Difference between revisions of "Battalion 1944"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Revision as of 19:58, 27 August 2019
Developers | |
---|---|
Bulkhead Interactive | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 23, 2019 |
General information
- Steam Community Discussions
- The game is capped at 60 fps by default, even when a high frame rate monitor is connected. Disable Frame Rate Cap under Video settings to fix.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | First to Fight Edition also available. | |||
Humble Store | First to Fight Edition also available. | |||
Steam | First to Fight Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Battalion\configs[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/489940/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8, 10 |
Processor (CPU) | 2.4 GHz Dual-Core 64-bit CPU | 3+ GHz Quad-Core 64-bit CPU |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM DirectX 12 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/489940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (489940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.