Difference between revisions of "Balan Wonderworld"
From PCGamingWiki, the wiki about fixing PC games
(Now my PC is working again!) |
(→Video: Changes to AA and AF tested with UUU. Fixed for unlocked/higher framerate and forcing other AA methods.) |
||
Line 118: | Line 118: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Referred to as '''Virtual Full Screen'''. | |borderless windowed notes = Referred to as '''Virtual Full Screen'''. | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = The game always uses x8 anisotropic filtering.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2021-03-29|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] is always enabled.<ref name="unlocker"/> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for workarounds. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = Choice to lock to 60 FPS or 30 FPS. | |60 fps notes = Choice to lock to 60 FPS or 30 FPS. | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]] for more. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 134: | Line 134: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Custom anisotropic samples|ref=<ref name="2020-08-16">{{Refcheck|user=Fayaine|date=2020-08-16}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | {{ii}} Anisotropic filtering quality can be adjusted by changing the value between 0 and 16. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Disable [[TAA]] through a configuration file|ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.PostProcessAAQuality=0 | ||
+ | </pre> | ||
+ | '''Notes''' | ||
+ | {{ii}} Anti-aliasing quality can be adjusted by changing the value between 1 (low) and 6 (high). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Enable [[FXAA]] through a configuration file||fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DefaultFeature.AntiAliasing=1 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Enabling FXAA will disable TAA. | ||
+ | {{ii}} Setting the value to 0 will disable anti-aliasing. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Custom frame rate cap|ref=|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | t.MaxFPS=120 | ||
+ | </pre> | ||
+ | {{ii}} <code>t.maxFPS</code> can be set to any desired value. | ||
}} | }} | ||
Revision as of 21:46, 29 March 2021
Developers | |
---|---|
Balan Company | |
Arzest | |
Publishers | |
Square Enix | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 26, 2021 |
Reception | |
OpenCritic | 51 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Sports | Football (Soccer), Baseball |
Art styles | Cartoon |
Themes | Fantasy |
Balan Wonderworld is a 3D platformer developed by Balan Company and Arzest and published by Square Enix. The game is notable for its extensive powerup system.
The game was released on Steam on March 26, 2021. A pre-release demo was made available on January 27, 2021.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Demo
A demo is available on Steam. It contains World 1, as well as one level each from Worlds 4 and 6,[1] and does not contain the Day 1 patch.
- Progress in the demo does not carry over to the full version, except for unlocking one exclusive costume.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\BALAN WONDERWORLD\Steam\<user-id>\SaveGames\Option.sav %LOCALAPPDATA%\Happiness\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1341050/pfx/[Note 1] |
- The first configuration file is encrypted (Hexadecimal). The second file only allows changing a few of its values, such as screen resolution (For instance, the value for HDR has no effect on the game).
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\BALAN WONDERWORLD\Steam\<user-id>\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1341050/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios taller than 16:9 are letterboxed. | ||
Multi-monitor | |||
Ultra-widescreen | 21:9 is supported in fullscreen only, not in borderless windowed where it is instead pillarboxed. | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | See the generic Unreal Engine 4 FOV guide to increase. | ||
Windowed | |||
Borderless fullscreen windowed | Referred to as Virtual Full Screen. | ||
Anisotropic filtering (AF) | The game always uses x8 anisotropic filtering.[3] See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | TAA is always enabled.[3] See Anti-aliasing (AA) for workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | Choice to lock to 60 FPS or 30 FPS. | ||
120+ FPS | See High frame rate for more. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Custom anisotropic samples[4] |
---|
[SystemSettings] r.MaxAnisotropy=16
|
Anti-aliasing (AA)
Disable TAA through a configuration file[5] |
---|
[SystemSettings] r.PostProcessAAQuality=0 Notes
|
Enable FXAA through a configuration file |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 Notes
|
High frame rate
Custom frame rate cap |
---|
[SystemSettings] t.MaxFPS=120
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys cannot be bound to the mouse | |
Mouse acceleration | ||
Mouse sensitivity | Separate sensitivity options for X-axis and Y-axis. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separate option for X-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Present with the Vertical Movement option. X-axis inversion is present with the Horizontal Movement option. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox prompts are always active if a controller is detected during launch.[6] | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects and Voices | |
Surround sound | Supports 7.1.[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Indonesian | ||||
Italian | ||||
Japanese | Spoken lines in the intro do not match up with the official Japanese subtitles. | |||
Korean | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Thai | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Issues fixed
"Play with a friend" controller prompt does not recognize the controller
The game treats both the keyboard/mouse and the first connected controller as Player 1 |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis, XAudio2 |
Command line arguments
- See command line arguments on how to use the following options.
Parameter | Description |
---|---|
-windowed | Forces windowed mode. |
-fullscreen | Forces fullscreen mode. |
-d3d12 | Forces DirectX 12 renderer. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core i5-4430 AMD Ryzen 3 1200 |
Intel Core i5-6400 AMD Ryzen 5 1400 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 270X DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1341050/
in addition to or instead of this directory. The app ID (1341050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Balan Wonderworld demo available now! - last accessed on 2021-03-26
- ↑ Verified by User:Dandelion Sprout on 2021-02-04
- ↑ 3.0 3.1 Verified by User:Fayaine on 2021-03-29
- Tested with the Unreal Engine 4 console unlocker.
- ↑ Verified by User:Fayaine on 2020-08-16
- ↑ Verified by User:Fayaine on 2020-10-06
- ↑ Verified by User:Shadowstealer7 on 2021-01-29
- ↑ Verified by User:Dandelion Sprout on 2021-02-04