Abyss Odyssey
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Developers | |
---|---|
ACE Team | |
Publishers | |
Atlus | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 15, 2014 |
Reception | |
Metacritic | 69 |
OpenCritic | 67 |
IGDB | 70 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | Side view |
Controls | Direct control |
Genres | Action, Platform, Roguelike |
Art styles | Cartoon |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\AbyssOdyssey\AOGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/255070/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\255070\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/255070/pfx/[Note 1] |
- Both
local
andremote
folders contain identical data.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert- by default; for Hor+ see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit INI files[2] |
---|
|
High frame rate
Change frame rate smoothing[citation needed] |
---|
|
Input
- Game uses prompts according to the device that was used first when game is started.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One key per action. | |
Mouse acceleration | Mouse not used in game, excluding mouse buttons. | |
Mouse sensitivity | ||
Mouse input in menus | Works for some menus (e.g. pause menu), but no cursor is shown making navigating with mouse impossible. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Either use controller from the very beginning of the game or within multiplayer. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can't be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, effects and voice. | |
Surround sound | ||
Subtitles | Can't be disabled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Fan translation by «ZoG Forum Team» | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus One player can use keyboard and mouse, rest require XInput controller. 2 or 4 players. |
||
LAN play | ||||
Online play | 2 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Abyss Odyssey. | ||
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Interface | Scaleform | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 4800+ |
Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | ATI 3850HD Nvidia GeForce 8800 GT 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 280 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/255070/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (255070) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 11 November 2015
- CRC32 hash matches for everything.
- ↑ Abyss Odyssey | WSGF