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Difference between revisions of "Back to Gaya: The Adventures of Zino and Buu"

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m (→‎Input settings: updated template usage)
m
(8 intermediate revisions by 2 users not shown)
Line 12: Line 12:
 
|steam appid  =  
 
|steam appid  =  
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
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===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-08-04}}</ref>|fix=
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui">{{refcheck|user=Suicide_machine|date=2017-08-04}}</ref>|fix=
# Open {{file|{{p|game}}\data\config\backtogaya.ini}} with a text editor.
+
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 
# Find a section <code>[gfx]</code>
 
# Find a section <code>[gfx]</code>
 
# Remove the lines starting with  
 
# Remove the lines starting with  
Line 87: Line 87:
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
# Open {{file|{{p|game}}\data\config\backtogaya.ini}} with a text editor.
+
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 
# Find a section <code>[gfx]</code>
 
# Find a section <code>[gfx]</code>
 
# Find a line starting with <code>res_x =</code> and set its value to your desired screen width.
 
# Find a line starting with <code>res_x =</code> and set its value to your desired screen width.
Line 93: Line 93:
 
# Save the changes and start the game using {{file|BackToGaya_Release.exe}} instead of {{file|GfxSetup.exe}}.
 
# Save the changes and start the game using {{file|BackToGaya_Release.exe}} instead of {{file|GfxSetup.exe}}.
  
'''Notes:'''
+
'''Notes'''
 
{{ii}} The game uses vertical- FOV scaling, so it's recommended to increase the FOV - See [[#Field of view (FOV)|Field of view (FOV)]].
 
{{ii}} The game uses vertical- FOV scaling, so it's recommended to increase the FOV - See [[#Field of view (FOV)|Field of view (FOV)]].
 
{{--}} Starting the game with {{file|GfxSetup.exe}} will break the screen display.
 
{{--}} Starting the game with {{file|GfxSetup.exe}} will break the screen display.
Line 101: Line 101:
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
# Open {{file|{{p|game}}\data\config\backtogaya.ini}} with a text editor.
+
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 
# Find a section <code>[gfx]</code>
 
# Find a section <code>[gfx]</code>
 
# Change the line <code>perspective_fov = 200.000</code>.
 
# Change the line <code>perspective_fov = 200.000</code>.
Line 111: Line 111:
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
 
{{Fixbox|description=Modify config file|ref=<ref name="Sui" />|fix=
# Open {{file|{{p|game}}\data\config\backtogaya.ini}} with a text editor.
+
# Open {{file|{{p|game}}\data\config\backtogaya.ini}}.
 
# Find a section <code>[gfx]</code>
 
# Find a section <code>[gfx]</code>
 
# Change the line <code>fullscreen = true</code> to <code>fullscreen = false</code> to enable Windowed mode.  
 
# Change the line <code>fullscreen = true</code> to <code>fullscreen = false</code> to enable Windowed mode.  
Line 129: Line 129:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
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|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|light bar support        = unknown
+
|steam input api          = unknown
|light bar support notes   =  
+
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
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|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes = No option to disable it.
 
|mute on focus lost notes = No option to disable it.
 
|eax support              =  
 
|eax support              =  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Polish
 
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    = Available only in local retail release.
 
  |notes    = Available only in local retail release.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = false
 +
|vorpx modes                =
 +
|vorpx notes                = Game crashing on newser systems.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 98SE/ME/2000/XP
+
|minOS    = 98SE, ME, 2000, XP
 
|minCPU  = Intel Pentium III - 1200 MHz
 
|minCPU  = Intel Pentium III - 1200 MHz
|minRAM  = 256 MB RAM
+
|minRAM  = 256 MB
 
|minHD    = 800 MB
 
|minHD    = 800 MB
|minGPU  = Nvidia GeForce 4 MX 460
+
|minGPU  = Nvidia GeForce4 MX 460
 
|minDX    = 7
 
|minDX    = 7
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
  
 
|recOS    = XP/2000
 
|recOS    = XP/2000
|recCPU  = Intel Pentium IV - 2.0 GHz
+
|recCPU  = Intel Pentium 4 - 2.0 GHz
 
|recCPU2  = AMD Athlon - 2.0 GHz
 
|recCPU2  = AMD Athlon - 2.0 GHz
|recRAM  = 512 MB RAM
+
|recRAM  = 512 MB
 
|recGPU  = Nvidia GeForce FX 6600
 
|recGPU  = Nvidia GeForce FX 6600
 
|recDX    = 8.1
 
|recDX    = 8.1

Revision as of 13:43, 14 August 2019

Back to Gaya: The Adventures of Zino and Buu
Back to Gaya: The Adventures of Zino and Buu cover
Developers
4 Head Studios
Cutscenes Ambient Entertainment
Publishers
France Nobilis
Engines
Vision
Release dates
Windows February 23, 2005

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Essential improvements

Skip intro videos

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Remove the lines starting with
    • movie_intro1
    • movie_intro2
    • movie_intro3
    • movie_intro4

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\data\config\backtogaya.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\data\savegames\[Note 1]

Video settings

Configuration tool.
Configuration tool.
Video settings
Video settings

Template:Video settings

Widescreen resolution

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Find a line starting with res_x = and set its value to your desired screen width.
  4. Find a line starting with res_y = and set its value to your desired screen height.
  5. Save the changes and start the game using BackToGaya_Release.exe instead of GfxSetup.exe.

Notes

The game uses vertical- FOV scaling, so it's recommended to increase the FOV - See Field of view (FOV).
Starting the game with GfxSetup.exe will break the screen display.
Some GUI elements (like buttons in menu) may be partially off screen.

Field of view (FOV)

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Change the line perspective_fov = 200.000.
  4. Use the following equation to increase FOV to widescreen aspect ratios:
    • Back to Gaya - Horizontal Plus Perspective Equation.png
  5. For a wider FOV, decrease perspective FOV even further.

Windowed

Modify config file[1]
  1. Open <path-to-game>\data\config\backtogaya.ini.
  2. Find a section [gfx]
  3. Change the line fullscreen = true to fullscreen = false to enable Windowed mode.

Input settings

Input settings
Input settings

Template:Input settings

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Polish
Available only in local retail release.

VR support

3D modes State Notes
vorpX
Game crashing on newser systems.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Open Dynamics Engine
Audio FMOD
Cutscenes XviD

System requirements

Windows
Minimum Recommended
Operating system (OS) 98SE, ME, 2000, XP
Processor (CPU) Intel Pentium III - 1200 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) Nvidia GeForce4 MX 460
32 MB of VRAM
DirectX 7 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 1.3 Verified by User:Suicide_machine on 2017-08-04