Difference between revisions of "Among the Sleep"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 119: | Line 119: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 129: | Line 131: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 141: | Line 161: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam input presets = unknown |
− | | | + | |steam input presets notes = |
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 04:09, 9 April 2018
Developers | |
---|---|
Krillbite Studio | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | May 29, 2014 |
macOS (OS X) | May 29, 2014 |
Linux | May 29, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Krillbite Studio\Among The Sleep\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Krillbite Studio\Among The Sleep\ |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Set FOV in console[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Among The Sleep. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | DK1 support, no DK2 or CV1 support[3] LibOVRWrapper might work for this game. | ||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Dual Core 2.4 GHz | Quad Core 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1600 Nvidia GeForce 6800 512 MB of VRAM DirectX 9.0 compatible | ATI Radeon HD 3560 Nvidia GeForce 8800 1 GB of VRAM DirectX 9.0c compatible |