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Advent Rising

From PCGamingWiki, the wiki about fixing PC games
Advent Rising
Advent Rising cover
Developers
GlyphX Games
Publishers
Majesco
Engines
Unreal Engine 2
Release dates
Windows August 9, 2005
Advent Rising on Wikipedia

Key points

Advent Revising is recommended for installation.
Shadows do not work on modern cards.
XInput controllers can be configured to work by modifying .ini file.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
GOG.com
DRM-free
Included with extras.
Windows
Steam
Icon overlay.png
Windows

Version differences

Steam release is an updated version featuring widescreen resolutions, additional graphics settings, free comics and soundtrack.

DLC and expansion packs

Name Notes
Comics Free
Windows
Soundtrack Free
Windows

Essential improvements

Advent Revising

Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features:
  • Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...)
  • 12 missing Xbox cutscenes
  • Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...)
  • Corrections to a few problems with objectives, weapons, weapon screens, and descriptions
The Steam version incorporates Advent Revising 2.0 as of March 2019.

Skip intro videos

Delete/rename files in the installation folder[citation needed]
  1. Inside <path-to-game>/Help, delete or rename logo.bmp.
  2. Inside <path-to-game>/Movies, delete or rename glyphxlogo.bik and Intro_In.bik.

Notes

This will not remove the Alienware screen.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3800/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\System\Saves\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3800/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings
Video settings
Graphics settings
Graphics settings

Template:Video settings

Widescreen resolution

Install Advent Revising and change resolution in Mydefault.ini[citation needed]
  1. Install Advent Revising
  2. Go to the configuration file(s) location.
  3. Open Mydefault.ini.
  4. Find FullscreenViewportX= and FullscreenViewportY= lines.
  5. Change the values to your screen resolution and save.

Notes

Output always has letterboxing (disabling this stretches the output).

Field of view (FOV)

Add FOV keybinding in defuser.ini[1]
  1. Go to the configuration file(s) location.
  2. Open defuser.ini.
  3. Change =MoveForward to =MoveForward | OnRelease FOV 91 (replace 91 with the FOV you want).
  4. Save your changes and close the file. The FOV will be applied as soon as you move forwards.
FOV 75 (Default) FOV 90 FOV 105
Advent FOV-75.png
Advent FOV-90.png
Advent FOV-105.png

Windowed

Change StartUpFullscreen in Mydefault.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Mydefault.ini.
  3. Find the line StartupFullscreen=, change it to False and save.

Vertical sync (Vsync)

Installing Advent Revising already turns Vsync on, but if you want to turn it on manually:
Install Advent Revising[citation needed]
  1. Go to the configuration file(s) location.
  2. Open default.ini.
  3. Find the line UseVSync=, change it to True and save.

Input settings

Input settings
Input settings

Template:Input settings

Xbox 360 Controller

The game doesn't support Xbox 360 controller natively, but it can be configured to work in this game.
Configure controller keys in-game and add this code[2]
  1. Configure controller keys in Control options.
  2. Exit the game.
  3. Go to the configuration file(s) location.
  4. Open MyDefUser.ini (be sure to back up this file if something goes wrong during the process).
  5. Under [Engine.Input] (if you can't find the line, insert it), add the values below for the analog sticks and save.
JoyU=AxisRaw aLookup SpeedBase=3 DeadZone=0.25
JoyR=AxisRaw aTurn SpeedBase=3 DeadZone=0.25 
JoyX=AxisRaw aStrafe SpeedBase=300.0 DeadZone=0.25 
JoyY=AxisRaw aForward SpeedBase=300.0 DeadZone=0.25 Invert=-1 
JoyV= 
JoyZ= 

Notes

After doing this procedure, don't go to Control settings because even if nothing is touched, it will cause troubles with camera. If you do have to go there, go to MyDefUser.ini and leave JoyV and JoyZ empty.

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
German
Use AdventRising txt schote.
Hungarian
Fan translation link #1, link #2.
Brazilian Portuguese
Use Tradução de Advent Rising para Português Brasil.

VR support

3D modes State Notes
Nvidia 3D Vision
Works (not officially supported).[3][4]
vorpX
G3D
User created profile, requires d3d8to9 DX8 to DX9 wrapper.
A Novint Falcon version was announced (titled Ascension Reborn) but was never released.[5]

Issues unresolved

Game crashing

The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files.

Broken Shadows

The game lacks any shadows on Nvidia based cards and possibly newer AMD cards. According to this post here shadows will display on an ATI 9800 Pro card.

Issues fixed

Incessant camera spinning

If you feel dizzy of constant camera spinning, make sure, one step at a time to:
Make sure to check these[citation needed]
  1. Run the game in administrator mode (right click -> Run as Administrator)
  2. Not have a controller plugged in (or follow X360 controller instructions.)
  3. Set up the camera settings in the game menu.
  4. Maybe fiddle with JoyY and JoyX strings in MyDefUser.ini (or with other Joy* settings) if you want to play with a controller or with MouseY and MouseX if you don't.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) 2.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5.5 GB
Video card (GPU) 128 MB ATI 9000 or higher or 128 MB GeForce 3 or higher (except GeForce 4 MX)
DirectX 9 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/3800/ in addition to or instead of this directory. The app ID (3800) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References