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Key points
- Game requires workarounds to function properly on modern versions of Windows.[1]
Availability
Game data
Configuration file(s) location
Save game data location
Essential improvements
Opening video setup tool.
|
- The video setup allows toggling vertical sync, forcing system cursor, texture filtering and showing FPS count. Append
-setup to the executable's command line arguments or shortcut's target.
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Skip logo/intro.
|
- Open
config.ini. with text editor.
- Look for
ShowLogo parameters in [System] section.
- Change it to
0 . Or add ShowLogo=0 in the section if not exists.
- Save the file.
|
Video
Graphics options from external settings utility.
Input
The input settings of AirStrike 2, which allows various actions to be remapped
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music and Sound Effects |
Surround sound |
|
3D Sound has flaws or error present as mentioned below |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
In-game speech and plot points are provided via texts. |
Polish |
|
|
|
|
Network
Multiplayer types
Type |
Native |
Players |
Notes |
Local play |
|
2 |
Co-op Supports a combination of mouse/keyboard and a controller, or two controllers. |
Issues unresolved
Missing sound effects with 3D Sound turned on.[1]
- Audio wrappers such as DSOAL does not solve the issue, due to sound panning errors present in this game.
- With IndirectSound the audio will play almost all sound effects in the right channel.[2]
Issues fixed
Game refuses to run on modern version of Windows
Use QindieGL.[1]
|
- OpenGL 1.1 to DirectX 9 wrapper.
- Vendor independent which works across modern hardware. There are minor graphical issues in the intro, loading screen, and level selection, but there may be no issues in-game.
|
Set flags via Nvidia Profile Inspector[1]
|
- For Nvidia graphics only.
- Add
AirStrike3D II.exe to Nvidia Control Panel's profile.
- Open Nvidia Profile Inspector.
- Select
AirStrike3D II.exe from User modified profiles menu.
- Look for
Extension Limit and set to 0x1
- Click Apply Changes.
Notes.
- You may optionally set
OpenGL - Version Override to OpenGL Version 1.1 if the issues persists.
- Setting extension limit to the value above shouldn't cause any major graphical issue. If any occurs, try setting
Extension Limit back to 0x00004844 .
|
(Linux) Set Mesa and/or Nvidia's OpenGL extension limit through environment variables.[1]
|
- For Linux system with game running under Wine.
- Check your Mesa/GL driver vendor, can be done by running
glxinfo and look for OpenGL renderer string
- For proprietary Nvidia driver, use the environment variables
__GL_ExtensionStringVersion=17700
- For Mesa-based driver, such as intel, AMDGPU or radeon. Use the environment variables
MESA_EXTENSION_MAX_YEAR=2003
- The output in desktop entry, shell script files or command line arguments should look similar to this:
env MESA_EXTENSION_MAX_YEAR=2003 wine "AirStrike3D II.exe"
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Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
1.1 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Middleware
|
Middleware |
Notes |
Audio |
BASS |
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, 98, ME, NT 4.0, 2000, XP | |
Processor (CPU) |
Pentium or Athlon 400 MHz
| Pentium or Athlon 600 MHz |
System memory (RAM) |
128 MB |
256 MB |
Hard disk drive (HDD) |
50 MB | |
Video card (GPU) |
16 MB TNT2-class or other OpenGL 1.1+ compliant video card
| 16 MB NVIDIA GeForce / ATI Radeon |
Notes
References