Difference between revisions of "Battlezone II: Combat Commander"
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Revision as of 10:14, 24 May 2021
This page is for the original release. For the remake, see Battlezone: Combat Commander.
Developers | |
---|---|
Pandemic Studios | |
Publishers | |
Activision | |
Engines | |
Zero | |
Release dates | |
Windows | December 28, 1999[1] |
Warnings
Battlezone | |
---|---|
Battlezone (1983) | 1983 |
Battlezone | 1998 |
Battlezone II: Combat Commander | 1999 |
Battlezone (2010) | 2010 |
Battlezone 98 Redux | 2016 |
Battlezone (2017) | 2017 |
Battlezone: Combat Commander | 2018 |
Key points
- Two original developers released further patches to bring fixes and newer OS compatibility
- Newer patches moved multiplayer from the outdated GameSpy to RakNet
- Quite mod-friendly
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Patches
- An unofficial 1.3 patch was on offer at this link in 2006 by two of the game's designers, but the download links were pulled in March 2018. A mirror of the last version of the 1.3 patch, a beta release of version 1.3.7.2, is available here.
- Patch v1.2 was the last official patch the game got, released in August 2000 (available here). However, Activision did not officially support this patch - only the 1.1 patch, released February 2000.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Battlezone II\ |
Video settings
Windowed
- Default windowed resolution is 640x480, but it can be edited in a config file.
Edit render.cfg to change a windowed resolution[citation needed] |
---|
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[2] see GameSpy for workarounds. |
Issues fixed
Installer doesn't work
Skip the installer launcher[3] |
---|
Original launcher for the installer is written in 16bits, which means it's impossible to use it on 64-bit operating systems.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 0.9k |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 (note: the game became compatible Windows 2000 from patch v1.2) |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | ATI Rage 128 Riva TNT |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).