Difference between revisions of "Acceleration of SUGURI 2"
From PCGamingWiki, the wiki about fixing PC games
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|matchmaking = true | |matchmaking = true | ||
|matchmaking notes = Players can use the "Quick Join" option in the overseas version to quickly find available lobbies. | |matchmaking notes = Players can use the "Quick Join" option in the overseas version to quickly find available lobbies. | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
|dedicated = false | |dedicated = false | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
− | |self-hosting notes = | + | |self-hosting notes = Lobbies are hosted by the creator of the lobby but matches themselves are peer-to-peer. |
|direct ip = true | |direct ip = true | ||
|direct ip notes = Only in the Japanese version. | |direct ip notes = Only in the Japanese version. |
Revision as of 18:37, 11 March 2018
Developers | |
---|---|
Orange_Juice | |
Publishers | |
Fruitbat Factory | |
Release dates | |
Windows | August 13, 2011 |
SUGURI | |
---|---|
SUGURI | 2005 |
Acceleration of SUGURI | 2006 |
Sora | 2010 |
Acceleration of SUGURI 2 | 2011 |
Acceleration of SUGURI X-Edition HD | 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Original Comiket 80 release | |||
Publisher website | Overseas version. | |||
Steam | Overseas version. Can be played without Steam but still requires the steam_api.dll file.[1] |
- Owning Acceleration of SUGURI 2 on Steam will unlock an extra character, Suguri (ver.2), for 100% Orange Juice.
Version differences
- The overseas re-release features improved HD visuals, widescreen resolutions, improved controller support, in-game tutorials and move lists, and a lobby system for multiplayer through Steamworks.
DLC and expansion packs
Name | Notes | |
---|---|---|
Accelerator | The original soundtrack of Acceleration of SUGURI 2, featuring 15 tracks. | |
Realism | A soundtrack of the SUGURI series, featuring 12 arranged tracks by DEKU. | |
SUGURI the Best | A "best of" soundtrack from the SUGURI series, featuring 13 tracks by DEKU. |
Essential improvements
Patches (Japanese version)
The v1.3a patch, found next to the Acceleration of SUGURI 2 banner, fixes many bugs, gameplay balance issues, and restores features missing from the initial release. The overseas version is always updated with the latest patches.
Game data
Configuration file(s) and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/390710/pfx/[Note 1] |
- If you are playing the Japanese version, the configuration and save files are stored under
%USERPROFILE%\Documents\橙汁\AoS2
instead. -
game.sys
stores save game data,game.cfg
store configuration settings, andgame.rkg
stores high score data. For the Japanese version, network settings are stored innetcfg.ini
. In the overseas version, control settings are stored incontroller.cfg
and player profile settings are stored inplayer.rkg
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- Pressing Esc instantly closes the game in the Japanese version.
Remapping
- Remapping keyboard controls in the Japanese version must be done through the
external_option.txt
found under<path-to-game>
and uses virtual-key codes for key bindings. A reference sheet of virtual-key codes can be found here.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Only in the overseas version. | |||
Japanese | Some menus are partially in English. | |||
Simplified Chinese | Only in the overseas version. | |||
Traditional Chinese | Only in the overseas version. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 2 | Versus |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Players can use the "Quick Join" option in the overseas version to quickly find available lobbies. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Lobbies are hosted by the creator of the lobby but matches themselves are peer-to-peer. | |
Direct IP | Only in the Japanese version. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | Intel 2.0 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 8.1a compatible |
Notes
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/390710/
in addition to or instead of this directory. The app ID (390710) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:AmethystViper on February 24, 2018