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Difference between revisions of "Alien Sky"

From PCGamingWiki, the wiki about fixing PC games
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{{++}} Game is fully stable compared to the rest of the Arcade games KraiSoft has made, no bugs so far have been seen, while some may consider the part where a cannon from a boss is still firing after being destroyed (which can be seen in Mission 9 for example) a bug, this is most likely an intended mechanic to still make the boss difficult to take down, and there's a video showing how to beat it without dying.
  
 
{{Introduction
 
{{Introduction

Revision as of 06:28, 29 January 2022

Alien Sky
Alien Sky cover
Developers
KraiSoft Entertainment
Release dates
Windows March 8, 2004
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres Arcade
Vehicles Space flight
Art styles Pre-rendered graphics
Themes Space
Alien Sky on MobyGames

Key points

Game is fully stable compared to the rest of the Arcade games KraiSoft has made, no bugs so far have been seen, while some may consider the part where a cannon from a boss is still firing after being destroyed (which can be seen in Mission 9 for example) a bug, this is most likely an intended mechanic to still make the boss difficult to take down, and there's a video showing how to beat it without dying.

Alien Sky is a singleplayer top-down view arcade game.

Availability

Source DRM Notes Keys OS
Developer website
Requires online activation
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\Save.cdf[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
The game is most likely locked on 60 FPS, judging from how smooth the in-game animations are.
120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)

Input

Remap settings, including the volume slider
Remap settings, including the volume slider

Keyboard and mouse State Notes
Remapping
The game allows all actions to be remapped (left and right movement, fire and extra weapon fire.)
Mouse acceleration
Mouse sensitivity
The game allows mouse control for ship movement
Mouse input in menus
The game has its own custom cursor
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
The game has a separate slider for Sound and Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU) Intel Pentium II
System memory (RAM) 64 MB
Hard disk drive (HDD) 25 MB of free space
Video card (GPU) 8 MB of VRAM
DirectX 8.0 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References