Difference between revisions of "Alien Logic: A Skyrealms of Jorune Adventure"
From PCGamingWiki, the wiki about fixing PC games
(→Command line arguments: migrated to template; moved source to ref format) |
m (→Input settings: updated template usage) |
||
Line 101: | Line 101: | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam controller api = unknown | ||
+ | |steam controller api notes= | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 05:52, 12 December 2017
Developers | |
---|---|
Ceridus Software | |
Publishers | |
Strategic Simulations, Inc. | |
Release dates | |
DOS | 1994 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check (CD-ROM version) or manual prompts (floppy version). |
Essential improvements
Patches
- The Version 1.1 patch updates the game to the latest version (this is the same as the earlier Version 1.02 patch).
Game data
Save game data location
Template:Game data/row
System | Location |
---|
- Saves are
SAVE0.GAM
toSAVE11.GAM
. -
GAMES.SAV
is a save index (this file must be present to load saved games) - Settings are not stored between sessions.
Video settings
Input settings
Audio settings
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA |
Command line arguments
- The Version 1.1 patch adds the following command line arguments:[1]
Command | Description |
---|---|
/? | Help |
/f | Fast mode |
/g | Fix for some Gateway systems that lock during CD music (may cause occasional mouse disruptions). |
/h | Displays Help. |
/k | Kill redbook music from CD early if crash occurs when music attempts to repeat. Usage: alien /k3 kills CD music 3 seconds early. |
/m | Disallow CD music, but don't disallow sound. |
/r | Restart CD music from scratch (use this if CD music doesn't always come back). |
/s:SILENT | tells sound/music drivers that you have no sound card (CD music still plays) |
/s:SM2 | tells sound/music drivers you have a Sound Master installed |
/s:SBLASTER | tells sound/music drivers you have a Sound Blaster installed |
/s:MICRO | tells sound/music drivers you have Microsoft sound card installed |
/s:PAS | tells sound/music drivers you have PAS sound card installed |
/s:GRAVIS | tells sound/music drivers you have Gravis sound card installed |
/s0 | tells sound/music drivers to disable sound effects |
/x | disable all sound and music |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | |
Processor (CPU) | 486DX/33 | 486/66 |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 10 MB | |
Video card (GPU) | SVGA 1 MB of VRAM |
References
- ↑
<path-to-game>\README.TXT