Audiosurf
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Revision as of 23:46, 11 April 2018 by Garrbot (talk | contribs) (→VR support: updated template usage)
| Developers | |
|---|---|
| Dylan Fitterer | |
| Engines | |
| Quest3D | |
| Release dates | |
| Windows | February 15, 2008 |
| Audiosurf | |
|---|---|
| Audiosurf | 2008 |
| Audiosurf 2 | 2015 |
| Audioshield | 2016 |
| Audiomech | 2025 |
Key points
- Photosensitive seizure warning: This game includes bright and flashing lights that may cause headaches or seizures. Play with caution.
- This game is played using songs the game finds on your computer, or through four songs available on Audiosurf Radio.
- Supported file formats include MP3, OGG, FLAC, WMA, FLAC and M4A
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Humble Store | ||||
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\config.ini[Note 1] |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12900/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12900/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | |||
| LAN play | ||||
| Online play | ||||
VR support
| 3D modes | State | GG3D | Notes | |
|---|---|---|---|---|
| Native 3D | ||||
| Nvidia 3D Vision | ||||
| TriDef 3D | ||||
| iZ3D | ||||
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9 | |
| Shader Model support | 2, 3 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Audio | BASS, MusicBrainz |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP | Vista | ||
| Processor (CPU) | Intel Pentium 4 1.6 GHz | |||
| System memory (RAM) | 512 MB | |||
| Storage drive (HDD/SSD) | 430 MB | |||
| Video card (GPU) | Nvidia GeForce 2 series 32 MB of VRAM DirectX 9.0 compatible | Shader model 3.0 support | ||
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
