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Atomaders

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Revision as of 12:52, 17 January 2022 by Stormshadow429 (talk | contribs)
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KraiSoft
Atomaders
Atomaders cover
Developers
KraiSoft Entertainment
Release dates
Windows November 2002
Taxonomy
Modes Singleplayer
Controls
Genres Action
Series Atomaders
Atomaders on MobyGames
Atomaders
Atomaders 2002
Atomaders 2 2008

Atomaders is a singleplayer action game in the Atomaders series.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
The game can be obtained here.
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\Players.cdf

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Most likely cannot be forced to go Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Most likely follows the driver settings for V-Sync.
60 FPS and 120+ FPS
Most likely running under 30 FPS.
High dynamic range display (HDR)
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
All actions (Left and right direction, fire and extra weapon fire) can be remapped.
Mouse acceleration
Mouse sensitivity
The game allows the use of a mouse for ship control.
Mouse input in menus
The game has its own custom cursor.
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD)
Video card (GPU) 4 MB of VRAM
DirectX 6 compatible


References