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Key points
- PC Port with limited scalability and input options.
General information
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
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Steam |
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- All versions require Steam DRM.
Game data
Configuration file(s) location
Save game data location
Video settings
In-game notice when attempting to enable Fullscreen or Borderless Windowed mode in-game with a non 16:9 display.
Template:Video settings
Custom Resolutions
Edit GameUserSettings.ini
|
- Go to the configuration file(s) location.
- Open
GameUserSettings.ini .
- Change
ResolutionSizeX=xxxx to the desired horizontal resolution (replace xxxx with the horizontal resolution).
- Change
ResolutionSizeY=xxxx to the desired vertical resolutionn (replace xxxx with the vertical resolution).
- Save
GameUserSettings.ini .
- Right click on
GameUserSettings.ini , and go to properties, then set the file as "Read-Only". This will prevent the game from overwriting the resolution values.
Notes
- Attempting to change in-game graphics options will result in the custom resolution being reset. If the GameUserSettings.ini is set to Read-Only, changing the resolution back to the desired resolution simply requires restarting the game.
- The game uses Vert- FOV Scaling, which requires hex editing the executable. See Ultra-widescreen.
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{{Fixbox|description=Edit GameUserSettings.ini and Hex edit executable for proper field of view|fix=
- Follow the instructions in Custom Resolutions
- Go to
<path-to-game>/Azurlane/Binaries/Win64
- Make a backup of
Azurlane-Win64-Shipping.exe
.
- Open
Azurlane-Win64-Shipping.exe
inside of a Hex Editor, such as HxD.
- Search for the hex value
4D 24 40 01 00 00 00 35 FA 0E 3C
.
- Replace the value with
4D 24 40 01 00 00 00 35 FA 3E 3C
to fix the field of view for 21:9 resolutions.
- Replace
48 F6 41 2C 01 49 8B
with 48 F6 41 2C 00 49 8B
to remove non-cutscene pillarboxes (if pillarboxing happens during gameplay).
- Save the file, and launch the game.
- In-game menus on 21:9 displays will be anchored to the left side of the screen, and cutscenes are pillarboxed.
- In-game HUD doesn't show completely on 21:9 resolutions.
- While this fixes the in-game field of view, it causes issues with water rendering.
21:9 Ultrawide without the FOV edit.
21:9 Ultrawide with the FOV edit.
16:9 Widescreen with the intended field of view and HUD positioning.
Input settings
Game, Control, and Sound Settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Traditional Chinese |
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Japanese |
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Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
10 |
Processor (CPU) |
Intel CPU Core-I5 3.2GHz or above
| Intel CPU Core i7 3770 or above |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
4 GB | |
Video card (GPU) |
NVIDIA GeForce GTX 750Ti or above DirectX 12 compatible
| GeForce GTX 970 or above |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References