Agony Unrated
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This page is for the unrated version. For the original release, see Agony.
Developers | |
---|---|
Madmind Studio | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 30, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Adult |
Series | Agony |
Agony | |
---|---|
Agony | 2018 |
Agony Unrated | 2018 |
Succubus | 2021 |
Agony VR | 2023 |
Paranoid | 2023 |
Agony: Lords of Hell | TBA |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Agony\Saved_Unrated\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/879420/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Agony\Saved_Unrated\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/879420/pfx/[Note 1] |
- Save games are not compatible with the basic version of Agony.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Loading screen is stretched across monitors; Cutscenes work fine on the center monitor; HUD is spanned across all monitors; FOV is stretched. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | In-game FOV slider from 40 to 120. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Changes with texture quality setting. For manual adjustment force in GPU control panel or see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | TAA in different qualities. For FXAA and SSAA see Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Adjust AF samples[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Enable FXAA[1] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 |
Enable supersampling[1] |
---|
[SystemSettings] r.ScreenPercentage=150 Notes
|
Disable AA[1] |
---|
Notes
|
High frame rate
Limit FPS[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative acceleration by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Two layouts available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Disable smoothing/acceleration[1] |
---|
[/Script/Engine.InputSettings] bEnableMouseSmoothing=False |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music and Dialogs volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Agony (DX11). |
Devices | |||
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core i3 3.2 GHz AMD Phenom II X4 955 - 4 Core |
Intel Core i5-8400 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 17 GB | |
Video card (GPU) | AMD Radeon R9 200 Series Nvidia GeForce GTX660 2 GB of VRAM DirectX 11 compatible | AMD Radeon RX 580 Nvidia GeForce GTX 1060 6GB 6 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/879420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (879420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.