Difference between revisions of "Agarest: Generations of War"
From PCGamingWiki, the wiki about fixing PC games
m (→Save game data location: updated path(s)) |
(→Availability: added Steam requirement note) |
||
Line 28: | Line 28: | ||
{{Availability Table/row| [http://store.steampowered.com/app/237890/ Steam] | {{ID|Steam}} | }} | {{Availability Table/row| [http://store.steampowered.com/app/237890/ Steam] | {{ID|Steam}} | }} | ||
}} | }} | ||
+ | {{ii}} All versions require [[Steam]]. | ||
==Game data== | ==Game data== |
Revision as of 06:26, 13 July 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Publishers | |
Ghostlight | |
Release dates | |
Windows | October 3, 2013 |
Agarest | |
---|---|
Agarest: Generations of War | 2013 |
Agarest: Generations of War Zero | 2014 |
Agarest: Generations of War 2 | 2015 |
Record of Agarest War Mariage | 2019 |
Key points
- Game is capped at 30 FPS and at 1920 x 1080.[1] see High frame rate for a workaround.
General information
Availability
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237890/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/237890/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 2.13GHz Intel Core2 Duo or equivalent | 3GHz Intel i3 or equivalent |
System memory (RAM) | ||
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 64Mb of VRAM DirectX 9.0c compatible Shader model 3.0 support |
128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/237890/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (237890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.