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Alien Shooter: Revisited

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Revision as of 03:24, 30 December 2021 by Aemony (talk | contribs) (removed duplicate mobygames parameter)
Alien Shooter: Revisited
Alien Shooter: Revisited cover
Developers
Sigma Team
Release dates
Windows April 15, 2009
Taxonomy
Series Alien Shooter
Alien Shooter: Revisited on MobyGames
Alien Shooter: Revisited on Wikipedia
Alien Shooter
Alien Shooter 2003
Theseus: Return of the Hero 2005
Alien Shooter: Vengeance 2007
Alien Shooter 2: Reloaded 2009
Alien Shooter: Revisited 2009
Alien Shooter 2: Conscription 2010
Alien Shooter TD 2017
Alien Shooter 2: The Legend 2020

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Retail
Requires online activation
ASProtect DRM. Complete Shooter Pack. Russian retail release. Also contains Alien Shooter, Alien Shooter 2: Reloaded, and Zombie Shooter.
Windows
Developer website
Requires online activation
ASProtect DRM.
Windows
Steam
Icon overlay.png
Windows
ZOOM Platform
DRM-free
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\AlienShooter Revisited Saves\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/33110/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\AlienShooter Revisited Saves\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/33110/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
2D Isometric game, the camera does show more of the playfield at higher resolutions.
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
n/a
Anti-aliasing (AA)
n/a
Vertical sync (Vsync)
Can cause stuttering.
60 FPS and 120+ FPS
Frame rates up to 120 work fine. Modern machines can run this game at 1000+ FPS, however very high (~200+) frame rates will cause bugs such as broken camera control and more.

Widescreen resolution

Set the desired resolution in configuration files[citation needed]
  1. Go to <path-to-game>\maps\
  2. Open CONST.LGC.
  3. Find the following lines:
    static int RT_SCREEN_X[] = { 800, 1024, 1024, 1024};
    static int RT_SCREEN_Y[] = { 600, 768, 576, 640 };
  4. Change one of the resolutions to the desired value - for example changing 800 and 600 to 1920 and 1080.
  5. Go to the configuration file location.
  6. Go into saves
  7. Edit _global.dat.
  8. Find the lines iScreenX and iScreenY and change them to the desired resolution matching the one above.
  9. Set the resolution in the game options to the one you changed, for example 800x600.

Notes

When you change the resolution the menu background will display incorrectly (anchored on the bottom right in original res), however the menu itself and game work and display correctly (centered, limited to 1024x768 in size). Also note higher resolutions can give you an advantage as they will indeed show more of the game area and allow you to shoot further, though this game is incredibly difficult on the higher settings so it's not really an unfair advantage.

Windowed

Manually change the setting[citation needed]
  1. Go to the configuration file location.
  2. Open _global.dat.
  3. Find iFullScreen and change it to 0.
  4. Change the resolution using these steps.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No voice acting.
Closed captions
No voice acting.
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Russian

Issues fixed

High FPS Issues

Limit the Framerate to 60FPS[citation needed]
Set refresh rate on 60hz[citation needed]

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, Vista
Processor (CPU) 1.7 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 250 MB
Video card (GPU) Nvidia GeForce2
ATI Radeon 8500
128 MB of VRAM
DirectX 8.1 compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References