Difference between revisions of "America"
m (Setting a link for Nvidia Shadowplay.) |
m (Added Mobygames.) |
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = america | ||
|wikipedia = America (video game) | |wikipedia = America (video game) | ||
|winehq = | |winehq = | ||
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'''Key points''' | '''Key points''' | ||
− | {{ii}} Also known as '''America: No Peace Beyond the Line'''. | + | {{ii}} Also known as '''America: No Peace Beyond the Line''' and '''A*M*E*R*I*C*A'''. |
==Availability== | ==Availability== |
Revision as of 15:20, 27 December 2019
Developers | |
---|---|
Related Designs | |
Publishers | |
Data Becker | |
Release dates | |
Windows | January 15, 2001 |
Key points
- Also known as America: No Peace Beyond the Line and A*M*E*R*I*C*A.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
America: Expansion Pack |
Essential improvements
Patches
1.02 is the latest version. It fixes random crashes that may occur on 1.00 but also comes with new problems. See Resolution troubles.
Skip intro videos
Instructions |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\America.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Video settings
Windowed
Instructions |
---|
|
Resolution troubles
Overview[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Issues fixed
Game refuses to launch
Instructions |
---|
|
Terrible performance and mouse issues
Instructions |
---|
|
Issues unresolved
Crash upon saving in mission 5 of the Mexican campaign
There is a bug in mission 5 of the Mexican campaign that might prevent the player from saving their game in this mission since the game will suddenly start crashing upon each saving attempt and the created save file will be corrupted. This problem can reliably be reproduced on said mission on patch 1.02. The only known way around it is to win the mission without relying on saves.
Unit pathfinding becoming abysmal
Sometimes the pathfinding of all units on the map can become extremely slow or cause units to ignore orders and remain frozen. This is usually caused by the buggy AI trying to move their army to a spot they cannot reach or a destination very far away. Usually a big group of enemy troops can be found stuck together somewhere. Killing them typically restores the regular pathfinding behaviour.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium II 300 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).