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|developers = | |developers = | ||
{{Infobox game/row/developer|Rocksteady Studios}} | {{Infobox game/row/developer|Rocksteady Studios}} | ||
− | {{Infobox game/row/porter|Iron Galaxy Studios|Windows|ref=<ref name="PC Port Dev">[ | + | {{Infobox game/row/porter|Iron Galaxy Studios|Windows|ref=<ref name="PC Port Dev">[https://www.eurogamer.net/articles/2015-06-23-rocksteady-and-external-pc-development-partner-investigating-batman-arkham-knight-performance-issues Rocksteady and "external PC development partner" investigating Batman: Arkham Knight performance issues • Eurogamer.net]</ref>}} |
{{Infobox game/row/developer|Warner Bros. Games Montreal|A Matter of Family}} | {{Infobox game/row/developer|Warner Bros. Games Montreal|A Matter of Family}} | ||
|publishers = | |publishers = | ||
Line 12: | Line 12: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|June 23, 2015|ref=<ref>[https://www.youtube.com/watch?v=FX1uGqXD2n8 Official Batman: Arkham Knight Launch Trailer - YouTube]</ref>}} | {{Infobox game/row/date|Windows|June 23, 2015|ref=<ref>[https://www.youtube.com/watch?v=FX1uGqXD2n8 Official Batman: Arkham Knight Launch Trailer - YouTube]</ref>}} | ||
+ | {{Infobox game/row/date|OS X|Cancelled|ref=<ref name="linux-osx-canceled"/>}} | ||
{{Infobox game/row/date|Linux|Cancelled|ref=<ref name="linux-osx-canceled">{{Refurl|url=https://steamcommunity.com/games/208650/announcements/detail/974270303556117703|title=Steam - Batman: Arkham Knight no longer coming to Mac and Linux|date=2019-09-20}}</ref>}} | {{Infobox game/row/date|Linux|Cancelled|ref=<ref name="linux-osx-canceled">{{Refurl|url=https://steamcommunity.com/games/208650/announcements/detail/974270303556117703|title=Steam - Batman: Arkham Knight no longer coming to Mac and Linux|date=2019-09-20}}</ref>}} | ||
− | |||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|batman-arkham-knight|70}} | {{Infobox game/row/reception|Metacritic|batman-arkham-knight|70}} | ||
Line 19: | Line 19: | ||
{{Infobox game/row/reception|IGDB|batman-arkham-knight|92}} | {{Infobox game/row/reception|IGDB|batman-arkham-knight|92}} | ||
|taxonomy = | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | DLC}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Adventure, Driving, Metroidvania, Stealth}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile}} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, North America}} | ||
{{Infobox game/row/taxonomy/series|Batman: Arkham}} | {{Infobox game/row/taxonomy/series|Batman: Arkham}} | ||
|steam appid = 208650 | |steam appid = 208650 | ||
|steam appid side = 313100, 313101, 313102, 350170, 350171, 350172, 356470, 356471, 356472, 356473, 356474, 356620, 367480, 401620, 401621, 401622, 401623, 401624, 401625, 401626, 401627, 401628, 401629, 401630, 401631, 401632, 401633, 401634, 401635, 405030, 405031, 405032, 405033, 415650, 418930 | |steam appid side = 313100, 313101, 313102, 350170, 350171, 350172, 356470, 356471, 356472, 356473, 356474, 356620, 367480, 401620, 401621, 401622, 401623, 401624, 401625, 401626, 401627, 401628, 401629, 401630, 401631, 401632, 401633, 401634, 401635, 405030, 405031, 405032, 405033, 415650, 418930 | ||
− | |gogcom id = | + | |gogcom id = 1881970704 |
+ | |gogcom id side = 1136349258,1863845756 | ||
|hltb = 18005 | |hltb = 18005 | ||
|strategywiki = Batman: Arkham Knight | |strategywiki = Batman: Arkham Knight | ||
Line 31: | Line 43: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = The PC version was pulled from stores on June 24, 2015 due to being released in a poor state,<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2015-batman-arkham-knight-pc-lacks-console-visual-features|title=Eurogamer - It gets worse - Batman: Arkham Knight on PC lacks console visual features|date=2019-09-20}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/articles/2015-06-25-warner-suspends-batman-arkham-knight-pc-sales|title=Eurogamer - Warner suspends Batman: Arkham Knight PC sales|date=2019-09-20}}</ref> reworked and re-released on October 28, 2015,<ref>[https://steamcommunity.com/games/208650/announcements/detail/128710064900030355 PC Release Date Announced - Steam Community :: Group Announcements :: Batman™: Arkham Knight]</ref><ref>[https://www.eurogamer.net/articles/2015-11-02-warner-bros-offers-full-refund-for-still-broken-batman-arkham-knight-pc Eurogamer.net - Warner Bros. offers full refund for still-broken Batman: Arkham Knight PC]</ref><ref>[https://www.eurogamer.net/articles/digitalfoundry-2015-re-released-batman-arkham-knight-performance-analysis Eurogamer.net - Performance Analysis: Batman on PC is still a disappointment]</ref> and continued to see additional development through early 2016 which brought various performance and stability improvements as well as bugfixes.<ref>{{Refurl|url=https://steamcommunity.com/games/208650/announcements/detail/128713039396595557|title=Steam - PC Update - November 24th|date=2019-09-20}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/208650/announcements/detail/128715036853504337|title=Steam - PC Update - December 17th|date=2019-09-20}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/208650/announcements/detail/987779636943328192|title=Steam - PC Update - January 19th|date=2019-09-20}}</ref><ref>{{Refurl|url=https://steamcommunity.com/games/208650/announcements/detail/988910005438490775|title=Steam - PC Update - March 8th|date=2019-09-20}}</ref> | ||
+ | |||
+ | Following the re-release and subsequent updates, it was announced that the game would not see the originally planned Mac and Linux versions.<ref name="linux-osx-canceled"/> | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1881970704|batman_arkham_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/208650/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/208650/discussions/ Steam Community Discussions] | ||
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{{Availability/row| Retail | | Steam | 5 DVD discs. | | Windows }} | {{Availability/row| Retail | | Steam | 5 DVD discs. | | Windows }} | ||
{{Availability/row| Epic Games Store | batman-arkham-knight | DRM-free | Includes the Premium Edition as well as the previously PS4 exclusive '''Earth-2 Dark Knight''' skin.<ref>{{Refcheck|user=Aemony|date=2019-09-21|comment=Verified by matching the DLC folders on EGS to their Steam equivalence (the folders are named after the Steam AppIDs they were given on Steam). The DLCs were not present on the same day as the game went live on Epic Game Store, but was added a day later as part of a ~15 GB update.}}</ref> DRM-free when launched directly from executable.<ref>{{Refcheck|user=Aemony|date=2019-09-19}}</ref> | | Windows }} | {{Availability/row| Epic Games Store | batman-arkham-knight | DRM-free | Includes the Premium Edition as well as the previously PS4 exclusive '''Earth-2 Dark Knight''' skin.<ref>{{Refcheck|user=Aemony|date=2019-09-21|comment=Verified by matching the DLC folders on EGS to their Steam equivalence (the folders are named after the Steam AppIDs they were given on Steam). The DLCs were not present on the same day as the game went live on Epic Game Store, but was added a day later as part of a ~15 GB update.}}</ref> DRM-free when launched directly from executable.<ref>{{Refcheck|user=Aemony|date=2019-09-19}}</ref> | | Windows }} | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | batman-arkham-knight | Steam | {{store link|GamersGate|DD-BMAKPE|Premium Edition}} also available. | | Windows }} |
− | {{Availability/row| Gamesplanet | 2671-1 | Steam | {{store link|Gamesplanet|2671-2|Premium Edition}} | | Windows }} | + | {{Availability/row| Gamesplanet | 2671-1 | Steam | {{store link|Gamesplanet|2671-2|Premium Edition}} also available. | | Windows }} |
− | {{Availability/row| GMG | batman-arkham-knight | Steam | {{store link|GMG|batman-arkham-knight-premium-edition|Premium Edition}} | | Windows }} | + | {{Availability/row| GOG.com | batman_arkham_knight | DRM-free | {{store link|GOG.com|batman_arkham_knight_premium_edition|Premium Edition}} also available, which includes the previously PS4 exclusive '''Earth-2 Dark Knight''' skin.<ref>{{Refcheck|user=Hman360|date=2020-12-12}}</ref> | | Windows }} |
− | {{Availability/row| Humble | batman-arkham-knight | Steam | {{store link|Humble|batman-arkham-knight-premium-edition|Premium Edition}} | | Windows }} | + | {{Availability/row| GMG | batman-arkham-knight | Steam | {{store link|GMG|batman-arkham-knight-premium-edition|Premium Edition}} also available. | | Windows }} |
− | {{Availability/row| Steam | 208650 | Steam | Premium Edition | + | {{Availability/row| Humble | batman-arkham-knight | Steam | {{store link|Humble|batman-arkham-knight-premium-edition|Premium Edition}} also available. | | Windows }} |
+ | {{Availability/row| Steam | 208650 | DRM-free | {{store link|Steam-sub|85500|Premium Edition}} also available. DRM-free when launched directly from the game executable without the Steam client running. NOTE: ONLY the base game is DRM-free. For any DLC to be recognized, the game must be launched through the Steam client.| | Windows }} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} {{Removed DRM|Denuvo Anti-Tamper}} was removed from the Steam version on December 3, 2020.<ref>{{Refcheck|user=Aemony|date=2020-12-03|comment=Comment (optional)}}</ref><ref>{{Refurl|url=https://steamdb.info/depot/208651/history/?changeid=M:5300142995515379449|title=SteamDB - Batman™: Arkham Knight Depot - Displaying change #M:5300142995515379449|date=2020-12-03}}</ref> |
{{DLC| | {{DLC| | ||
{{DLC/row| Season Pass | | Windows }} | {{DLC/row| Season Pass | | Windows }} | ||
{{DLC/row| A Matter of Family | | Windows }} | {{DLC/row| A Matter of Family | | Windows }} | ||
− | {{DLC/row| Harley Quinn Story Pack | | Windows }} | + | {{DLC/row| Harley Quinn Story Pack | Included with retail copies. | Windows }} |
{{DLC/row| Red Hood Story Pack | | Windows }} | {{DLC/row| Red Hood Story Pack | | Windows }} | ||
{{DLC/row| Prototype Batmobile Skin | | Windows }} | {{DLC/row| Prototype Batmobile Skin | | Windows }} | ||
Line 78: | Line 98: | ||
{{DLC/row| Rocksteady Themed Batmobile Skin | | Windows }} | {{DLC/row| Rocksteady Themed Batmobile Skin | | Windows }} | ||
{{DLC/row| Season of Infamy: Most Wanted Expansion | | Windows }} | {{DLC/row| Season of Infamy: Most Wanted Expansion | | Windows }} | ||
− | {{DLC/row| Earth-2 Dark Knight Skin | Exclusive to '''Epic Games Store''' | + | {{DLC/row| Earth-2 Dark Knight Skin | Exclusive to '''Epic Games Store'''<ref>{{Refsnip|url=https://steamcommunity.com/groups/SpecialK_Mods/discussions/0/3570700856110421443/?ctp=214#c1629663905424631233|title=Steam Group - Special K - v 0.10.3 - [Framepacing Percentile Analysis] - Comment by Wastelander121|date=2019-09-23|snippet=The EGS version also contains the Earth 2 skin which was exclusive to PS4. All other exclusives aren't there.}}</ref><ref>{{Refcheck|user=Aemony|date=2019-09-23|comment=The '''368100''' folder of the copy on EGS corresponds to the [https://steamdb.info/depot/368100/subs/ 368100] DLC ID on Steam, which was never released on Steam.}}</ref> and '''GOG'''<ref>{{Refcheck|user=Hman360|date=2020-12-12}}</ref>. | Windows }} |
}} | }} | ||
− | {{ | + | {{--}} Adam West skin, '60s-themed Bat-tank, and Scarecrow Nightmare Challenges are PlayStation 4 exclusives. |
===Version differences=== | ===Version differences=== | ||
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==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Use the <code>-nologo</code> [[Glossary:Command line arguments| | + | {{Fixbox|description=Use the <code>-nologo</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=467136779|title=Disable Startup Logos|date=2020-11-16}}</ref> |
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Delete or rename video files|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/208650/discussions/0/594821545178847216/|title=How to: Skip Intros|date=2020-11-16}}</ref>|fix= | ||
+ | # Go to <code>{{p|game}}\BmGame\Movies\</code>. | ||
+ | # Delete or rename <code>StartupMovie.swf</code> and <code>StartupMovieNV.swf</code>. | ||
+ | }} | ||
===Arkham Quixote=== | ===Arkham Quixote=== | ||
Mod that drastically reduces game stuttering by recycling textures allocations. More information and download can be found [https://sherief.fyi/post/arkham-quixote/ here]. | Mod that drastically reduces game stuttering by recycling textures allocations. More information and download can be found [https://sherief.fyi/post/arkham-quixote/ here]. | ||
− | |||
− | |||
− | |||
===Performance increase on SLI systems=== | ===Performance increase on SLI systems=== | ||
Because Batman: Arkham Knight heavily uses Nvidia PhysX, you can get a considerable framerate improvement by disabling SLI in the Nvidia control panel and assigning your second GPU to be dedicated to PhysX. The game does not support SLI anyway, so at least with this tweak you can get a sort of 'semi-SLI' mode going. This should increase the framerate by around 25%, similar to a SLI profile with poor scaling. | Because Batman: Arkham Knight heavily uses Nvidia PhysX, you can get a considerable framerate improvement by disabling SLI in the Nvidia control panel and assigning your second GPU to be dedicated to PhysX. The game does not support SLI anyway, so at least with this tweak you can get a sort of 'semi-SLI' mode going. This should increase the framerate by around 25%, similar to a SLI profile with poor scaling. | ||
+ | |||
+ | ===Turn off hardware accelerated gpu scheduling=== | ||
+ | Hardware accelerated gpu scheduling has a big negative performance impact and is recommended to be turned off for this game. | ||
==Game data== | ==Game data== | ||
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{{Game data/saves|Windows|{{p|game}}\BMGame\SaveData\}} | {{Game data/saves|Windows|{{p|game}}\BMGame\SaveData\}} | ||
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\208650\}} | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\208650\}} | ||
+ | }} | ||
+ | {{ii}} Running the Steam version without the Steam client running will save to <code>{{p|game}}\BMGame\SaveData\</code>. | ||
+ | |||
+ | ====Convert Steam save data to GOG==== | ||
+ | {{Fixbox|description=Manual conversion with hex editor|ref=<ref>{{Refcheck|user=Hman360|date=2020-12-12}}</ref>|fix= | ||
+ | # Open your save file from the Steam location in your hex editor. | ||
+ | # Insert the 4 bytes <code>00 10 25 00</code> at the start of the file (do not overwrite existing bytes). | ||
+ | # Save the file and transfer to the Windows save folder as listed above. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Converting GOG to Steam is done by deleting the bytes added in step 2, saving, and moving back to the Steam folder. | ||
}} | }} | ||
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|epic games store = false | |epic games store = false | ||
|epic games store notes = | |epic games store notes = | ||
− | |gog galaxy = | + | |gog galaxy = true |
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[SMAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 180: | Line 217: | ||
Bindings=(Name="NumPadSix",Command="FOV 110") | Bindings=(Name="NumPadSix",Command="FOV 110") | ||
Bindings=(Name="NumPadSeven",Command="FOV 115") | Bindings=(Name="NumPadSeven",Command="FOV 115") | ||
− | Bindings=(Name="NumPadEight",Command="FOV 120")</pre> | + | Bindings=(Name="NumPadEight",Command="FOV 120") |
+ | Bindings=(Name="NumPadNine",Command="FOV 125")</pre> | ||
'''Notes''' | '''Notes''' | ||
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{{ii}} May cause the map and some cutscenes to look weird. | {{ii}} May cause the map and some cutscenes to look weird. | ||
{{ii}} This tweak also makes the game use vertical measurement. For people who play games where the max allowed FOV is 120, you want to use hotkey values of 90 instead of 120. If you like 110 or 100, then 80 and 70 respectively. | {{ii}} This tweak also makes the game use vertical measurement. For people who play games where the max allowed FOV is 120, you want to use hotkey values of 90 instead of 120. If you like 110 or 100, then 80 and 70 respectively. | ||
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}} | }} | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
Line 257: | Line 281: | ||
|light bar support = true | |light bar support = true | ||
|light bar support notes = Static red color. | |light bar support notes = Static red color. | ||
− | |dualshock 4 modes = v1,wired | + | |dualshock 4 modes = v1,wired v2 not supported natively. |
|dualshock 4 modes notes = wireless does not register any input unless emulated xinput | |dualshock 4 modes notes = wireless does not register any input unless emulated xinput | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
Line 405: | Line 429: | ||
|subtitles = true | |subtitles = true | ||
|notes = Windows language must be on Español (México). | |notes = Windows language must be on Español (México). | ||
− | |||
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− | |||
− | |||
|fan = | |fan = | ||
}} | }} | ||
}} | }} | ||
+ | {{ii}} Japanese language isn't included in PC version | ||
==VR support== | ==VR support== | ||
Line 461: | Line 478: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Xbox One Series X controller detected as PS4 controller=== | ||
+ | {{ii}} If you are using a new Xbox One Series X controller via Bluetooth, the game will recognize it as a paired PlayStation 4 controller, and will change the button layout and logos. This only affects the game if you use the controller via bluetooth, using it paired with a dedicated receiver will show it as a Xbox One controller. | ||
+ | |||
+ | {{Fixbox|description=Use Special K mod|ref={{cn|date=2021-03-04|reason=While the game does have documented issues with controller type detection, this fix was posted by an anonymous user, meaning a self-ref is impossible from the original contributor.}}|fix= | ||
+ | |||
+ | #Download [[Special K|Special K mod]], and put {{file|SpecialK64.dll}} inside <code><path-to-game>/Binaries/Win64/</code> folder. | ||
+ | #Rename {{file|SpecialK64.dll}} to {{file|dxgi.dll}} | ||
+ | #If you are using MSI Afterburner's overlay, close it for a first execution of the mod. | ||
+ | #Run the game, and SpecialK overlay should show ingame. | ||
+ | #Press <code>CTRL + SHIFT + BACK</code> to show SpecialK options | ||
+ | #Go to <code>INPUT MANAGEMENT >> GAMEPAD</code> and select <code>PS4 HID INPUT</code>. Then close SpecialK and the game itself. | ||
+ | #Go back to <code><path-to-game>/Binaries/Win64/</code> folder. There should be now a {{file|dxgi.ini}} file. | ||
+ | #Edit {{file|dxgi.ini}} file and under the section <code>[SpecialK.System]</code> change <code>IgnoreRTSSHookDelay=false</code> to true. | ||
+ | #Close {{file|dxgi.ini}} and now you should be able to use SpecialK with MSI Afterburner's overlay. | ||
+ | #Play the game, it should recognize your controller properly now. | ||
+ | }} | ||
+ | |||
===Slow start up=== | ===Slow start up=== | ||
{{Fixbox|description=Add a Windows Defender exclusion|ref={{cn|date=May 2019}}|fix= | {{Fixbox|description=Add a Windows Defender exclusion|ref={{cn|date=May 2019}}|fix= | ||
Line 467: | Line 501: | ||
# Scroll down until you find '''Exclusions''' and click '''Add or remove exclusions'''. | # Scroll down until you find '''Exclusions''' and click '''Add or remove exclusions'''. | ||
# Click '''Add an exclusion''' and add the game folder <code>{{p|game}}</code>. | # Click '''Add an exclusion''' and add the game folder <code>{{p|game}}</code>. | ||
+ | }} | ||
+ | |||
+ | === Fix for missing Batgirl moves and DLC characters critical strikes === | ||
+ | {{ii}} While able to do the "disarm and destroy" special takedown for Batgirl while using a gamepad, this move is unusable with a keyboard, as it has no button associated with it. This fix restores it for keyboard users as well as missing critical strikes and freeflow focus mk II of all three DLC characters (Harley Quinn, Batgirl, Red Hood). All of these features were added in Update 1.11 released in the final days of November 2015, and that update was never ported properly or patched after for keyboard players on PC. | ||
+ | |||
+ | {{Fixbox|description=Edit BmInput.ini|ref=<ref name="dlc characters 1st fix">{{refurl |url=https://steamcommunity.com/sharedfiles/filedetails/?id=2067765261 |title=Steam Community :: Guide :: Batgirl Disarm and Destroy + Multi Ground Takedown combo on Keyboard. |date=2020-11-17}}</ref><ref name="dlc characters 2nd fix">{{refurl |url=https://steamcommunity.com/sharedfiles/filedetails/?id=2273881118 |title=Steam Community :: Guide :: DLC Characters Critical Strikes + Batgirl Special Takedowns fix on Keyboard |date=2020-11-17}}</ref>|fix= | ||
+ | : <u>Step One. Setup</u> | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|BmInput.ini}}. | ||
+ | # Select all lines that start with "Bindings" in the <code>[Engine.PlayerInput]</code> section. | ||
+ | # Copy and paste it into the <code>[BmGame.RPlayerInput]</code> section. You need to do this because as soon as you add a binding to the <code>[BmGame.RPlayerInput]</code> section, the game will ignore bindings in the <code>[Engine.PlayerInput]</code> section. | ||
+ | |||
+ | : <u>Step Two. Adding keybindings for two additional Batgirl special takedowns</u> | ||
+ | # Under the section <code>[BmGame.RPlayerInput]</code>, add the following lines:<br><code><nowiki>Bindings=(Name="Y",Command="TriggerWeaponDestroy")</nowiki></code><br><code><nowiki>Bindings=(Name="T",Command="TriggerSecondaryGroupCombatMove")</nowiki></code> | ||
+ | # Replace <code>T</code> and <code>Y</code> with the desired key for special combo 3 ("multi ground takedown") and special combo 2 ("disarm and destroy") moves respectively,—note that if a key is already used for another function it can't be associated with this action. | ||
+ | # Save the file. | ||
+ | # Right-click the file and open "Properties". Set file to "Read-only". It is not always necessary, though. | ||
+ | |||
+ | : <u>Step Three. Workaround for missing DLC characters critical strikes and freeflow focus mk II</u> | ||
+ | # Open {{file|BmInput.ini}}. | ||
+ | # Under the section <code>[BmGame.RPlayerInput]</code>, replace <code><nowiki>Bindings=(Name="LeftMouseButton",Command="SkipCutscene")</nowiki></code> with the following line:<br><code><nowiki>Bindings=(Name="LeftMouseButton", Command="TriggerFearTakedown 0 | GadgetOrQuickStrike | DebugMenuSelectX | SkipCutscene | Button aQuickStrike | FireGun | Button bVehicleBoostButton | Button bFireVehicleSecondaryWeapon | SecondaryFireVehicleWeapon | BatarangBoost | OnRelease BatarangBoostReleased")</nowiki></code> | ||
+ | # Save the file. | ||
+ | # Right-click the file and open "Properties". Set file to "Read-only". It is not always necessary, though. | ||
+ | # Start the game. | ||
+ | # Unassign all keybindings that use <code>Left Mouse Button</code> (for Batman, Batmobile's Pursuit and Battle modes, all three DLC characters) via in-game settings. Batman's (including all characters except for three ones of three DLCs created by WB Games Montréal) and Batmobile's controls can be unassigned from main menu. DLC characters' controls can be unassigned from any relevant AR challenge. | ||
+ | # Return to the main menu to save the progress. | ||
+ | |||
+ | : <u>Step Four. Get rid of a warning about modified configuration files when starting the game</u> | ||
+ | # Edit <code>{{p|game}}\BmGame\Config\PC\PCEngine.ini</code> | ||
+ | # Under the section <code>[Engine.GameEngine]</code>, replace <code>bDisableIniModifyWarning=False</code> with the following line:<br><code><nowiki>bDisableIniModifyWarning=True</nowiki></code>. | ||
+ | # Save the file. | ||
+ | # Right-click the file and open "Properties". Set file to "Read-only". It is not always necessary, though. | ||
+ | # Start the game and enjoy. | ||
+ | }} | ||
+ | |||
+ | ==== A simpler method of implementing the fix for missing Batgirl moves and DLC characters critical strikes listed above ==== | ||
+ | {{ii}} This method is incompatible with the one listed above. Make sure you're using {{file|BmInput.ini}} without any presence of bindings in the <code>[BmGame.RPlayerInput]</code> section. This method offers to create separate source file content of which will be imported in the main {{file|BmInput.ini}} file every time game is launched. | ||
+ | |||
+ | {{Fixbox|description=Create additional BmInput.ini|ref=<ref name="dlc characters 1st fix" /><ref name="dlc characters 2nd fix" />|fix= | ||
+ | # Go to the <code>{{p|game}}\DLC\356474\Content\BmGame\</code> (for example; you can choose some other DLC folder). | ||
+ | # Create empty folder and name it as you wish e.g. "Batgirl moves". | ||
+ | # Create empty {{file|BmInput.ini}} in this folder. | ||
+ | # Add the following lines for missing Batgirl moves: <br><code><nowiki>[Engine.PlayerInput]</nowiki></code><br><code><nowiki>.Bindings=(Name="T",Command="TriggerSecondaryGroupCombatMove")</nowiki></code><br><code><nowiki>.Bindings=(Name="Y",Command="TriggerWeaponDestroy")</nowiki></code> | ||
+ | # Replace <code>Y</code> and <code>T</code> with the desired key for special combo 2 ("disarm and destroy") and special combo 3 ("multi ground takedown") moves respectively,—note that if a key is already used for another function it can't be associated with this action. | ||
+ | # Under the section <code>[Engine.PlayerInput]</code>, add the following line for DLC characters critical strikes:<br><code><nowiki>.Bindings=(Name="LeftMouseButton",Command="BrakeButton | TriggerFearTakedown 0 | GadgetOrQuickStrike | DebugMenuSelectX | SkipCutscene | Button aQuickStrike | FireGun | Button bVehicleBoostButton | Button bFireVehicleSecondaryWeapon | SecondaryFireVehicleWeapon | BatarangBoost | OnRelease BatarangBoostReleased")</nowiki></code> | ||
+ | # Save the file. | ||
+ | # Start the game. | ||
+ | # Unassign all keybindings that use <code>Left Mouse Button</code> (for Batman, Batmobile's Pursuit and Battle modes, all three DLC characters) via in-game settings. | ||
+ | ## Batman's (including all characters except for three ones of three DLCs created by WB Games Montréal) and Batmobile's controls can be unassigned from main menu. | ||
+ | ## DLC characters' controls can be unassigned from any relevant AR challenge. | ||
+ | # Return to the main menu to save the progress. | ||
+ | # Enjoy. | ||
+ | |||
+ | : <u>Bonus. Adding special combo 0 one-key binding and additional one-key bindings for any other actions</u> | ||
+ | # You can also bind special combo 0 move ("bat swarm" from the previous ''Arkham'' games replaced with environment takedown, batmobile-assisted takedown, weapon steal and etc. in ''Arkham Knight'') to a single key. For this, under the section <code>[Engine.PlayerInput]</code>, add the following line: <br><code><nowiki>.Bindings=(Name="R",Command="TriggerPrimaryGroupCombatMove")</nowiki></code> | ||
+ | # If you want to use <code>R</code> key for this action like in the previous ''Arkham'' games, you should change the default keybinding for "look behind" action via Batmobile's pursuit mode controls in the main menu. | ||
+ | # You can bind one action to more than one key. For example, for binding "weapon and destroy" to second a thumb mouse button, under the section <code>[Engine.PlayerInput]</code>, add the following line: <br><code><nowiki>.Bindings=(Name="ThumbMouseButton2",Command="TriggerWeaponDestroy")</nowiki></code> | ||
+ | }} | ||
+ | |||
+ | ==== Alternative method of re-adding a missing Batgirl special move ==== | ||
+ | {{ii}} This method is compatible with both methods listed above. | ||
+ | |||
+ | {{Fixbox|description=Create additional BmGame.ini|ref=<ref name="dlc characters 1st fix" /><ref name="dlc characters 2nd fix" />|fix= | ||
+ | # Go to the <code>{{p|game}}\DLC\356474\Content\BmGame\</code> (for example; you can choose some other DLC folder). | ||
+ | # Create empty folder and name it as you wish e.g. "Batgirl moves". | ||
+ | # Create empty {{file|BmGame.ini}} in this folder. | ||
+ | # Add the following lines for one of the missing Batgirl moves, "disarm and destroy": <br><code><nowiki>[BmGame.RGameInfo]</nowiki></code><br><code><nowiki>DefaultBatgirlKeyMap=(Ability="$GFxUI.KeyboardControls.SpecialComboTakedown2",PrimaryKeyName="$PC.Keys.Two",SecondaryKeyName="$PC.Keys.UNASSIGNED",Command="TriggerWeaponDestroy",bPrimaryCtrl=0,bPrimaryShift=0,bPrimaryAlt=1, Icon="CI_SpecialCombo2,CI_CombatSpecialTop")</nowiki></code> | ||
+ | # The special takedown 2 option will replace the photo mode shortcut for Batgirl in the game controls. Now, you can set every key you want for this action, even <code>Alt</code>+<code>2</code> default two-keys binding. | ||
+ | # Save the file. | ||
+ | }} | ||
+ | |||
+ | ===Stuttering and low fps on Windows 10 (2004 or newer)=== | ||
+ | {{ii}}This game uses PhysX so it doesn't get along with the Windows 10 HAGS technology | ||
+ | {{Fixbox|description=Disable Hardware Accelerated GPU Scheduling (HAGS) | ||
}} | }} | ||
Line 557: | Line 665: | ||
|recother = The publisher recommends using an SSD due to mechanical hard drive performance issues.<ref>[https://steamcommunity.com/games/208650/announcements/detail/145587678164818505 Steam :: Update on Performance]</ref> | |recother = The publisher recommends using an SSD due to mechanical hard drive performance issues.<ref>[https://steamcommunity.com/games/208650/announcements/detail/145587678164818505 Steam :: Update on Performance]</ref> | ||
|notes = {{ii}} A 64-bit system is required. | |notes = {{ii}} A 64-bit system is required. | ||
− | {{ii}} For ultra setting the publisher lists an Nvidia GeForce GTX 980 and 4 GB of VRAM as the minimum requirement.<ref name="requpdate">[http://community.wbgames.com/t5/Official-Announcements/Update-on-PC-Minimum-Specs/m-p/569523/ Update on | + | {{ii}} For ultra setting the publisher lists an Nvidia GeForce GTX 980 and 4 GB of VRAM as the minimum requirement.<ref name="requpdate">[http://community.wbgames.com/t5/Official-Announcements/Update-on-PC-Minimum-Specs/m-p/569523/ Update on PC Minimum Specs]</ref> |
{{ii}} The recommended requirements are only for 30FPS, not 60+ as most would expect. | {{ii}} The recommended requirements are only for 30FPS, not 60+ as most would expect. | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | [[Category:GOG.com Enhancement Project]] |
Revision as of 04:06, 17 June 2021
Developers | |
---|---|
Rocksteady Studios | |
Windows | Iron Galaxy Studios[1] |
A Matter of Family | Warner Bros. Games Montreal |
Publishers | |
Warner Bros. Interactive Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 23, 2015[2] |
macOS (OS X) | Cancelled[3] |
Linux | Cancelled[3] |
Reception | |
Metacritic | 70 |
OpenCritic | 86 |
IGDB | 92 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Driving, Metroidvania, Stealth |
Vehicles | Automobile |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Batman: Arkham |
Batman: Arkham | |
---|---|
Subseries of Batman | |
Batman: Arkham Asylum | 2009 |
Batman: Arkham City | 2011 |
Batman: Arkham Origins | 2013 |
Batman: Arkham Origins Blackgate Deluxe Edition | 2014 |
Batman: Arkham Knight | 2015 |
Batman: Arkham VR | 2017 |
Suicide Squad: Kill the Justice League | 2024 |
Batman: Arkham Knight is a singleplayer third-person action, adventure, driving, metroidvania and stealth game in the Batman: Arkham series.
The PC version was pulled from stores on June 24, 2015 due to being released in a poor state,[4][5] reworked and re-released on October 28, 2015,[6][7][8] and continued to see additional development through early 2016 which brought various performance and stability improvements as well as bugfixes.[9][10][11][12]
Following the re-release and subsequent updates, it was announced that the game would not see the originally planned Mac and Linux versions.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 5 DVD discs. | |||
Epic Games Store | Includes the Premium Edition as well as the previously PS4 exclusive Earth-2 Dark Knight skin.[13] DRM-free when launched directly from executable.[14] | |||
GamersGate | Premium Edition also available. | |||
Premium Edition also available. | ||||
GOG.com | Premium Edition also available, which includes the previously PS4 exclusive Earth-2 Dark Knight skin.[15] | |||
Green Man Gaming | Premium Edition also available. | |||
Humble Store | Premium Edition also available. | |||
Steam | Premium Edition also available. DRM-free when launched directly from the game executable without the Steam client running. NOTE: ONLY the base game is DRM-free. For any DLC to be recognized, the game must be launched through the Steam client. |
- Denuvo Anti-Tamper DRM was removed from the Steam version on December 3, 2020.[16][17]
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | ||
A Matter of Family | ||
Harley Quinn Story Pack | Included with retail copies. | |
Red Hood Story Pack | ||
Prototype Batmobile Skin | ||
Batman Classic TV Series Batmobile Pack | ||
1st Appearance Batman Skin | ||
Batman: Noel Skin | ||
Bat-Family Skin Pack | ||
1989 Movie Batmobile Pack | ||
Crime Fighter Challenge Pack #1 | ||
Crime Fighter Challenge Pack #2 | ||
Crime Fighter Challenge Pack #3 | ||
Crime Fighter Challenge Pack #4 | ||
Crime Fighter Challenge Pack #5 | ||
GCPD Lockdown | ||
2008 Tumbler Batmobile Pack | ||
Catwoman's Revenge | ||
Robin and Batmobile Skins Pack | ||
WayneTech Track Pack | ||
A Flip of a Coin | ||
1970s Batman Themed Batmobile Skin | ||
2008 Movie Batman Skin | ||
Riddler Themed Batmobile Skin | ||
Original Arkham Batmobile | ||
Rocksteady Themed Batmobile Skin | ||
Season of Infamy: Most Wanted Expansion | ||
Earth-2 Dark Knight Skin | Exclusive to Epic Games Store[18][19] and GOG[20]. |
- Adam West skin, '60s-themed Bat-tank, and Scarecrow Nightmare Challenges are PlayStation 4 exclusives.
Version differences
- Premium Edition includes all previously released DLCs.[21]
Essential improvements
Skip intro videos
Use the -nologo command line argument[22]
|
---|
Delete or rename video files[23] |
---|
|
Arkham Quixote
Mod that drastically reduces game stuttering by recycling textures allocations. More information and download can be found here.
Performance increase on SLI systems
Because Batman: Arkham Knight heavily uses Nvidia PhysX, you can get a considerable framerate improvement by disabling SLI in the Nvidia control panel and assigning your second GPU to be dedicated to PhysX. The game does not support SLI anyway, so at least with this tweak you can get a sort of 'semi-SLI' mode going. This should increase the framerate by around 25%, similar to a SLI profile with poor scaling.
Turn off hardware accelerated gpu scheduling
Hardware accelerated gpu scheduling has a big negative performance impact and is recommended to be turned off for this game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\BMGame\Config\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/208650/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\BMGame\SaveData\[Note 1] |
Steam | <Steam-folder>\userdata\<user-id>\208650\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/208650/pfx/[Note 2] |
- Running the Steam version without the Steam client running will save to
<path-to-game>\BMGame\SaveData\
.
Convert Steam save data to GOG
Manual conversion with hex editor[24] |
---|
Notes
|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Works with some issues (see the WSGF entry). | ||
Ultra-widescreen | Works with some issues (see the WSGF entry). | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Choice of FPS cap: 30, 60, 90. See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Add hotkeys[citation needed] |
---|
Bindings=(Name="NumPadOne",Command="FOV 86") Bindings=(Name="NumPadTwo",Command="FOV 90") Bindings=(Name="NumPadThree",Command="FOV 95") Bindings=(Name="NumPadFour",Command="FOV 100") Bindings=(Name="NumPadFive",Command="FOV 105") Bindings=(Name="NumPadSix",Command="FOV 110") Bindings=(Name="NumPadSeven",Command="FOV 115") Bindings=(Name="NumPadEight",Command="FOV 120") Bindings=(Name="NumPadNine",Command="FOV 125") Notes
|
Convert game to Hor+ |
---|
Notes
|
High frame rate
Change value in config file[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | By default, <Alt> can only be used as a modifier (e.g. <Alt> + <X>), and cannot receive mappings. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput, XInput and DualShock 4 only First Generation, bugged with Dualshock 4 Second Generation Controllers. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Static red color. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , wireless does not register any input unless emulated xinput |
Generic/other controllers | ||
---|---|---|
Button prompts | Using Logitech Rumblepad 2 show DualShock buttons.[citation needed] |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Both XInput and DualShock 4. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | Fan translation by AR Team, download. | |||
Czech | Fan translation. | |||
French | ||||
German | ||||
Hungarian | Fan translation | |||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | Windows language must be on any configuration of Spanish. | |||
Latin American Spanish | Windows language must be on Español (México). |
- Japanese language isn't included in PC version
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Batman Arkham Knight (DX11). | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Issues fixed
Xbox One Series X controller detected as PS4 controller
- If you are using a new Xbox One Series X controller via Bluetooth, the game will recognize it as a paired PlayStation 4 controller, and will change the button layout and logos. This only affects the game if you use the controller via bluetooth, using it paired with a dedicated receiver will show it as a Xbox One controller.
Use Special K mod[citation needed] |
---|
|
Slow start up
Add a Windows Defender exclusion[citation needed] |
---|
|
Fix for missing Batgirl moves and DLC characters critical strikes
- While able to do the "disarm and destroy" special takedown for Batgirl while using a gamepad, this move is unusable with a keyboard, as it has no button associated with it. This fix restores it for keyboard users as well as missing critical strikes and freeflow focus mk II of all three DLC characters (Harley Quinn, Batgirl, Red Hood). All of these features were added in Update 1.11 released in the final days of November 2015, and that update was never ported properly or patched after for keyboard players on PC.
Edit BmInput.ini[25][26] |
---|
|
A simpler method of implementing the fix for missing Batgirl moves and DLC characters critical strikes listed above
- This method is incompatible with the one listed above. Make sure you're using
BmInput.ini
without any presence of bindings in the[BmGame.RPlayerInput]
section. This method offers to create separate source file content of which will be imported in the mainBmInput.ini
file every time game is launched.
Create additional BmInput.ini[25][26] |
---|
|
Alternative method of re-adding a missing Batgirl special move
- This method is compatible with both methods listed above.
Create additional BmGame.ini[25][26] |
---|
|
Stuttering and low fps on Windows 10 (2004 or newer)
- This game uses PhysX so it doesn't get along with the Windows 10 HAGS technology
Disable Hardware Accelerated GPU Scheduling (HAGS) |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Hide HUD
Add hotkeys[citation needed] |
---|
Bindings=(Name="NumPadZero",Command="ToggleHUD") |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8.1 |
Processor (CPU) | Intel Core i5-750 2.67 GHz AMD Phenom II X4 965 3.4 GHz |
Intel Core i7-3770 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 45 GB | 55 GB |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 AMD Radeon HD 7950 3 GB of VRAM DirectX 11 compatible |
Other | Broadband Internet Connection required to activate and for some online features | The publisher recommends using an SSD due to mechanical hard drive performance issues.[27] |
- A 64-bit system is required.
- For ultra setting the publisher lists an Nvidia GeForce GTX 980 and 4 GB of VRAM as the minimum requirement.[28]
- The recommended requirements are only for 30FPS, not 60+ as most would expect.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/208650/
in addition to or instead of this directory. The app ID (208650) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Rocksteady and "external PC development partner" investigating Batman: Arkham Knight performance issues • Eurogamer.net
- ↑ Official Batman: Arkham Knight Launch Trailer - YouTube
- ↑ 3.0 3.1 3.2 Steam - Batman: Arkham Knight no longer coming to Mac and Linux - last accessed on 2019-09-20
- ↑ Eurogamer - It gets worse - Batman: Arkham Knight on PC lacks console visual features - last accessed on 2019-09-20
- ↑ Eurogamer - Warner suspends Batman: Arkham Knight PC sales - last accessed on 2019-09-20
- ↑ PC Release Date Announced - Steam Community :: Group Announcements :: Batman™: Arkham Knight
- ↑ Eurogamer.net - Warner Bros. offers full refund for still-broken Batman: Arkham Knight PC
- ↑ Eurogamer.net - Performance Analysis: Batman on PC is still a disappointment
- ↑ Steam - PC Update - November 24th - last accessed on 2019-09-20
- ↑ Steam - PC Update - December 17th - last accessed on 2019-09-20
- ↑ Steam - PC Update - January 19th - last accessed on 2019-09-20
- ↑ Steam - PC Update - March 8th - last accessed on 2019-09-20
- ↑ Verified by User:Aemony on 2019-09-21
- Verified by matching the DLC folders on EGS to their Steam equivalence (the folders are named after the Steam AppIDs they were given on Steam). The DLCs were not present on the same day as the game went live on Epic Game Store, but was added a day later as part of a ~15 GB update.
- ↑ Verified by User:Aemony on 2019-09-19
- ↑ Verified by User:Hman360 on 2020-12-12
- ↑ Verified by User:Aemony on 2020-12-03
- ↑ SteamDB - Batman™: Arkham Knight Depot - Displaying change #M:5300142995515379449 - last accessed on 2020-12-03
- ↑ Steam Group - Special K - v 0.10.3 - [Framepacing Percentile Analysis - Comment by Wastelander121] - last accessed on 2019-09-23
- "The EGS version also contains the Earth 2 skin which was exclusive to PS4. All other exclusives aren't there."
- ↑ Verified by User:Aemony on 2019-09-23
- The 368100 folder of the copy on EGS corresponds to the 368100 DLC ID on Steam, which was never released on Steam.
- ↑ Verified by User:Hman360 on 2020-12-12
- ↑ Steam Community - Batman: Arkham Knight - Premium Edition - last accessed on 2019-09-27
- ↑ Disable Startup Logos - last accessed on 2020-11-16
- ↑ How to: Skip Intros - last accessed on 2020-11-16
- ↑ Verified by User:Hman360 on 2020-12-12
- ↑ 25.0 25.1 25.2 Steam Community :: Guide :: Batgirl Disarm and Destroy + Multi Ground Takedown combo on Keyboard. - last accessed on 2020-11-17
- ↑ 26.0 26.1 26.2 Steam Community :: Guide :: DLC Characters Critical Strikes + Batgirl Special Takedowns fix on Keyboard - last accessed on 2020-11-17
- ↑ Steam :: Update on Performance
- ↑ Update on PC Minimum Specs