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Difference between revisions of "Airborne Troops: Countdown to D-Day"

From PCGamingWiki, the wiki about fixing PC games
 
(11 intermediate revisions by 6 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = airborne_troops_cover.jpg
 
|cover        = airborne_troops_cover.jpg
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{{Availability|
 
{{Availability|
 
{{Availability/row| retail | | unknown |  |  | Windows }}
 
{{Availability/row| retail | | unknown |  |  | Windows }}
{{Availability/row| GMG | airborne-troops | Playfire | {{DRM|SecuROM}}| | Windows }}
+
{{Availability/row| GMG | airborne-troops | Playfire | {{DRM|SecuROM}}| | Windows | unavailable }}
 
}}
 
}}
  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = false
 
|widescreen resolution      = false
|widescreen resolution notes= Supports up to 1920×1080, but the image is stretched.
+
|widescreen resolution notes= Supports all the resolutions including 4K, but the image is stretched.
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = In Hex Editor Go to offset 73300 and change value 0000803f.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
Line 175: Line 177:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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}}
 
}}
  
 +
}}
  
 
+
==Issues fixed==
 +
===The game runs in a window despite the proper resolution is set===
 +
{{Fixbox|description=Minimize and maximize the game|ref=|fix=
 +
{{Fixbox|description=Turn off fullscreen in options main menu and then turn it on|ref=|fix=
 +
{{Fixbox|description=Set fake fullscreen mode using dgVoodoo|ref=|fix=
 +
# Get [http://www.dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo]
 +
# Copy dgvoodoocpl.exe and MS\x86\d3d9.dll and d3dimm.dll to the game folder
 +
# Run dgvoodoocpl.exe and go to DirectX
 +
# Pick Ati Radeon 8500 from the list
 +
# Right click on dgVoodoo Control Panel bar (near close and minimize buttons)
 +
# Click on "Show all sections of the configuration"
 +
# Go to GeneralExt and check "Fake" in Fullscreen mode attributes
 +
}}
 +
}}
 
}}
 
}}
  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
 
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
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|physics notes    =  
 
|physics notes    =  
 
|audio            = FMOD
 
|audio            = FMOD
|audio notes      =  
+
|audio notes      = DirectSound not only used as a backend, but DSOAL can be used to inject HRTF correctly.
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
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|minOS    = 98SE, 2000, XP
 
|minOS    = 98SE, 2000, XP
|minCPU  = Pentium III 650 Mhz
+
|minCPU  = Intel Pentium III 650 Mhz
 
|minRAM  = 64 MB
 
|minRAM  = 64 MB
 
|minHD    = 630 MB
 
|minHD    = 630 MB

Latest revision as of 07:47, 10 July 2023

Airborne Troops: Countdown to D-Day
Airborne Troops: Countdown to D-Day cover
Developers
Widescreen Games
Publishers
Playlogic Entertainment
Engines
RenderWare
Release dates
Windows 2004
Taxonomy
Perspectives Third-person
Genres Stealth, Action
Themes World War II
Airborne Troops: Countdown to D-Day on HowLongToBeat
Airborne Troops: Countdown to D-Day on IGDB
Airborne Troops: Countdown to D-Day on MobyGames

Airborne Troops: Countdown to D-Day is a third-person stealth and action game.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Green Man Gaming (unavailable) Playfire Client SecuROM DRM
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\AirborneTroops_Profile*.sav[Note 1]

Video

Video options.
Video options.

Graphics feature State Notes
Widescreen resolution
Supports all the resolutions including 4K, but the image is stretched.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
In Hex Editor Go to offset 73300 and change value 0000803f.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game control options.
In-game control options.
External control options and default controls.
External control options and default controls.

Keyboard and mouse State Notes
Remapping
Through external application.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio options.
Audio options.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues fixed

The game runs in a window despite the proper resolution is set

Minimize and maximize the game
Turn off fullscreen in options main menu and then turn it on
Set fake fullscreen mode using dgVoodoo
  1. Get dgVoodoo
  2. Copy dgvoodoocpl.exe and MS\x86\d3d9.dll and d3dimm.dll to the game folder
  3. Run dgvoodoocpl.exe and go to DirectX
  4. Pick Ati Radeon 8500 from the list
  5. Right click on dgVoodoo Control Panel bar (near close and minimize buttons)
  6. Click on "Show all sections of the configuration"
  7. Go to GeneralExt and check "Fake" in Fullscreen mode attributes

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD DirectSound not only used as a backend, but DSOAL can be used to inject HRTF correctly.

System requirements

Windows
Minimum
Operating system (OS) 98SE, 2000, XP
Processor (CPU) Intel Pentium III 650 Mhz
System memory (RAM) 64 MB
Hard disk drive (HDD) 630 MB
Video card (GPU) 64 MB of VRAM
DirectX 9.0 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References