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Difference between revisions of "Batman: Arkham Origins"

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{{Fixbox|description=INI Method|fix=
 
{{Fixbox|description=INI Method|fix=
 +
{{ii}} This method will stop any pre-rendered video from being played.
 
# Go to <code>{{p|game}}\BmGame\Config\</code>
 
# Go to <code>{{p|game}}\BmGame\Config\</code>
 
# Open <code>bmengine.ini</code>
 
# Open <code>bmengine.ini</code>
 
# Find <code>bForceNoMovies=false</code> and change to <code>bForceNoMovies=true</code>}}
 
# Find <code>bForceNoMovies=false</code> and change to <code>bForceNoMovies=true</code>}}
Ini method will stop all pre-rendered videos from being played.
 
  
 
==Game data==
 
==Game data==

Revision as of 21:30, 2 June 2020

Batman: Arkham Origins
Batman: Arkham Origins cover
Developers
Warner Bros. Games Montreal
Multiplayer Splash Damage
Windows Iron Galaxy Studios
Publishers
Warner Bros. Interactive Entertainment
Engines
Unreal Engine 3
Release dates
Windows October 25, 2013
Reception
Metacritic 74
IGDB 71
Taxonomy
Series Batman: Arkham
Batman: Arkham Origins on HowLongToBeat
Batman: Arkham Origins on IGDB
Batman: Arkham Origins guide on StrategyWiki
Batman: Arkham Origins on MobyGames
Batman: Arkham Origins on Wikipedia
Batman: Arkham
Subseries of Batman
Batman: Arkham Asylum 2009
Batman: Arkham City 2011
Batman: Arkham Origins 2013
Batman: Arkham Origins Blackgate Deluxe Edition 2014
Batman: Arkham Knight 2015
Batman: Arkham VR 2017
Suicide Squad: Kill the Justice League 2024

Key points

As of December 4, 2016, the online multiplayer services have been retired. The game can now only be played in single-player.

General information

Port report
Batman Wiki
Steam Community Discussions
WB Games forums

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Origin
Origin
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Season Pass
Windows
Black Mask Challenge Pack Not included in the Season Pass.
Windows
Cold, Cold Heart
Windows
Initiation
Windows
Infinite Earths Skin Pack
Windows
New Millennium Skins Pack
Windows
Knightfall Pack PS3-exclusive DLC. Acquiring this pack on PC requires you to manually install these files which can be downloaded here.[1] (Initiation DLC required).
Windows

Essential improvements

Skip intro videos

Use the -nostartupmovies command line argument[2]
INI Method
This method will stop any pre-rendered video from being played.
  1. Go to <path-to-game>\BmGame\Config\
  2. Open bmengine.ini
  3. Find bForceNoMovies=false and change to bForceNoMovies=true

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\SinglePlayer\BMGame\Config\[Note 1]
%USERPROFILE%\Documents\WB Games\Batman Arkham Origins\BMGame\Config
%USERPROFILE%\Documents\WB Games\Batman Arkham Origins\GFXSettings.BatmanArkhamOrigins.xml
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/209000/pfx/[Note 2]
Some of the game configuration files (key binds) are encrypted.

Save game data location

System Location
Windows %USERPROFILE%\Documents\WB Games\Batman Arkham Origins\SaveData\
Steam <Steam-folder>\userdata\<user-id>\209000\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/209000/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
On multi-monitor setup with disabled Eyefinity, second screen is blacked when game is in focus.
Ultra-widescreen
Hor+ gameplay. Pre-rendered cutscenes are pillarboxed.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Set the game to windowed then use Borderless Gaming to make the game borderless.
Anisotropic filtering (AF)
Force through graphics card control panel, see glossary page.
Anti-aliasing (AA)
Low or High TXAA (Nvidia only), Low or High FXAA, up to 8x MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

These fixes are not working on some setups.[3]
ini keybind[4]
  1. Go to <path-to-game>\SinglePlayer\BMGame\Config\.
  2. Edit BmInput.ini.
  3. Locate section [Engine.PlayerInput], select all lines that starts with Bindings here and copy it Ctrl+C.
  4. Locate section [BmGame.RPlayerInput] and after last line paste all these Bindings lines you've copied earlier.
  5. Create new lines in it with:
Bindings=(Name="NumPadZero",Command="FOV 0")
Bindings=(Name="NumPadOne",Command="FOV 32")
Bindings=(Name="NumPadTwo",Command="FOV 75")
Bindings=(Name="NumPadThree",Command="FOV 80")
Bindings=(Name="NumPadFour",Command="FOV 85")
Bindings=(Name="NumPadFive",Command="FOV 90")
Bindings=(Name="NumPadSix",Command="FOV 95")
Bindings=(Name="NumPadSeven",Command="FOV 100")
Bindings=(Name="NumPadEight",Command="FOV 105")
Bindings=(Name="NumPadNine",Command="FOV 110")

Notes

Binds your numpad keys to different FOV values with 0 resets FOV to default and 1 triggers zoom.
You can bind your favorite FOV on F-keys simply by replacing "NumpadPadXXXX" with "Fx".
Best and most flexible way to change FOV on the fly in-game.
ini edit for permanent solution[5]
  1. Go to <path-to-game>\SinglePlayer\BMGame\Config\.
  2. Edit UserEngine.ini.
  3. Add these lines in it:
    [UnrealEd.EditorEngine]
    FOVAngle=130.000000
    LevelViewFOVAngle=167.000000
  4. Edit UserGame.ini.
  5. Add these lines in it:
    [BmGame.R3rdPersonCamera]
    WalkStateCameraFOVAngle=130.000000
    DialogueStateCameraFOVAngle=111.000000
    ForensicsScanStateCameraFOVAngle=167.000000
    UsingSpotlightStateCameraFOVAngle=149.000000
    ForensicsFilterStateCameraFOVAngle=84.000000
    RunStateCameraFOVAngle=139.000000
    BoostRunFOVAngle=186.000000
    PairedAnimationStateCameraFOVAngle=111.000000
    StealthStateCameraFOVAngle=141.000000
    OverworldStealthStateCameraFOVAngle=130.000000
    TunnelStateCameraFOVAngle=111.000000
    FallingStateCameraFOVAngle=139.000000
    GrappleAimCameraFOVAngle=93.000000
    HarpoonAimCameraFOVAngle=130.000000
    MagneticBlastAimCameraFOVAngle=130.000000
    FreezeJammerAimCameraFOVAngle=124.000000
    JokerGunAimCameraFOVAngle=124.000000
    LineLauncherAimCameraFOVAngle=93.000000
    BatarangAimCameraFOVAngle=84.000000
    WallClimbStartCameraFOVAngle=167.000000
    PounceCameraFOVAngle=167.000000
    CorridorCombatStateCameraFOVAngle=167.000000
    HighCombatStateCameraFOVAngle=167.000000
    LookStateCameraFOVAngle=111.000000
    GrappleCameraFOVAngle=195.000000
    ZoomStateCameraFOVAngle=56.000000
    CoverRightCameraFOVAngle=111.000000
    AlcoveCameraFOVAngle=121.000000
    GlidingCameraFOVAngle=167.000000
    GlidingCameraExtraFOVAngle=10.000000
    BoostGlidingCameraFOVAngle=186.000000
    SilentPredCameraFOVAngle=111.000000
    HangCameraFOVAngle=111.000000
    ZipLineCameraFOVAngle=111.000000
    HarpoonPullCameraFOVAngle=137.000000
    SwingingFromAboveCameraFOVAngle=130.000000
    CeilingClimbCamFOVAngle=167.000000
    ChaseAttackCamFOV=111.000000
    CamFOV=169.000000
    
  6. Modify these values to your liking.

Notes

Default values are listed below.
[UnrealEd.EditorEngine]
FOVAngle=70.000000
LevelViewFOVAngle=90.000000

[BmGame.R3rdPersonCamera]
WalkStateCameraFOVAngle=70.000000
DialogueStateCameraFOVAngle=60.000000
ForensicsScanStateCameraFOVAngle=90.000000
UsingSpotlightStateCameraFOVAngle=80.000000
ForensicsFilterStateCameraFOVAngle=45.000000
RunStateCameraFOVAngle=75.000000
BoostRunFOVAngle=100.000000
PairedAnimationStateCameraFOVAngle=60.000000
StealthStateCameraFOVAngle=76.000000
OverworldStealthStateCameraFOVAngle=70.000000
TunnelStateCameraFOVAngle=60.000000
FallingStateCameraFOVAngle=75.000000
GrappleAimCameraFOVAngle=50.000000
HarpoonAimCameraFOVAngle=70.000000
MagneticBlastAimCameraFOVAngle=70.000000
FreezeJammerAimCameraFOVAngle=67.000000
JokerGunAimCameraFOVAngle=67.000000
LineLauncherAimCameraFOVAngle=50.000000
BatarangAimCameraFOVAngle=45.000000
WallClimbStartCameraFOVAngle=90.000000
PounceCameraFOVAngle=90.000000
CorridorCombatStateCameraFOVAngle=90.000000
HighCombatStateCameraFOVAngle=90.000000
LookStateCameraFOVAngle=60.000000
GrappleCameraFOVAngle=105.000000
ZoomStateCameraFOVAngle=30.000000
CoverRightCameraFOVAngle=60.000000
AlcoveCameraFOVAngle=65.000000
GlidingCameraFOVAngle=90.000000
GlidingCameraExtraFOVAngle=10.000000
BoostGlidingCameraFOVAngle=100.000000
SilentPredCameraFOVAngle=60.000000
HangCameraFOVAngle=60.000000
ZipLineCameraFOVAngle=60.000000
HarpoonPullCameraFOVAngle=74.000000
SwingingFromAboveCameraFOVAngle=70.000000
CeilingClimbCamFOVAngle=90.000000
ChaseAttackCamFOV=59.840444
CamFOV=91.000000

Input

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Cannot bind action to key with modifier (e.g. LShift+RClick)
Mouse acceleration
Acceleration is disabled by default.
Mouse sensitivity
See Mouse sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Logitech controller issues; set switch to X for F310, F510 and F710.[6]
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Options exist in Game Options, Invert: look, rotation, flight controls, and Batarang flight controls
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
For DualShock use the Playstation Button Prompts Mod
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse sensitivity

There is no mouse sensitivity slider in-game.
.ini edit[citation needed]
  1. Go to game config folder <path-to-game>\SinglePlayer\BMGame\Config\
  2. Edit BmInput.ini.
  3. Locate line MouseSensitivity=30.0 and change its value to your desired mouse sensitivity.

Disable mouse smoothing

.ini edit[4]
  1. Go to <path-to-game>\SinglePlayer\BMGame\Config\
  2. Edit BmInput.ini.
  3. Locate bEnableMouseSmoothing and change its value to false.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
SFX, Music & Dialog. No master volume.
Surround sound
Presets for headphones, TV, stereo and home theater. Up to 5.1 surround system is supported.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation.
French
German
Hungarian
Fan translation.
Italian
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Japanese
PC version not released in Japan.

Network

Multiplayer types

Type Native Notes
LAN play
Online play
Online mode was removed December 4, 2016.

Connection types

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
Officially supported.[7]
TriDef 3D
iZ3D
vorpX
2D
Officially supported game, see official vorpx game list.Note:Game is on the official list, but its not clear if a 3D mode is currently supported.

Issues unresolved

Key modifiers

Actions cannot be bound to keys with a modifier (e.g. LShift+RClick). This was possible in the previous Batman games.

Logitech controllers not working

Users reporting issues with Logitech control mapping and control inversion.[8] Editing config files has no effect.[9]
For the F310, F510 and F710 set the hardware switch to X and reconnect the controller.[6]

Issues fixed

Sound bug after entering the GCPD Comms tower

There seems to be a problem in one level where sounds breaks.
Restart the game after entering detective mode[10]
Change the audio settings off of "Home Theater" to "Stereo" or "Headphones"[10]

Low Audio Volume

Volume level is very soft in game.
  • Fix the issue by going to Sound in the Control Panel. On the communications tab, choose "do nothing".[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
Shader Model support 3, 5
Executable 32-bit 64-bit Notes
Windows

Force DirectX 9 mode

Use -d3d9 parameter[citation needed]
ini edit[10]
  1. Go to <path-to-game>\SinglePlayer\BMGame\Config\
  2. Open BmEngine.ini.
  3. Locate line AllowD3D11=True and change it to False.

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Cutscenes Bink Video, Flash
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8 32-bit
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce 8800 GTS
AMD Radeon HD 3850
512 MB of VRAM
DirectX 9.0c compatible
Despite the minimum stating Vista, it has been found that Windows XP can run the game.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/209000/ in addition to or instead of this directory. The app ID (209000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References