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Difference between revisions of "Amnesia: Rebirth"

From PCGamingWiki, the wiki about fixing PC games
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|antialiasing notes        = [[FXAA]], [[Glossary:Anti-aliasing_(AA)#Super-Sampling_Anti-Aliasing_.28SSAA.29|Resolution Scale]] up to 200%.
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|vsync notes                = Off, On, and Adaptive.
 
|vsync notes                = Off, On, and Adaptive.

Revision as of 23:43, 4 September 2021

Amnesia: Rebirth
Amnesia: Rebirth cover
Developers
Frictional Games
Art and Animations Art Bully Productions[1]
Linux BlitWorks
macOS (OS X) BlitWorks
Engines
HPL Engine 3
Release dates
Windows October 20, 2020
Linux October 20, 2020
macOS (OS X) Cancelled[2]
Reception
Metacritic 80
OpenCritic 79
IGDB 82
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Survival horror
Art styles Realistic
Themes Africa, Fantasy, Horror, Interwar
Series Amnesia
Amnesia: Rebirth on HowLongToBeat
Amnesia: Rebirth on IGDB
Amnesia: Rebirth on MobyGames
Amnesia: Rebirth on Wikipedia
Amnesia
Amnesia: The Dark Descent 2010
Amnesia: A Machine for Pigs 2013
Amnesia: Rebirth 2020
Amnesia: The Bunker 2023

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Linux
Steam
Icon overlay.png
Includes Steam Workshop support.
Windows
Linux
Although the OS X version was initially announced, it was delayed right before the game's release[3] and ultimately cancelled due to issues with OpenGL and the audio system no longer being supported with modern OS X releases.[2]

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Amnesia Rebirth\Main
Linux ~/.local/share/frictionalgames/Amnesia Rebirth/Main
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Amnesia Rebirth\Main\
Linux

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ gameplay. Some cutscene parts are pillarboxed to 16:9.[4]
4K Ultra HD
[5]
Field of view (FOV)
Horizontal FOV slider from 79° to 115° at 16:9.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Bilinear, trilinear, or up to 16x anisotropic.
Anti-aliasing (AA)
FXAA, Resolution Scale up to 200%.
Vertical sync (Vsync)
Off, On, and Adaptive.
60 FPS
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

High frame rate

All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[6][7]
Remove FPS cap
  1. Go to the configuration file(s) location.
  2. Open <user-id>_user_settings.cfg with a text editor.
  3. Change LimitFPS="true" to "false".

Input

Control settings.
Control settings.

Audio

Audio settings.
Audio settings.
Subtitle settings.
Subtitle settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Includes options for character-by-character reveal, subtitle text fading to indicate distance, font size, and background opacity.
Closed captions
Mute on focus lost
No option to disable this feature.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Fan translation available for download from GrajPoPolsku.
Brazilian Portuguese
Russian
Spanish

Issues fixed

Displayed image is stretched or squished after loading a save file

After loading the save file, change the resolution to one in different aspect ratio and then back to the desired resolution.[8]

Other information

API

Technical specs Supported Notes
OpenGL 4.0
Executable 32-bit 64-bit Notes
Windows
Linux

Middleware

Middleware Notes
Physics Newton Dynamics
Audio FMOD
Cutscenes Annosoft Lipsyncing

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i3
AMD FX 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 5750
Intel HD 630
OpenGL 4.0 compatible
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) 64-bit Major Linux distribution from 2018
Processor (CPU) Intel Core i3
AMD FX 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 460
AMD Radeon HD 5750
Intel HD 630
OpenGL 4.0 compatible
A 64-bit operating system is required.


References

  1. Art Bully Productions - last accessed on 2020-10-28
  2. 2.0 2.1 Amnesia: Rebirth – Mac version cancelled - last accessed on 2021-03-11
  3. frictionalgames on Twitter - last accessed on 2020-10-21
    "Having some last minute issues with getting Amnesia: Rebirth to run as it should on Mac. We will unfortunately not have the Mac version ready for launch, but we will try our best to get it up and running as soon as we can after release."
  4. Verified by User:Rose on 2020-10-21
    Screenshots taken at 2560x1080 and 1920x1080, then compared.
  5. Verified by User:Rose on 2020-10-21
    Selecting and applying 3840x2160 in the game resulted in a noticeable decrease in FPS.
  6. Troubleshooting FAQ / Support / How to report Bugs - last accessed on 2020-10-22
    "The reason for the cap is due to how physics works in the engine, and to keep that predictable and stable. You can however uncouple rendering from the FPS cap, but some things will not be updated in more than 60FPS."
  7. Verified by User:Litbeep on 2020-10-27
    Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations"
  8. Verified by User:Suicide machine on 2020-10-27
    As I wrote on Discord - this is likely caused by aspect ratio (or FOV values) being stored in save files and overriding aspect ratio on load.