Difference between revisions of "Ball Breakers"
Baronsmoki (talk | contribs) (→System requirements: Cleaned up) |
|||
(4 intermediate revisions by 2 users not shown) | |||
Line 41: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = Ball Breakers (known as MoHo in Europe) is a video game developed by Lost Toys and published by Take-Two Interactive for PlayStation, Dreamcast, and Microsoft Windows in 2000. | + | |introduction = Ball Breakers (known as '''MoHo''' in Europe) is a video game developed by Lost Toys and published by Take-Two Interactive for PlayStation, Dreamcast, and Microsoft Windows in 2000. |
|release history = | |release history = | ||
Line 50: | Line 50: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | | + | {{Availability/row| retail | | Disc | {{DRM|Copy-Lok}} | | Windows }} |
}} | }} | ||
Line 78: | Line 78: | ||
# Set the {{code|FullscreenAttributes}} property to "fake" (to make cutscenes work somewhat properly) | # Set the {{code|FullscreenAttributes}} property to "fake" (to make cutscenes work somewhat properly) | ||
# Set the {{code|DepthBuffersBitDepth}} property to "forcemin24bit" (to fix some z-fighting issues) | # Set the {{code|DepthBuffersBitDepth}} property to "forcemin24bit" (to fix some z-fighting issues) | ||
+ | }} | ||
+ | |||
+ | ===Music and sound fix on Windows 10=== | ||
+ | {{Fixbox|description=Use _inmm.dll|fix= | ||
+ | # Rip the game audio using a tool like [https://www.play-old-pc-games.com/compatibility-tools/scummvm-tutorial-cd-audio/ CDex] | ||
+ | # Put the ripped audio into a folder like {{file|{{p|game}}/music}} | ||
+ | # Download and install [https://community.pcgamingwiki.com/files/file/107-patched-_inmmdll/ _inmm.dll] | ||
+ | # Drag and drop {{file|moho.exe}} onto {{file|_inmmcnf.exe}} (this will modify the exe file!) | ||
+ | # Click "OK" in the window that pops up | ||
+ | # Run {{file|_inmmcnf.exe}} | ||
+ | # On the "Method" tab change "default" to "DirectShow" | ||
+ | # On the "_inmm.ini" tab, click "Add" and add all of the ripped music files from the {{file|{{p|game}}/music}} folder | ||
+ | # Click "Save" and save the ini file to {{file|{{p|game}}}} | ||
+ | # Optionally, open the newly created ini file and modify the paths to be relative (removing {{file|{{p|game}}/}} from the beginning of each line) | ||
+ | For a more in-depth tutorial, see [https://www.play-old-pc-games.com/compatibility-tools/_inmm-dll-tutorial/ this guide]. | ||
+ | |||
+ | Note that this will break the volume sliders somewhat, as the music will always start at 100% (much louder than the sound effects) until the music slider is changed. A workaround for that is to take all of the music files into an application like [https://www.audacityteam.org/download/ Audacity] and manually lower their volume by about 20db. | ||
}} | }} | ||
Line 266: | Line 283: | ||
==Issues unresolved== | ==Issues unresolved== | ||
− | |||
− | |||
===Graphical glitches when using dgVoodoo=== | ===Graphical glitches when using dgVoodoo=== | ||
Line 275: | Line 290: | ||
===Crash when loading a level on Windows 10=== | ===Crash when loading a level on Windows 10=== | ||
{{Fixbox|description=Use the [[#Fixed exe from myabandonware.com|fixed exe from myabandonware.com]].}} | {{Fixbox|description=Use the [[#Fixed exe from myabandonware.com|fixed exe from myabandonware.com]].}} | ||
+ | |||
+ | ===Music or sound not playing on Windows 10=== | ||
+ | {{Fixbox|description=The cutscenes and music are stored on the CD, so will only work when a CD is present in the drive. However, running the game with the CD will break sound. This results in a choice of whether you prefer to hear sound or music. See [[#Music and sound fix on Windows 10|Music and sound fix on Windows 10]] on how to fix this.}} | ||
==Other information== | ==Other information== |
Revision as of 19:18, 19 June 2021
Developers | |
---|---|
Lost Toys | |
Windows | Broadsword Interactive |
Publishers | |
Take-Two Interactive | |
Release dates | |
Windows | November 3, 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Genres | Action |
Ball Breakers (known as MoHo in Europe) is a video game developed by Lost Toys and published by Take-Two Interactive for PlayStation, Dreamcast, and Microsoft Windows in 2000.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Copy-Lok DRM |
Essential improvements
Fixed exe from myabandonware.com
- To run the game on modern systems, you will need the fixed exe available on myabandonware.com.
This works as a no-cd patch, but also seems to fix a crash when loading a level.
Widescreen and high resolution support
Use DgVoodoo |
---|
* Appearance - "Full Screen" * Scaling mode - "Stretched, keep aspect ratio"
* Videocard - "dgVoodoo Virtual 3D Accelerated Card" * VRAM - "4096MB" * Filtering - "Force anisotropic 16x" * Disable mipmapping - true * Resolution - choose the max for your monitor * dgVoodoo Watermark - false
|
Music and sound fix on Windows 10
Use _inmm.dll |
---|
For a more in-depth tutorial, see this guide. Note that this will break the volume sliders somewhat, as the music will always start at 100% (much louder than the sound effects) until the music slider is changed. A workaround for that is to take all of the music files into an application like Audacity and manually lower their volume by about 20db. |
Controller configuration
- You might need to use XInput Plus for the configuration window to recognize controller inputs (if you want to change the default control scheme). Note that the game will take longer to launch when the xinput files are present. Due to this, it's recommended to delete the DLLs after configuring the controller.
Create XInput DLLs |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Video
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Does not work in menus | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound and music volume controlled separately | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues unresolved
Graphical glitches when using dgVoodoo
An odd graphical glitch can occur when using dgVoodoo, where a weird black shadow-like effect with z-fighting can be seen around boost pads.
Issues fixed
Crash when loading a level on Windows 10
Use the fixed exe from myabandonware.com. |
---|
Music or sound not playing on Windows 10
The cutscenes and music are stored on the CD, so will only work when a CD is present in the drive. However, running the game with the CD will break sound. This results in a choice of whether you prefer to hear sound or music. See Music and sound fix on Windows 10 on how to fix this. |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, 2000 | |
Processor (CPU) | Intel Pentium II 266 MHz | Intel Pentium III AMD Athlon Cyrix 6x86MX |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).