Age of Wonders II: The Wizard's Throne
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Developers | |
---|---|
Triumph Studios | |
Publishers | |
Retail | Take-Two Interactive |
Digital, original | Triumph Studios |
Digital, current | Paradox Interactive |
Release dates | |
Windows | June 12, 2002 |
Reception | |
Metacritic | 86 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Isometric |
Controls | Multiple select, Point and select |
Genres | 4X, Strategy, TBS |
Themes | Fantasy |
Series | Age of Wonders |
Age of Wonders | |
---|---|
Age of Wonders | 1999 |
Age of Wonders II: The Wizard's Throne | 2002 |
Age of Wonders: Shadow Magic | 2003 |
Age of Wonders III | 2014 |
Age of Wonders: Planetfall | 2019 |
Age of Wonders 4 | 2023 |
Age of Wonders II: The Wizard's Throne is a singleplayer and multiplayer bird's-eye view and isometric 4X, strategy and TBS game in the Age of Wonders series.
General information
- Official Discord for game series
- Official Paradox Plaza forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- AoW2 Heaven fansite
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM[Note 1]. | |||
Publisher website | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
- v1.20.0.3100 patch updates the game to the latest version.
Skip intro videos
Change settings[3] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Triumph Studios\Age of Wonders II\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/61510/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/61510/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | HUD stretches from 4:3. DirectDraw mode only has non-widescreen resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects, music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Using Alt+Tab ↹ from a fullscreen (non-DirectDraw) setting will render a black screen, forcing a hard exit from the game. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only. | |||
German | Retail only. | |||
Italian | Retail only. | |||
Polish | Retail only. Details |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Hot seat |
||
LAN play | 8 | |||
Online play | 8 | Does not have a native online lobby; used GameSpy Arcade for matchmaking. | ||
Asynchronous multiplayer | Play by Email. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | [4] |
DirectDraw | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium II 300 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 560 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 7 compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (61510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:Plok on 2022-11-27
- ↑ As odd as it may be for a pre-d3d8 2D game, it actually does seem to be using d3d7 for rendering in conjunction with ddraw. It might be for hardware-accelerated sprite rendering with alpha blending, since ddraw doesn't really support hardware blending.