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Difference between revisions of "BeamNG.drive"

From PCGamingWiki, the wiki about fixing PC games
m
m (updated template usage)
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Vehicle camera settings, including FOV, are currently set per vehicle.
 
Vehicle camera settings, including FOV, are currently set per vehicle.
 
For the external camera:
 
For the external camera:
# Navigate to your installation path.
+
# Go to the installation folder.
 
# From the installation folder, navigate further to <code>vehicles/vehiclename</code>
 
# From the installation folder, navigate further to <code>vehicles/vehiclename</code>
 
# Open <code>vehiclename.jbeam</code> with your text editor of choice.
 
# Open <code>vehiclename.jbeam</code> with your text editor of choice.
# Navigate to the <code>"cameraExternal"</code> section of the jbeam file.
+
# Go to the <code>"cameraExternal"</code> section of the jbeam file.
 
# Edit the <code>"fov"</code> property value to the desired external FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 
# Edit the <code>"fov"</code> property value to the desired external FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 
For the internal views:
 
For the internal views:
# Navigate to the <code>"camerasInternal"</code> section of the jbeam file. In some vehicles, this may be located in another file, such as <code>vehiclename_body.jbeam</code>.  
+
# Go to the <code>"camerasInternal"</code> section of the jbeam file. In some vehicles, this may be located in another file, such as <code>vehiclename_body.jbeam</code>.  
 
# Find the lines that look like this: <code>[0.0, -0.6, 1.65, 75, "f3rr","f3ll","f2rr","f2ll","f6rr","f6ll"]</code>. These lines usually have comments, headed by <code>//</code>, which describe which camera angle they define.
 
# Find the lines that look like this: <code>[0.0, -0.6, 1.65, 75, "f3rr","f3ll","f2rr","f2ll","f6rr","f6ll"]</code>. These lines usually have comments, headed by <code>//</code>, which describe which camera angle they define.
 
# Edit the fourth value to the desired FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
 
# Edit the fourth value to the desired FOV, save the file, and reload the vehicle with CTRL+R ingame. The changes should take effect immediately.
Line 223: Line 223:
 
|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = unknown
 +
|64-bit executable notes=
 
}}
 
}}
  

Revision as of 20:37, 28 December 2016

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
BeamNG.drive
Cover image missing, please upload it
Developers
BeamNG
Engines
Torque
Release dates
Windows Early access
BeamNG.drive on Wikipedia

Key points

Planned features include a career mode with missions, multiplayer, demolition derbies, police chases, races and much more.[1]

General information

Official forum
Official wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
Steam
Icon overlay.png
Can be played without Steam running.[2]
Windows
All versions require Steam DRM; the DRM-free version is no longer being updated.[3]

Tech demo

There is a demo version available here which only includes one map and one vehicle.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/284160/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphical options.
Graphical options.

Template:Video settings

Field of view (FOV)

Since update 0.6.0.0 you can change FOV of all the 'Internal' cameras using Numpad 9/3 or Buttons A/B on the Xbox Controller.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Currently only works in destruction derby mode.[4]
LAN play
Online play

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
Support removed in version 0.3.1.0 because of issues.[5][6]
Windows Mixed Reality
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
TrackIR

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i3
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 550 Ti
DirectX 11 compatible
There is a list of more in-depth system requirements detailed here.

Notes

  1. Notes regarding Steam Play (Linux) data:

References