Autobahn Police Simulator
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Developers | |
---|---|
Z-Software | |
Publishers | |
Aerosoft | |
Engines | |
Unity[Note 1] | |
Release dates | |
Windows | August 26, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
Themes | Europe |
Series | Autobahn Police Simulator |
Autobahn Police Simulator | |
---|---|
Autobahn Police Simulator | 2015 |
Autobahn Police Simulator 2 | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Z-Software GmbH\highwaypatrol %USERPROFILE%\AppData\LocalLow\Z-Software GmbH\highwaypatrol |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/348510/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\22454901\348510\remote |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/348510/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | None, SMAA and SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX11 by default. DX9 available, if running from Steam library. |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 / 8 | |
Processor (CPU) | Quad-Core CPU 3 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.4.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/348510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (348510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide_machine on 2020-05-01