Difference between revisions of "Arcade Game Series: Dig Dug"
From PCGamingWiki, the wiki about fixing PC games
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|widescreen resolution = unknown | |widescreen resolution = unknown | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Despite the framerate being capped at 60fps, the game itself runs at 30fps. |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown |
Revision as of 22:46, 11 October 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Bandai Namco Entertainment | |
Release dates | |
Windows | April 19, 2016 |
Arcade Game Series | |
---|---|
Arcade Game Series: Dig Dug | 2016 |
Arcade Game Series: Galaga | 2016 |
Arcade Game Series: Ms. Pac-Man | 2016 |
Arcade Game Series: Pac-Man | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/403400/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/403400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | 2.3 GHz | 2.69 GHz |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | Intel HD Graphics 3000 DirectX 9.0c compatible | Intel HD Graphics 3000 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/403400/
in addition to or instead of this directory. The app ID (403400) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.