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Difference between revisions of "BeamNG.drive"

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m (Update template usage.)
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Torque3D}}
+
{{Infobox game/row/engine|Torque}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}
 
|steam appid  = 284160
 
|steam appid  = 284160
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = BeamNG.drive
 
|wikipedia    = BeamNG.drive
 
|winehq      = 15680
 
|winehq      = 15680
 +
|license      = commercial
 
}}
 
}}
  
 
'''Key points'''
 
'''Key points'''
{{++}} Planned features include a career mode with missions, multiplayer, demolition derbies, police chases, races and much more.<ref>http://www.beamng.com/info/game</ref>
+
{{++}} Planned features include a career mode with missions, multiplayer, demolition derbies, police chases, races and much more.
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://www.beamng.com/forum/ Official forum]
 
{{mm}} [http://www.beamng.com/forum/ Official forum]
 
{{mm}} [http://wiki.beamng.com/ Official wiki]
 
{{mm}} [http://wiki.beamng.com/ Official wiki]
{{mm}} [http://steamcommunity.com/app/284160/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/284160/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| official | https://sites.fastspring.com/beamng/instant/alpha | Steam | | | Windows }}
+
{{Availability/row| Official | https://www.beamng.com/ | DRM-free | Purchase via Humble Widget. |  | Windows }}
{{Availability/row| Steam | 284160 | Steam | Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref> | | Windows }}
+
{{Availability/row| Humble | beamngdrive | DRM-free | The DRM-free version is usually updated slower than the Steam version.<ref>https://wiki.beamng.com/Updating_the_game#Humble_Bundle</ref> | Steam | Windows}}
 +
{{Availability/row| Steam | 284160 | DRM-free | Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref> | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}; the DRM-free version is no longer being updated.<ref>[http://www.beamng.com/threads/9665-Steam-keys-available-for-alpha-testers Steam keys: available for alpha testers]</ref>
 
  
 
===Tech demo===
 
===Tech demo===
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\BeamNG.drive\settings}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\BeamNG.drive\settings\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = false
+
|epic games store      =
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
 +
|origin                 =  
 +
|origin notes           =  
 +
|steam cloud           = false
 +
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =
 +
|xbox cloud            =
 +
|xbox cloud notes      =  
 
}}
 
}}
  
 
==Video settings==
 
==Video settings==
{{Image|beamng drive options.png|Graphical options.}}
+
{{Image|BeamNG Drive video.png|Video settings.}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/beamngdrive/en
+
|wsgf link                  = https://www.wsgf.org/dr/beamngdrive/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
|multimonitor wsgf award    = gold
+
|multimonitor wsgf award    = silver
 
|ultrawidescreen wsgf award = gold
 
|ultrawidescreen wsgf award = gold
 
|4k ultra hd wsgf award    = gold
 
|4k ultra hd wsgf award    = gold
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|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = hackable
+
|fov                        = true
|fov notes                  = FOV Slider in right menu ingame only affects free camera, enabled by Ctrl+C. See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = FOV Tune slider under Options > Gameplay.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = No frame rate or refresh rate cap.
 +
|hdr                        = unknown
 +
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|1=
 
{{Fixbox/fix|FOV Editing|ref={{cn|date=September 2016}}}}
 
'''Since update 0.6.0.0 you can change FOV of all the 'Internal' cameras using Numpad 9/3 or Buttons A/B on the Xbox Controller.'''
 
 
Vehicle camera settings, including FOV, are currently set per vehicle.
 
For the external camera:
 
# Navigate to your installation path.
 
# From the installation folder, navigate further to <code>vehicles/vehiclename</code>
 
# Open <code>vehiclename.jbeam</code> with your text editor of choice.
 
# Navigate to the <code>"cameraExternal"</code> section of the jbeam file.
 
# Edit the <code>"fov"</code> property value to the desired external FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 
For the internal views:
 
# Navigate to the <code>"camerasInternal"</code> section of the jbeam file. In some vehicles, this may be located in another file, such as <code>vehiclename_body.jbeam</code>.
 
# Find the lines that look like this: <code>[0.0, -0.6, 1.65, 75, "f3rr","f3ll","f2rr","f2ll","f6rr","f6ll"]</code>. These lines usually have comments, headed by <code>//</code>, which describe which camera angle they define.
 
# Edit the fourth value to the desired FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 
 
}}
 
}}
  
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|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Adjustable when binding a function.
|invert controller y-axis  = false
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|controller hotplug        = true
|touchscreen notes        =
 
|button prompts            = unknown
 
|button prompts notes      =
 
|controller hotplug        = unknown
 
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = true
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = false
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
}}
 +
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
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|local play players  = 4
 
|local play players  = 4
 
|local play modes    = Versus
 
|local play modes    = Versus
|local play notes    = Currently only works in destruction derby mode.<ref>[http://steamcommunity.com/app/284160/discussions/0/494632768625789245/#c458604254422742544 How do you join other people's demolition derby's? :: BeamNG.drive General Discussions]</ref>
+
|local play notes    = Currently only works in destruction derby mode.<ref>[https://steamcommunity.com/app/284160/discussions/0/494632768625789245/#c458604254422742544 How do you join other people's demolition derby's? :: BeamNG.drive General Discussions]</ref>
 
|lan play            = false
 
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
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|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  =  
+
|native 3d                  = unknown
 
|native 3d notes            =  
 
|native 3d notes            =  
|nvidia 3d vision            =  
+
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      =  
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2016/12/beamngdrive.html Helix Mod: BeamNG.drive].
|tridef 3d                  =  
+
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
|iz3d                        =  
+
|iz3d                        = unknown
 
|iz3d notes                  =  
 
|iz3d notes                  =  
|htc vive                    = unknown
+
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
|oculus rift                = false
+
|oculus rift                =  
|oculus rift notes          = Support removed in version 0.3.1.0 because of issues.<ref>[http://wiki.beamng.com/Changelog Changelog - BeamNG Drive]</ref><ref>http://redmine.beamng.com/issues/15</ref>
+
|oculus rift notes          =  
|tracked motion controllers  =  
+
|osvr                        =  
|tracked motion controllers notes=  
+
|osvr notes                 =  
 
|keyboard-mouse              =  
 
|keyboard-mouse              =  
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
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|novint falcon              =  
 
|novint falcon              =  
 
|novint falcon notes        =  
 
|novint falcon notes        =  
|trackir                    =  
+
|trackir                    = true
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            =  
 
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
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|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 11
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = unknown
 +
|windows 64-bit exe    = true
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux executable notes =
 
}}
 
}}
  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 7 SP1
|minCPU  = Dual-core
+
|minCPU  = Intel Core i3
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 5 GB
|minGPU  = Better than integrated graphics
+
|minGPU  = Nvidia GeForce GTX 550 Ti
|minVRAM  = 512 MB
+
|minVRAM  =  
 +
|minDX    = 11
  
|recOS    =  
+
|recOS    = 10 64-bit
|recCPU  = Quad-core processor with hyper-threading
+
|recCPU  = Intel Core i5/i7
 +
|recCPU2  = Hexa-core AMD
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    =  
+
|recHD    = 5 GB
|recGPU  = GTX 680
+
|recGPU  = Nvidia GeForce GTX 780
|recGPU2  = Radeon HD 7950 or better
+
|recGPU2  = AMD Radeon HD 7950
|recVRAM  = 1 GB
+
|recVRAM  =  
 +
|recDX    = 11
 +
|notes    = {{ii}} There is a list of more in-depth system requirements detailed [http://wiki.beamng.com/Requirements here].
 
}}
 
}}
{{ii}} There is a list of more in-depth system requirements detailed [http://wiki.beamng.com/Requirements here].
 
  
 
{{References}}
 
{{References}}

Revision as of 20:28, 27 August 2019

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
BeamNG.drive
Cover image missing, please upload it
Developers
BeamNG
Engines
Torque
Release dates
Windows Early access
BeamNG.drive on Wikipedia

Key points

Planned features include a career mode with missions, multiplayer, demolition derbies, police chases, races and much more.

General information

Official forum
Official wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Purchase via Humble Widget.
Windows
Humble Store
DRM-free
The DRM-free version is usually updated slower than the Steam version.[1]
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[2]
Windows

Tech demo

There is a demo version available here which only includes one map and one vehicle.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\BeamNG.drive\settings\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/284160/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Currently only works in destruction derby mode.[3]
LAN play
Online play

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: BeamNG.drive.
Devices
TrackIR

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 550 Ti
DirectX 11 compatible
There is a list of more in-depth system requirements detailed here.

Notes

  1. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/284160/ in addition to or instead of this directory. The app ID (284160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References