Difference between revisions of "Apsulov: End of Gods"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|Windows|August 8, 2019}} | {{Infobox game/row/date|Windows|August 8, 2019}} | ||
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+ | {{Infobox game/row/reception|Metacritic|apsulov-end-of-gods|71}} | ||
+ | {{Infobox game/row/reception|OpenCritic|8240/apsulov-end-of-gods| }} | ||
+ | {{Infobox game/row/reception|IGDB|unforgiving-a-northern-hymn| }} | ||
+ | |taxonomy = | ||
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|steam appid = 960980 | |steam appid = 960980 | ||
− | |steam appid side | + | |steam appid side = 1129530, 1382740 |
|gogcom id = 1659642973 | |gogcom id = 1659642973 | ||
+ | |gogcom id side = 1511601497 | ||
+ | |official site= | ||
+ | |hltb = 69631 | ||
|strategywiki = | |strategywiki = | ||
|mobygames = apsulov-end-of-gods | |mobygames = apsulov-end-of-gods |
Revision as of 22:50, 2 August 2021
Developers | |
---|---|
Angry Demon Studio | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | August 8, 2019 |
Reception | |
Metacritic | 71 |
General information
- Official website
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
-
OptionsData.sav
, the main config file, is not human-readable.
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Project_C\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\Project_C\Saved\SaveGames\Local\OptionsData.sav |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/960980/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Project_C\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/960980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Ultra-widescreen
Modify Engine.ini [1]
|
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
German | ||||
Spanish | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
French | ||||
Simplified Chinese | ||||
Turkish | ||||
Swedish | ||||
Korean |
Issues fixed
- See the support Steam page for the most common fixes.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 4, 5 | [2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 DirectX 11 compatible |
|
Sound (audio device) | DirectX compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/960980/
in addition to or instead of this directory. The app ID (960980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Steam Community Discussion - ultrawide support, comment #10 - last accessed on 2019-08-21
- ↑ Verified by User:Expack3 on 2019-08-13
<path-to-game>\Engine
contains two global shader cache files, one for SM4, and one for SM5.