Difference between revisions of "Battle: Los Angeles"
From PCGamingWiki, the wiki about fixing PC games
(Undo revision 680589 by 223.29.212.26 (talk)) Tag: Undo |
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = false | |multimonitor = false | ||
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = Up to | + | |anisotropic notes = Up to 16x |
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = Edge antialiasing. | |antialiasing notes = Edge antialiasing. | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = No frame rate cap. | |120 fps notes = No frame rate cap. | ||
|hdr = unknown | |hdr = unknown |
Revision as of 07:50, 2 January 2019
Developers | |
---|---|
Saber Interactive | |
Publishers | |
Konami | |
Engines | |
Saber3D Engine | |
Release dates | |
Windows | March 11, 2011 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 and SecuROM PA DRM. Russian copies use StarForce 5 DRM and its online activation. |
- This game is no longer available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\BattleLA Saves\UserConfigs\user.cfg %USERPROFILE%\Documents\BattleLA Saves\game_local.cfg |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/61220/pfx/[Note 1] |
- Config files are encrypted (stored in binary format).
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\BattleLA Saves\UserConfigs\saves.ps |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/61220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 - 2.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon x1300 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/61220/
in addition to or instead of this directory. The app ID (61220) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.