Alliance of Valiant Arms
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Red Duck | |
Publishers | |
North America, Europe (2009-2012) | ijji |
North America, Europe (2012-2016) | Aeria Games |
North America, Europe (2016-2018) | En Masse Entertainment |
China | Tencent Games |
Taiwan | Garena |
Engines | |
Original | Unreal Engine 3 |
Release dates | |
Windows | 2007 |
Taxonomy | |
Monetization | Free-to-play |
Modes | Multiplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Realistic |
Series | Alliance of Valiant Arms |
Alliance of Valiant Arms | |
---|---|
Alliance of Valiant Arms | 2007 |
AVA: Dog Tag | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Neowiz Global Release on March 31, 2021 | |||
Publisher website (unavailable) | China | |||
Publisher website (unavailable) | Taiwan | |||
Publisher website (unavailable) | North America and Europe | |||
Steam (unavailable) | North America and Europe | |||
Steam (unavailable) | Global, to be released |
- North American and European versions required an ijji account (2009–2012) first, Aeria Games account (2012–2016) next and finally En Masse account (2016–2018).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\avaGame\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1473480/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Can only select 85° or 90°. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 16 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 28004 |
UDP | 28672-32767 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Pentium 4 2.4 GHz | 3.0 GHz or Dual Core 2.4 GHz, or higher |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X600 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7600 GT AMD Radeon HD 2900 256 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1473480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.