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Aliens versus Predator

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Revision as of 18:49, 19 January 2022 by Plok (talk | contribs)

For 2010 remake, see Aliens vs. Predator (2010).

Aliens versus Predator
Aliens versus Predator cover
Developers
Rebellion Developments
Mac OS (Classic) Logicware
macOS (OS X) Logicware
Publishers
Fox Interactive
Japan Electronic Arts
Europe Sierra Studios
Classic 2000 edition Rebellion Developments
Engines
Asura
Release dates
Windows May 28, 1999
Mac OS (Classic) October 21, 2001
macOS (OS X) October 21, 2001
Taxonomy
Monetization Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Stealth, Survival horror
Vehicles Robot
Art styles Stylized
Themes Horror, Sci-fi, Space
Series Aliens versus Predator
Aliens versus Predator on HowLongToBeat
Aliens versus Predator guide on StrategyWiki
Aliens versus Predator on MobyGames
Aliens versus Predator on Wikipedia
Aliens versus Predator
Subseries of Alien
Subseries of Predator
Aliens versus Predator 1999
Aliens versus Predator 2 2001
Aliens vs. Predator 2010

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
2 CDs
Windows
Mac OS
macOS (OS X)
GamersGate
Icon overlay.png
Classic 2000 edition.
Windows
GOG.com
DRM-free
Classic 2000 edition.
Windows
Green Man Gaming
Icon overlay.png
Classic 2000 edition.
Windows
Steam
Icon overlay.png
Classic 2000 edition. Not available in Germany.
Windows
ZOOM Platform
DRM-free
Classic 2000 Edition. Gold Edition also available
Windows

Version differences

The Gold Edition includes the base game and the Millennium Expansion Pack.
The Classic 2000 edition includes the added content from the Gold Edition, as well as modifications to run the game on modern systems without requiring tweaking.
Only the GOG.com and Steam versions of Classic 2000 include multiplayer.
The Classic 2000 edition features a bug where the alien's colored vision highlights around humans changes constantly, so that it's unreliable for determining enemy species.

Monetization

DLC and expansion packs

Name Notes
Millennium Expansion Pack Included in the Gold Edition and Classic 2000 edition.
Windows

Essential improvements

Patches

Patches are available for both the Windows and Macintosh versions. Digital distribution versions are already patched.

Peixoto's patch

Peixoto's patch allows high resolution without shrinking the HUD\menus and Super sampling anti aliasing

Modifications

  • Fixed AvP Classic Soundtrack - restore's the Classic version's soundtrack so that the right music is played on the right level. Without it each of the level tracks is played 1 level prior to the level it should be played on.
  • Aliens versus Predator Classic Redux - a completed project that updates and expands the original Aliens vs. Predator Classic 2000. It replaces almost every model, texture, and sound in the game with higher quality ones. Every single-player and standard multiplayer map has these improvements, and some single-player levels have significant additions.
  • AvP Direct3D9 Renderer - updated renderer for improved compatibility (almost pointless with classic 2000 version, except for resolution independent menu rendering)

Ports

An unofficial Linux and another OS X port were created and their source code is available here. It contains compiling instructions and required dependencies for compiling.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Rebellion\AvP Classic\video.cfg
Mac OS (Classic)
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3730/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Rebellion\AvP Classic\User_Profiles
Mac OS (Classic)
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3730/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Added in Version 1.01 update for Classic 2000.[1] Cutscenes and main menu are 640x480.
Multi-monitor
Use Widescreen Fixer to center the HUD.
Ultra-widescreen
4K Ultra HD
Text scales very poorly at higher resolutions.
Field of view (FOV)
Windowed
Use -windowed parameter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Enabled by default.
60 FPS and 120+ FPS
Frame rate is capped at 120 FPS.[1]

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
There is negative mouse acceleration.
Also, the more FPS the game runs on, the higher sensitivity is.
Mouse sensitivity
There is a slider for each axis. However, when these sliders are on equal notches, horizontal sensitivity is higher than vertical sensitivity.
Downward movement, and movement to the right both have a small dead-zone, and sensitivity for these directions is slightly lower than for the opposite directions.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Classic 2000 edition supports XInput controllers.
Full controller support
Launcher requires mouse. Full support in-game.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output.[2] May require DirectSound 3D restoration software.
Subtitles
Can not be disabled.
Closed captions
Mute on focus lost
Losing focus often causes a sound loop bug.
EAX support
EAX 1[3]
Red Book CD audio
Retail release only.[4]

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Hungarian
Fan translation.
Russian
Fan translation by «ENPY Studio»
Spanish

Network

Only the GOG.com and Steam versions of Classic 2000 include multiplayer.

Multiplayer types

Type Native Players Notes
LAN play
9 Co-op, Versus
Retail only; removed from digital distribution versions.[5]
Online play
9 Co-op, Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Retail only; removed from digital distribution versions.[5]

Issues fixed

Game crashes at the end of the mission

In some missions game crashes, when player presses any key at the results screen.
Use a restart function[6]
  1. Play through a level like you normally would.
  2. At the end of a level, when the game displays stats press Esc to restart the mission.
  3. Press Esc again to go to in-game menu and choose Abort Play to go back to main menu.
  4. Choose Single Player and after that choose a campaign, they you've just been playing.
  5. Choose a newly unlocked mission from the list and continue your playthrough.
Use compatibility settings (Windows 10)
  1. Go to AvP_Classic.exe in the game instalation folder and right click the file
  2. Select Properties
  3. Go to Compability tab
  4. Click on Change configuration for all users
  5. Set compability mode to Windows 98 / Windows Me
  6. Check Run this program as administrator
  7. Click on Change high DPI settings
  8. Check Invalidate high DPI setting and select Program in the dropdown
  9. Click on Accept
  10. Click on Apply

Other information

Remove the save limit

By default, the number of saves per level is limited to 8, 4, or 2 (from the easiest to the hardest difficulty).
Use an argument[1]

Use the -unlimitedsaves command line argument.

Enable quick save and quick load

By default, saving and loading can only be done via the menus.
Edit config file[7]
  1. Go to the installation folder.
  2. Open CONFIG.CFG with a text editor (or create it if it does not already exist).
  3. Add the following commands to the file.
    BIND F5 QUICKSAVE
    BIND F9 QUICKLOAD
  4. When in-game, press F5 to save and F9 to load.

Notes

Quick saving and loading always uses the first save slot.

Enable crouch mode toggle

Useful when playing as the Alien.
Edit config file[7]
  1. Go to the installation folder.
  2. Open CONFIG.CFG with a text editor (or create it if it does not already exist).
  3. Add the following commands to the file.
    BIND C CROUCHMODE 1
    BIND X CROUCHMODE 0
  4. When in-game, press C to enable the toggle and X to disable.

Other information

API

ExecutablePPC16-bit 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Retail edition only.
Linux
Requires the unofficial Linux port.[8]
Mac OS (Classic)

Middleware

Middleware Notes
Audio OpenAL Use AvP Direct3D Renderer

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium MMX 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 64 MB
Video card (GPU) 3dfx Voodoo Graphics
4 MB of VRAM


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/3730/ in addition to or instead of this directory. The app ID (3730) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References