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Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
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- A shareware version is available.
Essential improvements
Abuse SDL
- Abuse SDL is an updated version of the game ported to SDL2, it allows for modern OS support, higher resolutions, gamepad support, and a multitude of bug fixes and enhancements. Note that there is no support for multiplayer.
- For Windows, everything is provided in a single download. For OS X and Linux, the source code for the port needs to be downloaded and compiled.
FRABS (Free Abuse)
- A standalone fan made single player campaign based on the shareware release. Contains levels and assets from the shareware version, as well as fan made assets and over 20 levels. Download available here.
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video
- These instructions are for Abuse SDL only
Modify config.txt[citation needed]
|
- Go to
<path-to-game>\user .
- Open
config.txt .
- Change the value of
fullscreen from 0 to 1.
- Save the changes made and launch the game.
|
- These instructions are for Abuse SDL only
Modify config.txt[citation needed]
|
- Go to
<path-to-game>\user .
- Open
config.txt .
- Change the value of
vsync from 0 to 1.
- Save the changes made and launch the game.
|
Input
- These instructions are for Abuse SDL only
- Some keys are hardwired and cannot be changed. See the
README.txt
file in <path-to-game>
for a full list
Modify config.txt[citation needed]
|
- Go to
<path-to-game>\user .
- Open
config.txt .
- Under the
; Key mappings header, change the values of the commands to the desired key(s).
- A list of special keys available can be found in the included
README.txt file.
- Save the changes made and launch the game.
|
- These instructions are for Abuse SDL only
Modify config.txt[citation needed]
|
- Go to
<path-to-game>\user .
- Open
config.txt .
- Under the
; Button mappings header, change the values of the commands to the desired button(s).
- A list of of the button names to be used can be found in the included
README.txt file in <path-to-game> .
- Save the changes made and launch the game.
|
- These instructions are for Abuse SDL only
Modify config.txt[citation needed]
|
- Go to
<path-to-game>\user .
- Open
config.txt .
- Change the value of
ctr_rst_s to the desired sensitivity.
- Save the changes made and launch the game.
|
Audio
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Network
Multiplayer types
Connection types
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
VGA |
|
Executable | PPC | 16-bit |
32-bit |
64-bit | ARM |
Notes |
Windows | | |
|
| |
Requires a sourceport. See Abuse SDL. |
macOS (OS X) | | |
| |
Requires a sourceport.[7] |
Linux | | |
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Mac OS (Classic) | | | |
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System requirements
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
5.0 |
6.22 |
Processor (CPU) |
Intel i486DX 50 MHz
| Intel 486DX2 66 MHz |
System memory (RAM) |
8 MB | |
Hard disk drive (HDD) |
13 MB | |
Video card (GPU) |
VGA 1 MB of VRAM | |
Mac OS |
|
Minimum |
Operating system (OS) |
System 7.1 |
Processor (CPU) |
Motorola 68040 |
System memory (RAM) |
|
Hard disk drive (HDD) |
|
Linux |
|
Minimum |
Operating system (OS) |
Kernel 2.0.x |
Processor (CPU) |
Intel 386 |
System memory (RAM) |
|
Hard disk drive (HDD) |
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References