Difference between revisions of "Air Missions: HIND"
From PCGamingWiki, the wiki about fixing PC games
m (→System requirements: updated template usage) |
|||
Line 225: | Line 225: | ||
|minRAM = 2048 MB | |minRAM = 2048 MB | ||
|minHD = 4000 MB | |minHD = 4000 MB | ||
− | |minGPU = | + | |minGPU = DirectX10.1 compatible with 1GB VRAM and ShaderModel 4.0 support |
|minDX = 10 | |minDX = 10 | ||
Line 232: | Line 232: | ||
|recRAM = 8192 MB | |recRAM = 8192 MB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = DirectX11.1 compatible with 4GB VRAM and ShaderModel 5.0 support |
|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 07:03, 7 April 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
3Division | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/423490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/423490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual core - 2.5 GHz | Quad core - 3.5 GHz |
System memory (RAM) | 2048 MB | 8192 MB |
Hard disk drive (HDD) | 4000 MB | |
Video card (GPU) | DirectX10.1 compatible with 1GB VRAM and ShaderModel 4.0 support DirectX 10 compatible | DirectX11.1 compatible with 4GB VRAM and ShaderModel 5.0 support DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/423490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (423490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.