BeamNG.drive
| Developers | |
|---|---|
| BeamNG | |
| Engines | |
| Torque 3D[1] | |
| Release dates | |
| Windows | Early access |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer, Multiplayer |
| Pacing | Real-time |
| Controls | Direct control |
| Genres | Racing, Simulation |
BeamNG.drive is a singleplayer and multiplayer racing game developed and published by BeamNG.
Initially released as a tech demo on August 3, 2013 along with paid access to an alpha build, it was made available as early access on Steam on May 29, 2015. Over time, more contents and features were added to the game, including missions, mode, and experimental VR support.[2] On September 27th, 2024 it was announced the game had been released on the Epic Games Store.[3]
The game has an extensive and active modding community.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | Purchase via Humble Widget. | |||
| Epic Games Store | According to the creator, the Epic Games Store and the Steam store are the same builds, they only use the Steam/Epic account/Login system. [4] | |||
| Humble Store | The DRM-free version is usually updated slower than the Steam version.[5] | |||
| Steam | Can be played without Steam running.[6] |
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Essential improvements
Use -noninteractive command line argument[7]
|
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\BeamNG.drive\<game.version>\settings\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/284160/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Epic Games Launcher | tdev, the game creator, said on a forum post that "they only use the ... Epic account Login system." | |
| Steam Cloud | Only saves settings, mods not saved |
Video
| Graphics feature | State | WSGF | Notes |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | FOV Tune slider under Options > Gameplay. | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | FXAA, SMAA | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | No frame rate or refresh rate cap, user can set one. | ||
| High dynamic range display (HDR) | SDR | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
- The game can send telemetry data to supported software and devices through the UDP protocol.
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | Adjustable when binding a function. | |
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger vibration |
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired |
|
| Tracked motion controllers |
|---|
| Generic/other controllers | See Controller support for sim-racing device support. | |
|---|---|---|
| Button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | FFB under Options > Controls > Force Feedback | |
| Simultaneous controller+KB/M |
Controller support
- The developer had provided a list of supported racing wheels, pedals and accessories. Devices not listed may work, but the user will have to manually map each action.
- Devices listed with Italics denotes unofficial support through compatibility with certain racing wheels/wheel bases.
- The supported devices listed are for the latest patch 0.30.
| Compatible steering wheels | Notes |
|---|---|
| Fanatec Porsche 911 Turbo/Turbo S/Carrera/GT2/GT3 RS | |
| Fanatec ClubSport V1 | |
| Fanatec ClubSport V1 | |
| Fanatec ClubSport V2 | |
| Fanatec ClubSport V2.5 | |
| Fanatec CSL Elite V1 | |
| Fanatec CSL Elite V1.1 | |
| Fanatec CSL Elite+ | |
| Fanatec Podium DD1 | |
| Fanatec Podium DD2 | |
| Fanatec Podium DD1 F1 | |
| Fanatec CSL DD | |
| Fanatec Gran Turismo DD Pro | |
| Fanatec ClubSport DD | |
| Fanatec ClubSport DD+ | |
| Genius TwinWheel for PS2 and PC | No force feedback. |
| Leo Bodnar SimSteering 2 | No assigned input. |
| Logitech Driving Force Pro | |
| Logitech MOMO Racing | |
| Logitech Driving Force GT | |
| Logitech G25 | |
| Logitech G27 | |
| Logitech G29 | |
| Logitech G920 | |
| Logitech G923 | TrueForce supported. |
| Logitech G Pro Racing Wheel | TrueForce supported. |
| Microsoft SideWinder Force Feedback Wheel | No force feedback. |
| MOZA R3 | |
| MOZA R5 | Predefined input is for CS Steering Wheel V2. |
| MOZA R9 V1/V2/V2.5 | Predefined input is for CS Steering Wheel V2 on the R9 V2/R9 V2.5. |
| MOZA R12 | |
| MOZA R16 V1/V2 | Predefined input is for CS Steering Wheel V2 on the R16 V2. |
| MOZA R21 V1/V2 | Predefined input is for CS Steering Wheel V2 on the R21 V2. |
| OpenFFBoard | |
| PXN V10 | |
| PXN V12 | |
| PXN V12lite | |
| Sim-Plicity SW20 V3 | |
| Saitek/Logitech G Farm Simulator Heavy Equipment Bundle | Side panel is treated as separate device. No force feedback. |
| SteelSeries Simraceway SRW-S1 | No force feedback. |
| SimXperience AccuForce | |
| Simucube 1 | |
| Simucube 2 Pro | |
| Simucube 2 Sports | |
| Simucube 2 Ultimate | |
| Thrustmaster F430 Cockpit Wireless | |
| Thrustmaster Rally GT Force Feedback Pro | |
| Thrustmaster T500 | |
| Thrustmaster TX | |
| Thrustmaster T300 | |
| Thrustmaster T150 | Some users have reported having inverted pedal input.[8] |
| Thrustmaster TMX | |
| Thrustmaster TS-XW Racer | |
| Thrustmaster T-GT/T-GT II |
| Compatible pedals | Notes |
|---|---|
| Fanatec ClubSport Pedals V1 | Either to PC directly or to a Fanatec wheel base. |
| Fanatec ClubSport Pedals V2 | Either to PC directly or to a Fanatec wheel base. |
| Fanatec ClubSport Pedals V3 | Either to PC directly or to a Fanatec wheel base. |
| Fanatec CSL Elite Pedals V1 | Either to PC via adapter or to a Fanatec wheel base. |
| Fanatec CSL Elite LC Pedals V1 | Either to PC directly or to a Fanatec wheel base. |
| Fanatec CSL Elite Pedals V2 | Either to PC directly or to a Fanatec wheel base. |
| Fanatec CSL Pedals | Either to PC via USB adapter or to a Fanatec wheel base. Included with Fanatec Gran Turismo DD Pro |
| Fanatec CSL Pedals LC | Either to PC directly or to a Fanatec wheel base. |
| Heusinkveld Sim Pedals Sprint | Connect to PC directly via USB. |
| Logitech G Pro Racing Pedals | Connect to a Logitech wheel base. (G29, G920 and G923 requires G Racing Adapter.) |
| MOZA CRP pedals | Connect to PC directly via USB. |
| MOZA SR-P pedals | Connect to PC directly via USB. |
| Thrustmaster T2PM Pedals | Connect to a Thrustmaster wheel base. Included with Thrustmaster T128. |
| Thrustmaster T3PA Pedals | Connect to a Thrustmaster wheel base. Included with several versions of Thrustmaster racing wheel bundles (Notably T300RS Gran Turismo Edition and T-GT). |
| Thrustmaster T3PA Pro Pedals | Connect to a Thrustmaster wheel base. |
| Thrustmaster T3PM Pedals | Connect to a Thrustmaster wheel base. Included with Thrustmaster T248. |
| Thrustmaster T-LCM Pedals | Connect to a Thrustmaster wheel base. |
| Compatible add-ons | Notes |
|---|---|
| Fanatec ClubSport Shifter SQ V1.5 | Either to PC via USB adapter or to a Fanatec wheel base. |
| Fanatec ClubSport Handbrake V1.5 | Either to PC via USB adapter, to a compatible Fanatec pedals or to most Fanatec wheel bases except the ClubSport V1. |
| Heusinkveld HE Sequential Shifter | Connect to PC directly via USB. |
| MOZA HGP Shifter | Either to PC via USB adapter or to MOZA R3, R5, R9 V2.5, R12, R16 V2 or R21 V2 wheel bases. |
| MOZA HBP Handbrake | Either to PC via USB adapter or to MOZA R3, R5, R9 V2.5, R12, R16 V2 or R21 V2 wheel bases. |
| SHH Shifter Newt2 | Connect to PC directly via USB. |
| Thrustmaster TSS Handbrake Sparco Mod | Connect to a Thrustmaster wheel base. |
| Thrustmaster TSS Handbrake Sparco Mod+ | Connect to a Thrustmaster wheel base. |
| Thrustmaster TH8A Shifter | Connect to a Thrustmaster wheel base. |
| Thrustmaster TH8S Shifter | Connect to a Thrustmaster wheel base. |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| French | ||||
| German | Added in v0.24.[9] | |||
| Japanese | ||||
| Korean | ||||
| Polish | Added in v0.24.[9] | |||
| Portuguese | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 4 | Works in most modes by enabling multiseat.[10] | ||
| LAN play | ||||
| Online play | Use BeamMP or KissMP | |||
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| Nvidia 3D Vision | See Helix Mod: BeamNG.drive. | ||
| Headsets | |||
|---|---|---|---|
| OpenXR | Added in 0.30.[2] | ||
| SteamVR | This game might be playable through SteamVR's support for the OpenXR API. | ||
| Oculus VR (LibOVR) | |||
| Windows Mixed Reality | Requires using the Vulkan API and OpenXR-Vk-D3D12[11] | ||
| OSVR | |||
| Devices | |||
|---|---|---|---|
| Tracked motion controllers | |||
| Traditional controller | See Input for details. | ||
| Keyboard/Mouse | |||
| Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking and Camera Boost. Requires GameHub 4.0 for official support of Opentrack standard.[12] |
||
| TrackIR | |||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | |
| Vulkan | Vulkan is in beta. |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | 32-bit support was discontinued in 0.25. | ||
| Linux | Experimental. |
Middleware
| Middleware | Notes | |
|---|---|---|
| Interface | Chromium Embedded Framework |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 10 | |||
| Processor (CPU) | Intel Core i3-6300 3.8 GHz AMD FX-6300 3.5 GHz | Intel Core i7-6700 3.4 GHz AMD Ryzen 7 1700 3.0 GHz |
||
| System memory (RAM) | 16 GB | 32 GB | ||
| Storage drive (HDD/SSD) | 55 GB | 65 GB | ||
| Video card (GPU) | Nvidia GeForce GTX 550 Ti AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 |
||
| Other | Gamepad | |||
- A 64-bit operating system is required.
- Minimum requirements assume lowest settings at 720p, the recommended ones are for normal settings at 1080p.[13]
- Installing game mods will increase required storage space.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/284160/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (284160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ IGDB - BeamNG.drive - last accessed on 2022-05-19
- ↑ 2.0 2.1 v0.30 Release Note - BeamNG Drive - last accessed on November 13, 2023
- ↑ An Epic Announcement! - BeamNG Drive - last accessed on September 27, 2024
- ↑ https://www.beamng.com/threads/epic-games-store.100642/
- ↑ https://documentation.beamng.com/getting_started/updating_the_game/#humble-bundle
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ Default to launch game without launcher? - last accessed on 2024-05-29
- ↑ My pedals for my thrustmaster t150 don´t work. - BeamNG forum - last accessed on November 13, 2023
- ↑ 9.0 9.1 The 2021 Winter Release – BeamNG.drive v0.24 - last accessed on 2023-09-19
- ↑ How to do Multiseat :: BeamNG.drive General Discussions - last accessed on May 2023
- ↑ Virtual Reality - last accessed on 2024-11-23
- ↑ Opentrack Tobii Gaming
- ↑ System Requirements - last accessed on 2023-09-19