Difference between revisions of "Battle Engine Aquila"

From PCGamingWiki, the wiki about fixing PC games
(API)
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|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
 
|4k ultra hd notes          = See the [https://www.wsgf.org/dr/battle-engine-aquila/en WSGF entry].
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
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|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and sound.
 
|separate volume notes    = Music and sound.
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = Full/light HRTF
 
}}
 
}}
  

Revision as of 11:09, 18 September 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Battle Engine Aquila
Battle Engine Aquila cover
Developers
Lost Toys
Publishers
Retail Encore Software
Digital Ziggurat
Release dates
Windows November 2, 2003
Reception
Metacritic 65
IGDB 80
Battle Engine Aquila on HowLongToBeat
Battle Engine Aquila on IGDB
Battle Engine Aquila on MobyGames
Battle Engine Aquila on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\data\video
  2. Delete or rename LTLogo.vid and OpeningFMV.vid.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\defaultoptions.bea[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1346400/pfx/[Note 2]
The main configuration file is encrypted.

Save game data location

System Location
Windows <path-to-game>\savegames\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1346400/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
See the WSGF entry.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
FMVs are locked at 25 FPS.
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
In-game dialogue is subtitled and cannot be disabled. FMVs are not subtitled.
Closed captions
Mute on focus lost
EAX support
Full/light HRTF

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Split-screen.[1]
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, XP, 2K
Processor (CPU) Intel Pentium II 700 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1346400/ in addition to or instead of this directory. The app ID (1346400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References