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Battle Engine Aquila

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Battle Engine Aquila
Battle Engine Aquila cover
Developers
Lost Toys
Publishers
Retail Encore Software
Digital Ziggurat Interactive
Release dates
Windows November 2, 2003
Reception
Metacritic 65
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter, FPS
Themes Sci-fi
Battle Engine Aquila on HowLongToBeat
Battle Engine Aquila on IGDB
Battle Engine Aquila on MobyGames
Battle Engine Aquila on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\data\video
  2. Delete or rename LTLogo.vid and OpeningFMV.vid.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\defaultoptions.bea[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1346400/pfx/[Note 2]
The main configuration file is encrypted.

Save game data location

System Location
Windows <path-to-game>\savegames\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1346400/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video options.
Video options.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
FMVs are locked at 25 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Control options.
Control options.

Audio

Sound options.
Sound options.

Audio feature State Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
In-game dialogue is subtitled and cannot be disabled. FMVs are not subtitled.
Closed captions
Mute on focus lost
EAX support
Full/light HRTF
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.[1]
LAN play
Online play

Issues fixed

Enable extra graphical features setting on modern video cards

Add entry to cardid.txt[2]
  1. Open <path-to-game>\cardid.txt
  2. (AMD GPU) Find Vendor:1002 ATI
  3. (Nvidia GPU) Find Vendor:10DE nVidia
  4. (Intel GPU) Find Vendor:8086 Intel
  5. Under the Vendor line, add Device:chip-type gpu-name where chip-type is the GPU's chip type (in hexadecimal) and gpu-name is the GPU's name
  6. Under the newly added Device line, add Tweak:GEFORCE_FX_POWER 1
  7. Save the file
For example, the Device line for a Vega 56 GPU should be Device:687F Radeon RX Vega
The GPU's name and chip type can be found using DxDiag (for the chip type, only copy the hexadecimal part at the end of the information)
The chip type should be written without the 0x prefix

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP, 2K
Processor (CPU) Intel Pentium II 700 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1346400/ in addition to or instead of this directory. The app ID (1346400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. GameSpy: Battle Engine Aquila - Page 1 - last accessed on May 2023
  2. Battle Engine Aquila "extra graphical features" ? - last accessed on 2021-09-29