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Difference between revisions of "Among the Sleep"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 04:09, 9 April 2018

Among the Sleep
Among the Sleep cover
Developers
Krillbite Studio
Engines
Unity 5[Note 1]
Release dates
Windows May 29, 2014
macOS (OS X) May 29, 2014
Linux May 29, 2014
Among the Sleep on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Krillbite Studio\Among The Sleep\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Krillbite Studio\Among The Sleep\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings.
Video settings.
General settings.
General settings.

Template:Video settings

Field of view (FOV)

Set FOV in console[citation needed]
  1. Go to the in-game control options.
  2. Disable the Use Joystick option.
  3. Scroll to the bottom and bind a key to Console.
  4. With the console open, type in fov X where X is the desired FOV value.

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Norwegian
Russian
Spanish

VR support

3D modes State Notes
Nvidia 3D Vision
Use Helix Mod: Among The Sleep.
Headsets
SteamVR
Oculus VR (LibOVR)
DK1 support, no DK2 or CV1 support[3] LibOVRWrapper might work for this game.
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Dual Core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon X1600
Nvidia GeForce 6800
512 MB of VRAM
DirectX 9.0 compatible

Notes

  1. Unity engine build: 5.6.3p1[1][2]

References