[4]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[SystemSettings]
r.MotionBlurQuality=0
By default, motion blur quality scales with the Post Process Quality setting.

Input settings

Controls settings.
Controls settings.
Controller controls.
Controller controls.

Template:Input settings

Audio settings

Sound settings.
Sound settings.

Template:Audio settings

General settings.
General settings.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Split screen achieved through Vert- scaling.[Note 2]
A controller is required for each additional player.
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2300
AMD FX-4350
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) GeForce GTX 550 Ti
ATI Radeon HD 5770
1 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/914750/ in addition to or instead of this directory. The app ID (914750) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
  2. Side by side for two players; spanned top and separated bottom for three; matching the screen aspect ratio for each of four.

References

  1. [1] - last accessed on 2019-10-11
  2. Verified by User:Rose on 2019-12-05
    Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.
  3. 3.0 3.1 Verified by User:Rose on 2019-12-07
  4. 4.0 4.1 4.2 4.3 Verified by User:Rose on 2019-12-06
  5. Verified by User:Rose on 2019-12-06
    Set the value to 501.000000, which resulted in over 140 FPS.